Please note that new user registrations disabled at this time.

Is it possible to edit familiars?

This forum is to be used for all discussions pertaining to BioWare's Baldur's Gate II: Shadows of Amn.
Post Reply
User avatar
Bruce Lee
Posts: 1712
Joined: Tue Mar 20, 2001 11:00 pm
Location: Lund, Skane, Sweden
Contact:

Is it possible to edit familiars?

Post by Bruce Lee »

I would like to make my cat a bit more efficient as a thief. I would like better find/disarm trap skills. Can it be done? Or is it possible to edit the bard so that he can find disarm traps and open locks?
You can't handle the truth!
User avatar
Sabre
Posts: 1658
Joined: Sun Apr 29, 2001 10:00 pm
Location: Melbourne, Australia
Contact:

Post by Sabre »

You can edit the familiar; it's really easy with Shadow Keeper, just load a savegame where you have a familiar and select Edit Out of Party Charaters... from the Tools menu. Then scroll to the right end and edit your familiar, it's the same as editing your character.

I don't think it is possible to give a Bard the other Thief skills.
User avatar
Bruce Lee
Posts: 1712
Joined: Tue Mar 20, 2001 11:00 pm
Location: Lund, Skane, Sweden
Contact:

Post by Bruce Lee »

Okay thankyou, I will get right to it. Now my blade will be just the way I want him.
You can't handle the truth!
User avatar
Mianna
Posts: 116
Joined: Tue Jun 11, 2002 10:49 am
Location: Finland the reality version of Icewind Dale
Contact:

Post by Mianna »

I used the potion-scroll bug to cast find familiar with my monk and then I editet my pseudo dragon:
He now is the size of a wyvern (the big one) and if a place gets too small for him I take him to my backpack (handy, don´t you think ;) ) I raised his Str Dex and Con to 18 (well duh he´s a dragon) and gave him 120 hit points. His Base AC is -2 and his THAC0 is 0. His attack was modified to do Battle Axe +1 damage and I gave him 20 to magic,cold,lightning and magic cold resistances. He also has 100% in find traps,hide in shadows and pick locks (I no longer lack a thief). His class is now a thief mage. He can cast 3 magic missile, 2 stone skins, 2 cone of cold and 1 blur per day. I tried to name him Saros but it wasn´t possible.

Do you think that he is owerpowered?
The less you know...the more happier you´ll be.
User avatar
Jaesha
Posts: 1530
Joined: Wed Jun 26, 2002 12:58 pm
Location: On the back of a rodeo squirrel
Contact:

Post by Jaesha »

Well, assuming the familiar belongs to a godchild that slayed half of the Sword Coast with only five companions and killed a couple of dragons, I would say no. But if you were a lvl.1 mage with 4-5 spells and no other weapon than a quarterstaff, yes... depends! ;)
Icewind Gate II Improved engine, third edition rules and the full BG2 storyline.

If you ever fall off the Sears Tower, just go real limp, because maybe you'll look like a dummy and people will try to catch you because, hey, free dummy.

Love is a perky elf dancing a merry little jig and then suddenly he turns on you with a miniature machine gun.
--Matt Groening
User avatar
Skuld
Posts: 1054
Joined: Mon Jan 07, 2002 11:00 pm
Location: Long Island
Contact:

Post by Skuld »

If you really wanna get creative, TEAMBG has a tutorial on talking items. I can only imagine that they're refering to Familiar-like items. So if you would possibly wanna make another Familiar check that out.
"I'll take the stupid one who decided to threaten us, instead of shoot us when he had the chance" - Bao-Dur
User avatar
Invincible121
Posts: 184
Joined: Sat Jan 12, 2002 11:00 pm
Location: England
Contact:

Post by Invincible121 »

I edited my familiar. My fairy dragon was a mage/thief that looked like Ellsime. I edited it when i was in Suldenessalar and it was going ok, no crashes or anything like that. Hehe it was like having a seventh party member.
When i beat Irenicus, i moved into TOB and the familiar reverted to its original state BUT in shadow keeper it still has the changed stats and everything else i changed.
I tried re-saving it but nothing happened.
Any ideas on what i can do?
Boo and Chikita Fast-Paws sitting up a tree...

"He dropped to his knees to beg for mercy, which offered me height advantage as I smashed in his skull with a sledgehammer." - Viconia, BG2.
User avatar
Mianna
Posts: 116
Joined: Tue Jun 11, 2002 10:49 am
Location: Finland the reality version of Icewind Dale
Contact:

Post by Mianna »

You know what I think? There are different files for familiars when you check the creature browser. I don´t know how could you fix the problem. You used the "edit out of party members"-thing right? If you did I don´t know how you could solve this problem...I´m just at the beginning so I´m still fine with my lil´ drake (his now a mid-sized wyvern, the big one always did over 1000 damage...weird). The normal familiars are improved when you go to ToB so this problem might never be solved...I think that re-editing SHOULD work cos´ the out of party member file should be different as well cos´ there are ToB and SoA files for familiars and both have their own discription...
The less you know...the more happier you´ll be.
Post Reply