I loved the whole Werewolf Island quest for ToSC, especially the little romance with Delainy/Durlyle (depending on your gender). The plot twists were great, like figuring out the whole little mystery of the Island and discovering that my character had contracted lycanthropy. Had this been PnP D&D I would have handed in my character sheet and had my PC retire for a life of peace and isolation with Delainy. Unfortunately it was not meant to be (as you well know

), but this tragic romance seemed to set the stage for my character’s (my original PC, a human fighter) future romance with Aerie. After Aerie backs off from the relationship I began thinking how this must be affecting my character’s mental health, as everyone he cares about either abandons him, or dies (taking into account Gorion’s, Khalid’s and Dynaheir’s murder, Imoen’s kidnapping, and Yoshimo’s betrayal). This has inclined the inherently good man to listen to the whispers of his darker nature, possibly damning him forever.

Hopefully ToB will include options I can use to reflect my character’s somewhat rickety grip on things now.
Maybe this is too much thought to put into a computer game but the role-player in me wants to flesh out the individual and let him gravitate to his most logical emotional state. I tend to do that with all the characters I make

When Neverwinter Nights comes out I will have an infinite supply of overly complex NPCs waiting in the wings
