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What are you gonna be in NWN

This forum is to be used for all discussions pertaining to BioWare's Neverwinter Nights, its Shadows of Undrentide and Hordes of the Underdark expansion packs, and any user-created or premium modules.
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Tamerlane
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Post by Tamerlane »

A bard, gives me a chance to absorb a bit of every class. ;)
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>Pinkit<
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Post by >Pinkit< »

Originally posted by Rattman
hmmm could this lead to an armoured sorc monk?

he would be a tough bugger indeed
You can have armours on every class by choosing the right feats.. But if you give armour to your monk, he loses most of his special abilities(fast movement speed etc).
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Post by wolven86 »

elven fighter all the way
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Rattman
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Post by Rattman »

i will be a paladin to start i have decided

a cavialear or undead hunter i have not yet decided
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Nippy
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Post by Nippy »

Originally posted by Rattman
i will be a paladin to start i have decided

a cavialear or undead hunter i have not yet decided
You can play as a Paladin but the kits like that aren't implemented in the game, you would have to develop your own for that to work. :)
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hwttdz
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Post by hwttdz »

What about an elven fighter/thief character tuned to be like a ranger. A scout type character that can get himself out of a scrape if need be. Don't know if ranger is better for this because of the ambidexterity, favored enemy and some other stuff. I don't think the ranger can get backstab which turns me off. Plus the fighter gets bonus feats.

Are all feats implemented? like rapid fire, long shot other archery feats?
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Andaar Amberfire
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Post by Andaar Amberfire »

I'm going as a Paladin! Always gone as a paladin, always will. As for prestige classes...I don't know what PCs there are in NWN. Normally, I go as a PC that I made myself, the Templar.

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average joe
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Post by average joe »

Originally posted by Demis
This is quoted from POR2 manual, so i don't know how accurate will be in NWN:

Monks are proficient with all simple weapons and with all types of armour. In addition, Monks are allowed to add their Wisdom modifier and a bonus based on the level of their AC when not wearing any armour. When wearing armour, a Monk loses his AC bonus from wisdom, AC bonus for class and level, favourable multiple unarmed attacks per round and heightened movement.

Also Monk have several other special skills that are not affected by armour.
Really, you should never quote POR2 rules in our presence again. :) They are a POOR adaption to 3rd Edition D&D. One thing I can promise you is that NwN will be much much MUCH closer to 3rd Edition than POR2.

Oh, and online in Argyle, I'll be playing a quarterstaff toting Rogue-Cleric. I'll prolly experiment with the other classes quite a bit, as well, however.
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Demis
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Post by Demis »

Originally posted by average joe

Really, you should never quote POR2 rules in our presence again. :) They are a POOR adaption to 3rd Edition D&D. One thing I can promise you is that NwN will be much much MUCH closer to 3rd Edition than POR2.
@AJ i know that POR2 was poor in implementing 3E D&D, that's why i gave a warning about its accuracy. :)
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Tutoric
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Post by Tutoric »

Was looking to go Paladin but now you guys have me thinking Monk, never tried it in BG2, but I'm going to take a look.
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Nippy
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Post by Nippy »

Originally posted by Tutoric
Was looking to go Paladin but now you guys have me thinking Monk, never tried it in BG2, but I'm going to take a look.
It is quite a powerful class later on, it can be a struggle earlier due to a lack of armour and (relatively) low hit points, but struggle through and persevere and you can have anyone! :D
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/-\lastor
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Post by /-\lastor »

Monks 4ever ^.^, I just love the class :D
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Post by (-) »

In my opinion, once you get to level 15 or 16 with a Monk, they pretty much become the best melee class. They could destroy another fighter or barbarian of the same level no matter what weapon the fighter/barb is using. Monks get the highest saves in the game, a high AC (provided you have decent scores in dex and wisdom), the most damage (a d20), and they are insanely fast. Their only weak point is a slightly lower base attack bonus.
In other words, monks dominate. But that's just my opinion...

Now if only someone could make a Blademaster type prestige class for a fighter PC, that would be cool :)
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Post by fable »

The one thing I don't like about a monk is that they can't use special weapons with cool effects. Sorry, but given the choice between powerplaying with a monk and using a sword with cool effects, I'll choose the latter everyday, even if it means going to my death. :) :)
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Post by NeoCount »

Ever the Wizard

My first choice would be the human wizard (sorcerer? I don't like intuitive magic - the art ought to be studied). However, low level wizards get killed quite often, so I always play as a wizard on the 2nd time.
The first time I'm gonna play a "human monk" or an "elven ranger" (never tried it before). Maybe, just maybe I'll give the paladin a chance.

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/-\lastor
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Post by /-\lastor »

Paladin is good, but rather boring, class. The high Charisma (needed for practically everything of use in the Paladin class) helps to reduce the prices of equiment and it makes it easier to talk to ppl. But I tend to dislike the class, I hate the "holier than thou" attitude.
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Nippy
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Post by Nippy »

The Paladin is my personal favourite class, but I think it is underpowered compared to a class like the Monk. At 20th level the Monk is an outsider and has +12 saves across the board, a Paladin has +12 Fortitude save and +6 for Will and Reflex. It should at least have +12 Will because of it's resistance to temptation!
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Demis
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Post by Demis »

Originally posted by Nippy
The Paladin is my personal favourite class, but I think it is underpowered compared to a class like the Monk. At 20th level the Monk is an outsider and has +12 saves across the board, a Paladin has +12 Fortitude save and +6 for Will and Reflex. It should at least have +12 Will because of it's resistance to temptation!
These are the basic saves right? Doesn't the Paladin adds his charisma modifier to all of his saves in 3e D&D?
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Nippy
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Post by Nippy »

Originally posted by Demis


These are the basic saves right? Doesn't the Paladin adds his charisma modifier to all of his saves in 3e D&D?
He does, but if your Paladin has a charisma of 14 or 15 (likely) then you get a maximum of +8...
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Post by /-\lastor »

Buttt a paladin can cast spells, can use magic weapons and armor and is better in combat in the beginning, and lets face it: how many times do you really get to lvl 20?
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