Sarevok's armour and helmet.
Sarevok's armour and helmet.
Is it possible to find his old armour and helmet. I mean I know it is not in the game. But stats and appearance would be nice if anyone knows it.
You can't handle the truth!
There's no easy way of getting his old equipment - you're going to have to make them. During the final battle with him in BG1, these are the items that he have on (there are three different versions of him, this is the strongest one):
Full Plate Mail +1
- Armor Class 0
Two Handed Sword
- THAC0 Bonus: +5
- Damage: 1D10 + 5 (Slashing)
Ring of Protection +2
- Armor Class Bonus: 2
- Saving Throws Bonus: 2
Sarevok himself have:
- HP: 999
- Armor Class (Base): -20
- THAC0 (Base): 6
- Attacks per Round: 9
- Saving Throws: 1 (all)
- Resistances: 100% (Fire, Cold, Electric, Acid, Magic, Magic Fire, Magic Cold)
- Resistances: 50% (Slashing, Piercing, Crushing, Missile)
Also the appearance is not from the armor/helmet, but is a custom animation for him.
Full Plate Mail +1
- Armor Class 0
Two Handed Sword
- THAC0 Bonus: +5
- Damage: 1D10 + 5 (Slashing)
Ring of Protection +2
- Armor Class Bonus: 2
- Saving Throws Bonus: 2
Sarevok himself have:
- HP: 999
- Armor Class (Base): -20
- THAC0 (Base): 6
- Attacks per Round: 9
- Saving Throws: 1 (all)
- Resistances: 100% (Fire, Cold, Electric, Acid, Magic, Magic Fire, Magic Cold)
- Resistances: 50% (Slashing, Piercing, Crushing, Missile)
Also the appearance is not from the armor/helmet, but is a custom animation for him.
- Stilgar
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If I remember correctly my fireballs could hit him, so that'll mean he dousn't have 100fire resistance in the final battle.Originally posted by Sabre
There's no easy way of getting his old equipment - you're going to have to make them. During the final battle with him in BG1, these are the items that he have on (there are three different versions of him, this is the strongest one):
Full Plate Mail +1
- Armor Class 0
Two Handed Sword
- THAC0 Bonus: +5
- Damage: 1D10 + 5 (Slashing)
Ring of Protection +2
- Armor Class Bonus: 2
- Saving Throws Bonus: 2
Sarevok himself have:
- HP: 999
- Armor Class (Base): -20
- THAC0 (Base): 6
- Attacks per Round: 9
- Saving Throws: 1 (all)
- Resistances: 100% (Fire, Cold, Electric, Acid, Magic, Magic Fire, Magic Cold)
- Resistances: 50% (Slashing, Piercing, Crushing, Missile)
Also the appearance is not from the armor/helmet, but is a custom animation for him.
I think Ozmo is right that that are his stat's in the
Spoiler for anyone who hasn't played BG1 less then 10minutes
Gorion killing scene
I do not have the touch, nor do I have the power.
I'm not too sure about which file is which character - there are three different ones for him. But as far as I can tell the Sarevok in the encounter - called Armored Figure (SAREV1.CRE) - is the following:
- HP: 504
- Armor Class (Base): 10
- THAC0 (Base): 8
- Attack per Round: 1
- Save vs Death: 5
- Save vs Wand: 7
- Save vs Polymorh: 6
- Save vs Breath: 5
- Save vs Spells: 8
Equipment - Full Plate +1, special longsword (+5 THAC0, 1D10+5 slashing damage)
The encounter is scripted, so it doesn't matter how often he get hit, he won't die.
There's also another Sarevok (SAREVO.CRE), with the following:
- HP: 285
- Armor Class (Base): -1
- THAC0 (Base): 2
- Attacks per Round: 2
- Saving Throws: 1 (all)
- Resistances: 90% (Fire, Cold, Electric, Acid, Magic Fire, Magic Cold)
- Resistance: 50% (Missile)
Equipment: Two Handed Sword, Ring of Protection +2, Helmet, Ring (haste)
The one I first posted was for SAREVO2.CRE
- HP: 504
- Armor Class (Base): 10
- THAC0 (Base): 8
- Attack per Round: 1
- Save vs Death: 5
- Save vs Wand: 7
- Save vs Polymorh: 6
- Save vs Breath: 5
- Save vs Spells: 8
Equipment - Full Plate +1, special longsword (+5 THAC0, 1D10+5 slashing damage)
The encounter is scripted, so it doesn't matter how often he get hit, he won't die.
