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Death in Argyle

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Xyx
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Death in Argyle

Post by Xyx »

Better walk softly, folks, 'cause Argyle will be running a strict No-Respawn policy. ;)

Since death is quite the hindrance to one's advancement in the adventuring business, a solid strategy has to be developed to deal with it.

We're a big guild. This should make things easier.

The following spells should be treasured like nothing else:
  • Raise Dead (level 5 spell, available to level 9 Clerics, raises stuff that's been dead for up to one day per level, costs the ex-deceased a level)
  • Resurrection (level 7 spell, available to level 13 Clerics, raises stuff that's been gone a looong time, still costs the ex-deceased a level)
  • True Resurrection (level 9 spell, available to level 17 Clerics, raises stuff without level loss)
As you can see; the bigger, the better.

Multiclassed Clerics will take ages to attain even Raise Dead, so the big question is...

Is anyone going to play a single-classed Cleric?
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Xandax
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Post by Xandax »

Well we could just haul our dead comrades to a temple also :)
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Post by NeKr0mAnCeR »

what if its a party of 5 halfling and/or gnomes and 1 big fat half orc dies.
how will they take him to a temple? throw him with a catapult? cut him into pieces and carry him 1 bit at a time? :D :D :D
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Post by ThorinOakensfield »

chop him up and eat him. ooh wait that doesn't solve the problem, sorry.


well the 5 halflings could all carry the orc at once.
one gets the head and neck, the other two get the chest area and the last two get the legs. so bird from the sky would see it like a floating body.
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Post by Tamerlane »

Originally posted by Xyx:
<STRONG>Is anyone going to play a single-classed Cleric?</STRONG>
We so far have two clerics and a few rogue/clerics
!
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Xyx
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Post by Xyx »

Who're the pure Clerics? They're my buddies. :D
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Post by ThorinOakensfield »

What happens if the clerics get killed?
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Post by Aegis »

you people seem to forget. Myself, and the other warriors don't intend to let that happen. :D
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Post by Tamerlane »

Originally posted by ThorinOakensfield:
<STRONG>What happens if the clerics get killed?</STRONG>
Bye Bye Clerics.

Kind of makes you think twice before going after dragons.
!
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Post by NeKr0mAnCeR »

Originally posted by ThorinOakensfield:
<STRONG>well the 5 halflings could all carry the orc at once.
one gets the head and neck, the other two get the chest area and the last two get the legs. </STRONG>
did i mentioned he is a huge fat half-orc that did nothing but eat during his life and didnt leave his room till that day, and he has a permanent stinking cloud effect around him :D
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Post by Xandax »

Originally posted by Tamerlane:
<STRONG>Bye Bye Clerics.

Kind of makes you think twice before going after dragons.</STRONG>
Of giblings for us wizard-types :D
Oh no - a rabbit (not the killer-rabbit), better run and get a fighterish person to slay it :D
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Post by Aegis »

Damn straight... :D
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Post by Nippy »

It'd still take us about 4 rounds and we'd run the risk of losing 4 hitpoints... :D :D
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Xandax
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Post by Xandax »

Hey 4HP could kill a 1.lvl wizard. Respect for numbers :D
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Post by Nippy »

LOL, good point, we'd be mortally wounded then. :D :D
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Xyx
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Post by Xyx »

The Guild should "groom" a level 17 Cleric ASAP, stick him inside the guildhouse, and never let him see the light of day again. :D He should simply be there, and whenever a Blade kicks the bucket, his corpse is dragged back into the guildhouse where the Cleric casts True Resurrection on him. :D

This will ensure that eventually another Blades Cleric will live to level 17 as well, after which the two can alternate duties. ;)

Any volunteers?

I am seriously considering taking this duty upon me. I think that with a total butt-load of Clerics, the Guild will be much more persistent. Nobody likes to lose their character... If I didn't like Sorcerers that much, I'd definitely go for it.
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Post by Craig »

What happens if you die at lvl 1 and get raise dead on you and lose your lvl!
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Post by NeKr0mAnCeR »

you'll become a pink goblin amazon :D
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Post by Garrett »

Craig when that happens you lose a point of constitution permenately. :eek:
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Post by Nippy »

@ Garret, why should you walk around Wal-Mart whistling Mission Impossible?
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