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NPC interactions.

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Obsidian
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NPC interactions.

Post by Obsidian »

Aside from the obvious inter party relationships, has anyone noticed the NPC reactions outside the party?

Try taking Valygar or Edwin through the Gov't district and talking to the ppl there. I won't ruin it by telling you what happens, but try it!
The waves came crashing in like blindness.
So I just stood and listened.
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fable
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Post by fable »

My favorite are the wonderfullly varied and disgusting reactions you get from that Lothario type hanging around in the Copper Coronet, trying to hit on every female NPC who approaches him. His pick-up lines are a riot. (I don't recommend letting Edwin talk to him.) :D
To the Righteous belong the fruits of violent victory. The rest of us will have to settle for warm friends, warm lovers, and a wink from a quietly supportive universe.
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Zelgadis
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Post by Zelgadis »

I like to talk to that fortune teller in trademeet, have everyone talk to her with the main character last.
If I asked, would you answer? Its your problem. Its a deep, deep problem. I have no way to ask about that... I have no elegant way of stepping into your heart without tracking in filth. So I will wait. Someday, when you want to tell me, tell me then. -Bleach
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jcompton
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Post by jcompton »

I'm glad to know that some BG2 players still have fun interacting with the "scenery characters." ... when I put a bunch of interactions with them into Kelsey some people thought it was a waste of time.
"t's a testament to the determined RPG fraternity that a number of Baldur's Gate II mods have been successfully produced. The best can be found at pocketplane.net." - PC Gamer UK
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Sojourner
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Post by Sojourner »

Originally posted by fable
My favorite are the wonderfullly varied and disgusting reactions you get from that Lothario type hanging around in the Copper Coronet, trying to hit on every female NPC who approaches him. His pick-up lines are a riot. (I don't recommend letting Edwin talk to him.) :D
I do - save before doing so, though. :D :D
There's nothing a little poison couldn't cure...

What happened here was the gradual habituation of the people, ... to receiving decisions deliberated in secret; to believing that the situation was so complicated that the government had to act on information which the people could not understand, or so dangerous that, even if he people could understand it, it could not be released because of national security.
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Obsidian
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Post by Obsidian »

Edwin of Edwina :D :rolleyes:
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So I just stood and listened.
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fable
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Post by fable »

Originally posted by jcompton
I'm glad to know that some BG2 players still have fun interacting with the "scenery characters." ... when I put a bunch of interactions with them into Kelsey some people thought it was a waste of time.
Then tell 'em to play IWD. One of the great things about BG2 is its interactions, and that's true of Kelsey, too. :)
To the Righteous belong the fruits of violent victory. The rest of us will have to settle for warm friends, warm lovers, and a wink from a quietly supportive universe.
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