If it has smelt like burning, it is because I've been thinking :
I think we need to protect some information on our site with passwords, and am currently messing around with a java-appelt password checker (no, I've not programmed it myself (yet
The reason is so ei. a rivial guild can't see our member stats etc.
My question is, how much (if any) information needs to be protected.
I myself have the idea of starting out with memberlist data wich would include the "wing" lists and the total membershiplist.
If these are protected nobody can see our names and stats. What do you guys say?
If people are interested in how it might look: [url="http://www.svelmoe.dk/blade/html/password.htm"]Password[/url]
the password is guest and guest
Gurading these information would also go better in terms of our "secret guild idea"
Secondly:
Seeing as our numbers have increased to 46 at present, I think we maybe need to set a (temporary?) limit on number of members we can hold.
I know this goes somewhat against the idea behind the blades, but if we grow to big, we might not be able to game in another world, ei. Argyle.
But seeing as we actually don't know how many are "serious" roleplayers and how many are idle, it will be hard to enforce a limit at this time, I just think we need to adress this before size becomes a problem.
Otherwise we should make the guild in a way where everybody plays where they want, and then mark characters with where they are.
(ei. official vault character, no world; Argyle character; other world character)
I'd personally like the last - but don't think it will work decently, so I'm at this point leaning mostly towards a limit of numbers - ei. 50 members)
Gimme feedback
[ 10-13-2001: Message edited by: Xandax ]