There's also another Sarevok (SAREVO.CRE), with the following:
- HP: 285
- Armor Class (Base): -1
- THAC0 (Base): 2
- Attacks per Round: 2
- Saving Throws: 1 (all)
- Resistances: 90% (Fire, Cold, Electric, Acid, Magic Fire, Magic Cold)
- Resistance: 50% (Missile)
Equipment: Two Handed Sword, Ring of Protection +2, Helmet, Ring (haste)
The one I first posted was for SAREVO2.CRE
- Stilgar
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I think this is the one, I can't remember Sarevok having 9attacks per round, and having 100% resistance.Originally posted by Sabre
There's also another Sarevok (SAREVO.CRE), with the following:
- HP: 285
- Armor Class (Base): -1
- THAC0 (Base): 2
- Attacks per Round: 2
- Saving Throws: 1 (all)
- Resistances: 90% (Fire, Cold, Electric, Acid, Magic Fire, Magic Cold)
- Resistance: 50% (Missile)
Equipment: Two Handed Sword, Ring of Protection +2, Helmet, Ring (haste)
The one I first posted was for SAREVO2.CRE
I do not have the touch, nor do I have the power.
I never fought against Sarevok in BG (only got to Beregost before game crashed got me bored and I moved over to IWD and replaying BG2...), but that one indeed sounds the most logical to me. It`s a bit weird he has some 280 hitpoints in BG1 as a 15 level fighter when he barely got over 200 in ToB as a level 30+ one. Must be all the ballspawn stuff...
Ozzing off
-Ozmo
-Ozmo
Or it could just be a tactic by the designers to make sure that the end boss of the game is suitably challenging.Originally posted by Ozmo
It`s a bit weird he has some 280 hitpoints in BG1 as a 15 level fighter when he barely got over 200 in ToB as a level 30+ one. Must be all the ballspawn stuff...
P.S. It’s always been my personal belief that Sarevok’s armor was put on display in the Baldur’s Gate museum.
Nature’s first green is gold,
Her hardest hue to hold.
Her early leaf’s a flower;
But only so an hour.
Then leaf subsides to leaf.
So Eden sank to grief,
So dawn goes down to day.
Nothing gold can stay.
Her hardest hue to hold.
Her early leaf’s a flower;
But only so an hour.
Then leaf subsides to leaf.
So Eden sank to grief,
So dawn goes down to day.
Nothing gold can stay.
- Dezarond the Red
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If you edit his appearance will the game crash because of animation gaps. Are you allowed to have all sorts of weapons equiped? shields? dual-wield? I think it might have problems because there is no animation for him dual-wielding if anyone knows please tell? If you cannot give that animation a weapon or it looks bad when you do (flying sword in fron of stationary character) it's not worth it.
I heard of a patch once that gave the sword of chaos bonuses when it was wielded by Sarevok, anyone know of this or where I can get it or if it works?
I heard of a patch once that gave the sword of chaos bonuses when it was wielded by Sarevok, anyone know of this or where I can get it or if it works?
The animation wouldn't show a shield or extra weapon, it wouldn't change no matter what you give him.
The only animation gaps would be if there wasn't one for him casting a spell. Like making someone look like Elminster and getting him to fight. Because it doesn't occur in the game it wouldn't have an animation for it.
I think Sarevok should be okay though, as he was a boss there would be animations for most things.
The only animation gaps would be if there wasn't one for him casting a spell. Like making someone look like Elminster and getting him to fight. Because it doesn't occur in the game it wouldn't have an animation for it.
I think Sarevok should be okay though, as he was a boss there would be animations for most things.
Right before your eyes we bring laughter from the skies.
- Silvanerian
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- the_realmerlin
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