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Magic Items and Treasures

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The Stranger
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Magic Items and Treasures

Post by The Stranger »

I thought that even though the story line in IWD was a dungeon crawl, the magical treasures and items were the best of all the games so far! They were more numerous but alot less powerful than in the other BIS games. I personally hope that in IWD2, they continue to follow this trend. I liked the things like the "Broken Bag of Holding" or the "Mage Dagger". I thought that whoever sat down and thought all of these things up was a true genius, but also a fan of PnP DnD!

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The Stranger
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Post by The Stranger »

C'mon now!

Are you guys telling me that there are no favorite items out there? How about any ideas for new items? I had two just this morning:

Elven Scout's Leather: Leather/Studded Leather armor +0 to +4
Dose not restrict the casting of spells. Usable by muli-classed mages and rangers.

Robes of Amn: Any non-magical gem placed in the pockets of this robe will be magically duplicated in 24hrs (has 4 "slots" to place gems, 1 gem per slot, no stacking). +1 AC.

These are in the old rules format for D&D but I am pretty sure that they could be implemented in the new rules with little effort. (Especially after I learn them!)
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Post by Sailor Saturn »

Re: C'mon now!
Originally posted by The Stranger
Are you guys telling me that there are no favorite items out there?
It's been a while since I played IWD, as I have been focusing more on finishing BG2 and P:T, so I don't recall enough of the items to remember my favorite. What I do remember, though, are the Bardic Horn of Valhalla and Dead Man's Face. Thanks to that last one, my Fighter/Mage/Thief had a Charisma stat of 2 for much of the game. :D

I did come up with an idea for a new item, one I plan on creating detailed information on for possible use when I play PnP D&D. It's a sword that can become a whip(with sections of the blade all along the whip). In whip form, it would be a Vorpal(?) weapon and do bonus slashing damage. As a sword, it would probably be either a Long Sword or a Bastard Sword. :)
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Post by Gruntboy »

I liked the weapons in IWD because of their chance effects. I really enjoyed the % chance of the power taking effect.

I noticed that in ToB more of these type creeped in - they weren't so numerous in SoA (the Katana, begins with "C", I forget).

The 2-Handed sword of Hammering for example was one of my favourites. There were lots of neat bows too (not so much of a problem in SoA) and crossbows. Repeating crossbows were awesome.

Anything that wastes undead too - Three Doves was a must in HoW.
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Post by Demis »

I have red somewhere that the loot from the battles in IWD2 will be very random that means that even if you kill a small band of Orcs you might be given a very rare item and you will not get the same items over and over again.

As for my fav weapons, the title goes to Pale Justice :D , maybe one of the best weapons in D&D and also has a great story, except maybe from the Sacred Staff of Light and the Dreadsweord Daemoniac from PoR. :)
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Post by Gruntboy »

Actually, I really enjoyed some of the armour and shield descriptions. Some great stories there ("Bathed in Blood" for example) and magical bonuses. :)

In fact, I'd have to say IWD has some of the best armour I've seen - especailly the Vexed Armour. :D
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Post by The Stranger »

I actually just started to toy around with my copy of IWD just to get back into the mood, so to speak. I loved those two holy shields that you could find in Dragons Eye: The Shield of the Red Knight and Umberlees Shield. They were random treasure on the bottom level in a chest. Thier stories were really cool! I also liked the stuff you picked up in the Severed Hand. That Ring of Sanctuary saved my butt a couple of times!
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Post by Mr.Waesel »

Go Messenger of SSeth and The ***** Queen's Envoy!!! :D :D :D :D
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