Aside from the obvious inter party relationships, has anyone noticed the NPC reactions outside the party?
Try taking Valygar or Edwin through the Gov't district and talking to the ppl there. I won't ruin it by telling you what happens, but try it!
NPC interactions.
NPC interactions.
The waves came crashing in like blindness.
So I just stood and listened.
So I just stood and listened.
- fable
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My favorite are the wonderfullly varied and disgusting reactions you get from that Lothario type hanging around in the Copper Coronet, trying to hit on every female NPC who approaches him. His pick-up lines are a riot. (I don't recommend letting Edwin talk to him.) 
To the Righteous belong the fruits of violent victory. The rest of us will have to settle for warm friends, warm lovers, and a wink from a quietly supportive universe.
I like to talk to that fortune teller in trademeet, have everyone talk to her with the main character last.
If I asked, would you answer? Its your problem. Its a deep, deep problem. I have no way to ask about that... I have no elegant way of stepping into your heart without tracking in filth. So I will wait. Someday, when you want to tell me, tell me then. -Bleach
I'm glad to know that some BG2 players still have fun interacting with the "scenery characters." ... when I put a bunch of interactions with them into Kelsey some people thought it was a waste of time.
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I do - save before doing so, though.Originally posted by fable
My favorite are the wonderfullly varied and disgusting reactions you get from that Lothario type hanging around in the Copper Coronet, trying to hit on every female NPC who approaches him. His pick-up lines are a riot. (I don't recommend letting Edwin talk to him.)![]()
There's nothing a little poison couldn't cure...
What happened here was the gradual habituation of the people, ... to receiving decisions deliberated in secret; to believing that the situation was so complicated that the government had to act on information which the people could not understand, or so dangerous that, even if he people could understand it, it could not be released because of national security.
What happened here was the gradual habituation of the people, ... to receiving decisions deliberated in secret; to believing that the situation was so complicated that the government had to act on information which the people could not understand, or so dangerous that, even if he people could understand it, it could not be released because of national security.
- fable
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Then tell 'em to play IWD. One of the great things about BG2 is its interactions, and that's true of Kelsey, too.Originally posted by jcompton
I'm glad to know that some BG2 players still have fun interacting with the "scenery characters." ... when I put a bunch of interactions with them into Kelsey some people thought it was a waste of time.
To the Righteous belong the fruits of violent victory. The rest of us will have to settle for warm friends, warm lovers, and a wink from a quietly supportive universe.