Quest\area you liked most
Quest\area you liked most
This topic has been done a lot of times for BGII. Now we have the opportunity of saying our opinion for BGI
My vote goes to:
-quest: free Dynaer. Killing all those gnolls is really funny.
-area: the one with the sirens just south of Candlekeep.
My vote goes to:
-quest: free Dynaer. Killing all those gnolls is really funny.
-area: the one with the sirens just south of Candlekeep.
Edwin, mighty founder of the Council of Mages; Co-founder of the Shadow Mages
Sorcery and Shadow together as one, the arcane and the dark united. Through our knowledge and skill none can stand against us. We are as one, infallible and invincible. The Shadow Mages.
Sorcery and Shadow together as one, the arcane and the dark united. Through our knowledge and skill none can stand against us. We are as one, infallible and invincible. The Shadow Mages.
Quest: getting the airship items for the Thieves Guild. There are so many ways you can steal/kill in that one. Plus its part of the whole guild thing & has ramifications later in the game.
Area: Candlekeep catacombs for the loot.
Area: Candlekeep catacombs for the loot.
"Greater love hath no man than this, that he lay down his pants for his friends."
Enchantress is my Goddess.
Few survive in the Heart of Fury...
Gamebanshee: [url="http://www.gamebanshee.com/"]Make your gaming scream![/url]
Enchantress is my Goddess.
Few survive in the Heart of Fury...
Gamebanshee: [url="http://www.gamebanshee.com/"]Make your gaming scream![/url]
I loved the whole Werewolf Island quest for ToSC, especially the little romance with Delainy/Durlyle (depending on your gender). The plot twists were great, like figuring out the whole little mystery of the Island and discovering that my character had contracted lycanthropy. Had this been PnP D&D I would have handed in my character sheet and had my PC retire for a life of peace and isolation with Delainy. Unfortunately it was not meant to be (as you well know ), but this tragic romance seemed to set the stage for my character’s (my original PC, a human fighter) future romance with Aerie. After Aerie backs off from the relationship I began thinking how this must be affecting my character’s mental health, as everyone he cares about either abandons him, or dies (taking into account Gorion’s, Khalid’s and Dynaheir’s murder, Imoen’s kidnapping, and Yoshimo’s betrayal). This has inclined the inherently good man to listen to the whispers of his darker nature, possibly damning him forever. Hopefully ToB will include options I can use to reflect my character’s somewhat rickety grip on things now.
Maybe this is too much thought to put into a computer game but the role-player in me wants to flesh out the individual and let him gravitate to his most logical emotional state. I tend to do that with all the characters I make When Neverwinter Nights comes out I will have an infinite supply of overly complex NPCs waiting in the wings
Maybe this is too much thought to put into a computer game but the role-player in me wants to flesh out the individual and let him gravitate to his most logical emotional state. I tend to do that with all the characters I make When Neverwinter Nights comes out I will have an infinite supply of overly complex NPCs waiting in the wings
Nature’s first green is gold,
Her hardest hue to hold.
Her early leaf’s a flower;
But only so an hour.
Then leaf subsides to leaf.
So Eden sank to grief,
So dawn goes down to day.
Nothing gold can stay.
Her hardest hue to hold.
Her early leaf’s a flower;
But only so an hour.
Then leaf subsides to leaf.
So Eden sank to grief,
So dawn goes down to day.
Nothing gold can stay.
- ThorinOakensfield
- Posts: 2523
- Joined: Thu Feb 22, 2001 11:00 pm
- Location: Heaven
- Contact:
Favourite Quest: Ankheg hunting/Recovering Farmer Brun's son. Lotsa loot.
Favourite Area: Ulgoth's Beard. There was something nice about being there. Almost tranquil if you will...
Favourite Area: Ulgoth's Beard. There was something nice about being there. Almost tranquil if you will...
Cartoon Law III
Any body passing through solid matter will leave a perforation conforming to its perimeter. Also called the silhouette of passage, this phenomenon is the speciality of victims of directed-pressure explosions and of reckless cowards who are so eager to escape that they exit directly through the wall of a house, leaving a cookie-cutout-perfect hole. The threat of skunks or matrimony often catalyzes this reaction.
Any body passing through solid matter will leave a perforation conforming to its perimeter. Also called the silhouette of passage, this phenomenon is the speciality of victims of directed-pressure explosions and of reckless cowards who are so eager to escape that they exit directly through the wall of a house, leaving a cookie-cutout-perfect hole. The threat of skunks or matrimony often catalyzes this reaction.
- Alison Entreri
- Posts: 89
- Joined: Sun Jan 28, 2001 11:00 pm
- Location: Australia
- Contact:
Favorite Quest and Area: Durlag's Tower
There's nothing a little poison couldn't cure...
What happened here was the gradual habituation of the people, ... to receiving decisions deliberated in secret; to believing that the situation was so complicated that the government had to act on information which the people could not understand, or so dangerous that, even if he people could understand it, it could not be released because of national security.
What happened here was the gradual habituation of the people, ... to receiving decisions deliberated in secret; to believing that the situation was so complicated that the government had to act on information which the people could not understand, or so dangerous that, even if he people could understand it, it could not be released because of national security.
Favourite quests : return to candlekeep - It was great to return home, to an area I was familiar with and see how things got changed during my travels. This is the place where my character was completely sure about his father issue and accepted his heritage of course. I also loved the doppleganger fights in the catacombs and that trust-no-one game during it I killed 2 npcs cuz I was sure they were dopplegangers as well. Another quest I liked was "save the dukes" in the palace - very challenging and interesting fight for a party of two thieves.
Favourite areas : Candlekeep catacombs, Iron Throne HQ, BG Sewers.
Favourite areas : Candlekeep catacombs, Iron Throne HQ, BG Sewers.
- Locke Da'averan
- Posts: 2782
- Joined: Sun Jan 28, 2001 11:00 pm
- Location: Between North Pole and South pole, on the surface
- Contact:
Quest: Durlags tower
Area: the whole baldur's gate, i just loved the way you just enter a house and and you never know what you might get yourself into after stepping through the door!(the place where you get the quest to retrieve the helm of balduran was a total shocker! dang it was good at the first time.
Area: the whole baldur's gate, i just loved the way you just enter a house and and you never know what you might get yourself into after stepping through the door!(the place where you get the quest to retrieve the helm of balduran was a total shocker! dang it was good at the first time.
- Stilgar
- Posts: 4079
- Joined: Fri Jun 15, 2001 11:00 am
- Location: The Netherlands - Sietch Tabr
- Contact:
That's true, but I find that area's realy boring.Originally posted by Dolphin
Area:Ulcaster's magic school,dungeon under the school.
I remember tha are just because after clearing that dungeon,my characters' levels raised up 2 or 3 levels [/b]
And there aren't any good items in the whole dungeon.
I do not have the touch, nor do I have the power.