A hypothesis ...
A hypothesis ...
I have a theory as to why BG1, BG2 and PST are such popular games. Because all three have a clearly deliniated protagonist that is specifically intended to represent the player, it tends to immerse the player more fully into the experience. This is in contrast to the old gold box D&D games and even IWD.
For me this type of "role-playing" makes these games stand head and shoulders over the competition.
If anyone has comments I would be very interested to hear them.
Also, if anyone knows of other games similar in nature, I would be interested to know about them.
For me this type of "role-playing" makes these games stand head and shoulders over the competition.
If anyone has comments I would be very interested to hear them.
Also, if anyone knows of other games similar in nature, I would be interested to know about them.
The 2 Tamriel games; Arena the Elder Scrolls and Daggerfall both are single character rpgs that allow a great deal of customization for the player. The npc interaction is fairly nonexistant. The story is very nonlinear you can go anywhere at any time.
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"I have seen them/I have watched them all fall/I have been them/I have watched myself crawl"
"I will only complicate you/Trust in me and fall as well"
"Quiet time...no more whine"
"I have seen them/I have watched them all fall/I have been them/I have watched myself crawl"
"I will only complicate you/Trust in me and fall as well"
"Quiet time...no more whine"
- Drakron Du´Dark
- Posts: 1597
- Joined: Sat Dec 23, 2000 11:00 pm
- Contact:
Boy was Daggerfall llllloooooooonnnnnnnnggggggg.
And had about 20 patches.
I liked the Fallout series myself.
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"He who fights with monsters should look to it that he himself does not became a monster... when you gaze long into the abyss the abyss gazes into you..."
Friedrich Nietzsche
And had about 20 patches.
I liked the Fallout series myself.
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"He who fights with monsters should look to it that he himself does not became a monster... when you gaze long into the abyss the abyss gazes into you..."
Friedrich Nietzsche
- Waterdeep city constrution.
- Shadowdale low level adventure module.
- Rashmare /Thay high level adventure module.
- Shadowdale low level adventure module.
- Rashmare /Thay high level adventure module.
Personally I will never feel "immersed" as long as the game has a 3rd person view. It always makes me feel like a spectator rather than a participant.
I really did like the NPC's in this one. What I miss is having some more specializations skill-wise, both for the main character and the NPC's. I'd also really would have liked to pick their classes, kits, etc. Hey, as much as Minsc hates evil, why not make him a paladin (so he can use Carsomyr)? Or a barbarian? The only connection I can see to a ranger is Boo.
I really did like the NPC's in this one. What I miss is having some more specializations skill-wise, both for the main character and the NPC's. I'd also really would have liked to pick their classes, kits, etc. Hey, as much as Minsc hates evil, why not make him a paladin (so he can use Carsomyr)? Or a barbarian? The only connection I can see to a ranger is Boo.
Daggerfall has to be my favorite RPG of all time. If you could get past the bugs (and there were many!), the ability to customize your character was un-matched. Yes, the story wasn't quite as compelling as BG, but the non-linearity and side quests were superior (and first, if that counts for anything).
"But I also made it clear to [Vladimir Putin] that it's important to think beyond the old days of when we had the concept that if we blew each other up, the world would be safe." -President George W. Bush, Washington, D.C., May 1, 2001
I think Fallout 1 + 2 were good, but BG II is better, Fallout II has blood and gore though, and I LIKE blood and gore!! And Chainguns and Plasma cannons, and Gauss weapons, but I'm babbling...
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Pretty pretty walks the night, pretty pretty fears the light.
Pretty pretty has no soul, pretty pretty black as coal.
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Pretty pretty walks the night, pretty pretty fears the light.
Pretty pretty has no soul, pretty pretty black as coal.
Visit
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I find Diablo is the kind of game I put on for mindless killing, cause that's all it is! Either then that, both BG2, and PST are great games. (Never finished PST cause others things preoccupied me) Some other good games that let you cust. your main char. and the rest for that matter, is V:tMR. Aside from initial stats, the rest is of your choosing.
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I am the defender of the light! The champion of Justice! And the slayer of really big lizards!
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I am the defender of the light! The champion of Justice! And the slayer of really big lizards!
- Drakron Du´Dark
- Posts: 1597
- Joined: Sat Dec 23, 2000 11:00 pm
- Contact:
Does anyone remenber in Fallout 2 the weding?
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"He who fights with monsters should look to it that he himself does not became a monster... when you gaze long into the abyss the abyss gazes into you..."
Friedrich Nietzsche
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"He who fights with monsters should look to it that he himself does not became a monster... when you gaze long into the abyss the abyss gazes into you..."
Friedrich Nietzsche
- Waterdeep city constrution.
- Shadowdale low level adventure module.
- Rashmare /Thay high level adventure module.
- Shadowdale low level adventure module.
- Rashmare /Thay high level adventure module.
LOL! *I* killed my computer after BG1 stopped working, then I patched it and it still wouldn't work. Now its fine ('percussive maintenance').Originally posted by vixen:
Diablo killed my mouse (all that pressing to attack)
BG1 killed my computer (repeatedly)
"Greater love hath no man than this, that he lay down his pants for his friends."
