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some more discoveries, bound weapons, absorb health, and true disposal...

This forum is to be used for all discussions pertaining to Bethesda Softworks' The Elder Scrolls III: Morrowind and its Tribunal and Bloodmoon expansion packs.
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UserUnfriendly
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some more discoveries, bound weapons, absorb health, and true disposal...

Post by UserUnfriendly »

ok, absorb health, the effect of vampire leech from daggerfall, got seriously nerfed...please disregard my posts above about my fav effect from daggerfall...

see, the catch is while it will drain health from victim and give to you, its not a trasfer, its a BORROW..once the duration you have set is done, the victim gets it back...grrr....

oh well, still looks like damage health is the way to go....

something is flakey about bound weapons with constant effect...you bind with saint, then when you put on item it creates the weapon, then when you take off ring or what ever, you should lose weapon, right???wrong... you can actually drop the ring or whatever, and still keep the bound weapon!!!!WTF????

once you constant effect a bound weapon, it stays forever...really annoying, but true...

so i figured out teh only way the game lets you get rid of items at all....

kill something, (how many times does my advice start with that???)
then put trash items into corpse, then dispose of carcass button...

whoosh, all gone...

well, still should get bound weapons enchanted into rings, since i refuse to carry unenchanted daedric stuff anymore...but be warned, it could concievably cause a stack overflow if you lose ring, or dispose of ring.....but is still the best way to carry a nice small selection of weapons for all purposes, like a ring of katana for killing crap weasels, when you dont want to whip out storm bringer...

storm bringer is still a great weapon, just damage health only, good point, nice long duration...this is how damage health and poison and other effects can be made killer beyond belief....

you set up duration beyond default zero, like 2-4 seconds, yes, i know it consumes more charges, but bear with me, and then you whack a beasty many times, and the accumated damage healths really stack...best way to kill a siant i know of... i set stormbringer to 30 or so with 3 second duration, so if i whack something with about 2-4 blows a second, each damage health spell, cast when stuck, will stack and kill it very fast indeed....

think in bg2, how evil whne you g whirwind if you have assassin fighter dual, and you poison weapon, and g whirlwind, each strike accumulates poison damage per round, killing the victim in a nice green froth on the mouth, as each strike delivers poison, just a bit, but many strikes and each hit sets up condition poison in victim, and they stack...

oh well, have to go back to my stream in balmora and pick up loot, and find a nice corpse to dispose with...

i hate littering...

oh yeah, jake, old buddy, know where bound greaves are???

almost have full set of bound armor, but missing greaves...

an exquiste shirt can hold helm, gloves and cuirass...

just put shirt on, and i am styling...

:rolleyes: :cool: :D ;) :p
They call me Darth...

Darth Gizka!

Muwahahahahhahahha!!!
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Biljac
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Post by Biljac »

There is no bound greaves :(
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UserUnfriendly
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Post by UserUnfriendly »

i thought i saw them, will check at places later agin....

and animal corpse trick does NOT work!!!
They call me Darth...

Darth Gizka!

Muwahahahahhahahha!!!
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Sirius_Sam
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Post by Sirius_Sam »

You could always Waterwalk or Fly and take a bunch of junk out to sea and drop it in the middle of nowhere, away from the island...

S_S
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fable
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Post by fable »

@UU, I'd expect that bound weapons dropping bug to vanish when the patch appears. From what I've heard, it should be a pretty decent patch at catching the common holes that most players exploit. :)

Of course, that doesn't mean it'll catch 10% of the holes you actually find. :D ;)
To the Righteous belong the fruits of violent victory. The rest of us will have to settle for warm friends, warm lovers, and a wink from a quietly supportive universe.
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Loredweller
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Post by Loredweller »

Originally posted by UserUnfriendly
ok, my encumberence is driving me buggy....

is there any reason to NOT use bound armor????
...
just one: bound armor disperses the training between all armor types possible
(unarmored including). So, if you're going for skill in medium, the others
develop as well. The problem occurs when you wish to postpone level up to
develop misc. skills while some type of armor is in your maj./min. lists.
You always develop unarmored skill whatever you wear, though. I guess it's
because no armor covers you completely, so some hits come on uncovered spots.
IMO, game really count, what armor is hit - when my char. had Orcish and
bonemold (i.e. medium) armor for lower part and heavy cuirass, gauntlets an so
on for upper, fighting mudcrabs brought raising of med.armor skill mostly.
Loredweller

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...for tomorrow never comes ...
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