Enchantress is my Goddess.
Few survive in the Heart of Fury...
Gamebanshee: [url="http://www.gamebanshee.com/"]Make your gaming scream![/url]
Enchantress is my Goddess.
Few survive in the Heart of Fury...
Gamebanshee: [url="http://www.gamebanshee.com/"]Make your gaming scream![/url]
- Lord Olecram
- Posts: 21
- Joined: Fri Jan 19, 2001 11:00 pm
- Location: sp
- Contact:
Yes I do, quite clearly actually . I was a female character, and I managed to "seduce" the daughter... I tell ya, Fallout is the king of *interesting* RPGs, with Dogmeat being one of the many reasons why. One thing's for sure though, I can't wait for Fallout 3, or to get my greedy lil' mitts on Fallout: Tactics(if the mplayer aspect of it turns out well).Originally posted by Drakron Du´Dark:
Does anyone remenber in Fallout 2 the weding?
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Only the insane have the will to prosper;
Only those that prosper, truly judge what is sane
[This message has been edited by Cybane (edited 01-26-2001).]
Only the insane have the will to prosper;
Only those that prosper, truly judge what is sane
Only those that prosper, truly judge what is sane
One more thing, the only way I see a sequel to Planescape:Torment(the BEST RPG I have ever played of its type), is something along the lines of Fallout:Tactics. For this reason.....
*SPOILERS FOR PST AHEAD*
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At the end of PST, the Nameless One regains his mortality and joins in the Blood War. I don't really see this branching into another full-blown story unless they come up with something INCREDIBLY creative. But I could see it being something like F:T where you control small groups of people, or armies for that matter, and fight battles and stuff.
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Only the insane have the will to prosper;
Only those that prosper, truly judge what is sane
*SPOILERS FOR PST AHEAD*
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At the end of PST, the Nameless One regains his mortality and joins in the Blood War. I don't really see this branching into another full-blown story unless they come up with something INCREDIBLY creative. But I could see it being something like F:T where you control small groups of people, or armies for that matter, and fight battles and stuff.
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Only the insane have the will to prosper;
Only those that prosper, truly judge what is sane
Only the insane have the will to prosper;
Only those that prosper, truly judge what is sane
Only those that prosper, truly judge what is sane
Personally, I can't see the Nameless One reappearing in any form in future PS games. So much of the pleasure of playing the game was the whole "penance" theme, which is pretty much resolved with the ending. No doubt, though, that the PS universe will be used again.
One thing I miss from PST is the ability to initiate dialog with party members. DEFINITELY strengthens the immersion factor. Has anyone managed to initiate dialog with an NPC already in your party in BGII? I did, once, with Mazzy after she met Gorf the Squisher.
One thing I miss from PST is the ability to initiate dialog with party members. DEFINITELY strengthens the immersion factor. Has anyone managed to initiate dialog with an NPC already in your party in BGII? I did, once, with Mazzy after she met Gorf the Squisher.
The identification with a single player may be part of why I always want to solo these games (starting with Eye of the Beholder).
I liked Daggerfall: Until I got tired of doing virtually the same thing over and over and figured out how to break their character development system (spell skills as prime, magic absorbtion ability, repeatedly cast area affect spells into walls at point-blank range).
Still haven't played Torment. Personally I like the top-down view. In person views tend to give a rather narrow field of vision.
I liked Daggerfall: Until I got tired of doing virtually the same thing over and over and figured out how to break their character development system (spell skills as prime, magic absorbtion ability, repeatedly cast area affect spells into walls at point-blank range).
Still haven't played Torment. Personally I like the top-down view. In person views tend to give a rather narrow field of vision.
I think fundamentally the most important part of a RPG (or any computer game) is a good storyline.
BG1, PST, and BG2 each have a storyline that makes you want to stick with it to the end. Believable NPC's, an immersive gaming environment, and an awesome storyline will always be the most important elements in a game (to me anyway). I really don't care much about 3rd person or 1st person views. Most games nowadays are regurgitated, 2nd rate games with recycled plots of "Kill as many baddies as possible."
I liked the plot of Diablo and Diablo 2, but I felt that it could have been a lot more. Personally, I found Daggerfall weak and all the dungeon romping bored me after a while (even though character customization was fun...assuming the game would run). And Fallout (I and II) had good plots, but they never appealed to me (maybe because I didn't think they were up to par with their predecessor).
BG1, PST, and BG2 each have a storyline that makes you want to stick with it to the end. Believable NPC's, an immersive gaming environment, and an awesome storyline will always be the most important elements in a game (to me anyway). I really don't care much about 3rd person or 1st person views. Most games nowadays are regurgitated, 2nd rate games with recycled plots of "Kill as many baddies as possible."
I liked the plot of Diablo and Diablo 2, but I felt that it could have been a lot more. Personally, I found Daggerfall weak and all the dungeon romping bored me after a while (even though character customization was fun...assuming the game would run). And Fallout (I and II) had good plots, but they never appealed to me (maybe because I didn't think they were up to par with their predecessor).