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If I train Two-Weapon Fighting and/or Ambidexterity, will I be able to make punches with my offhand?
Also on a monk's Flurry of Blows, it says that a monk get an extra attack per round, but all attacks are made with a -2 penalty, but what's the penalty taken from on that extra attack?
I mean, if my monk has +23/+20/+17/+14/+11 naturally, and I activate Flurry of Blows, will the extra attack be made at +21 or +9.
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Well even if I were able to train up to Improved Two-Weapon Fighting, and get offhand punches, I still wouldn't get 9 attack. 5+2+1 is the most I can get. I don't know how haste would play into that though.
What if I used Kamas then? since they're treated the same as unarmed (for monks) when it comes to number of attacks per round. Shouldn't I theoretically be able to reach 9 attacks? 5 main hand natural, 2 offhand with Improved Two-Weapon Fighting, 1 with Flurry of Blows, and then the 1 more from Haste...
"Gentlemen! You can't fight in here! This is the war room!" -Dr. StrangeLove
"Never in my life could I have afforded to be raised!" -Fezhak
"I don't want to meet someone who shares my interests. I hate my interests." - Steve Buscemi Ghost World
Originally posted by Yuusuke Well even if I were able to train up to Improved Two-Weapon Fighting, and get offhand punches, I still wouldn't get 9 attack. 5+2+1 is the most I can get. I don't know how haste would play into that though.
What if I used Kamas then? since they're treated the same as unarmed (for monks) when it comes to number of attacks per round. Shouldn't I theoretically be able to reach 9 attacks? 5 main hand natural, 2 offhand with Improved Two-Weapon Fighting, 1 with Flurry of Blows, and then the 1 more from Haste...
there is no offhand punch.
you could dual kama's but look at the damage charts, a high end monk will do 1-20 damage w/ fists alone + str bonus + elemental damage from gloves.
the kama's base of 1-6 damage hardly makes the expenditure of so many feats worthwhile.
Yup the game sometimes skips but that's the funny thing I got those gloves with lightning on them and you don't c the punch but you do c the shok kill him NOW that's kung fu
Just to see what would happen I created a ranger/monk for the purpose of this thread, I'll never play him. Just to see what would happen at 20th level I made him a 11th level monk/9th level ranger. He has 8 attacks per round, +1 because you can flurry of blows when wielding kama's and a grand total of 10 if hasted. I finished him up and about fell out of my chair laughing he was so wrong.
It is best to be thought a fool and stay silent, than to open your mouth and remove all doubt.
I know. Ive been playing 3rd Edition for 2 years. The original question had nothing to do with how much damage a monk would do, the original poster simply asked how many attacks per round were possible so I answered his question. The question never mentioned anything about what was more powerful. I know the capabilities of a monk very well.
It is best to be thought a fool and stay silent, than to open your mouth and remove all doubt.
sorry i wasn't trying to challenge your credentials, it's just the flavour of your post made it sound line the ranger monk was more powerful than the straight monk. hence my reply.
Originally posted by Mathurin I know. Ive been playing 3rd Edition for 2 years. The original question had nothing to do with how much damage a monk would do, the original poster simply asked how many attacks per round were possible so I answered his question. The question never mentioned anything about what was more powerful. I know the capabilities of a monk very well.
The original question was :
If I train Two-Weapon Fighting and/or Ambidexterity, will I be able to make punches with my offhand?
@koz-ivan, sorry if my post came off arrogant or anything, I just happen to be a very blunt person
@De-priester sorry bout that, I took it more that you were asking how many attacks would I get were I to take this path, I actually had a player ask the same thing. But as many of the other players have mentioned, the Flurry of Blows and the enhanced amount of attacks per round is to show the the monk attacks with his whole body, not just punching continually with one fist in the same way a warrior always attacks with the same sword.
It is best to be thought a fool and stay silent, than to open your mouth and remove all doubt.
Dude who cares grin we among friends here I think I speak for all (especially those who have been to the battlenet forums) that you ment well and we dun care
While we're on the subject... Has anyone noticed a downside to using a shield with a monk (other than the Armor Check Penalty)?
[url="http://www.sorcerers.net/Games/BG2/SpellsReference/Main.htm"]Baldur's Gate 2 Spells Reference[/url]: Strategy, tips, tricks, bugs, cheese and corrections to the manual.
Then what is the problem from the roleplaying angle? Don't bring up any Shaolin comparisons, because D&D monks are their own brand of monk with their own orders, customs and beliefs.
[url="http://www.sorcerers.net/Games/BG2/SpellsReference/Main.htm"]Baldur's Gate 2 Spells Reference[/url]: Strategy, tips, tricks, bugs, cheese and corrections to the manual.
Originally posted by Xyx Then what is the problem from the roleplaying angle? Don't bring up any Shaolin comparisons, because D&D monks are their own brand of monk with their own orders, customs and beliefs.
since i brought it up, and you asked...
a, watch the animations of the monk - the shield always seems out of position. forgiveable, but worth mentioning.
b, as mentioned earlier - monks are full body fighters, they kick punch, ect. it's not like a swordsman where one arm is defense (shield) and the other a weapon. imo trying to fight "monk style" with a shield would be incredibly complex, and the idea of a monk fighting w/ a tower shield is almost laughable...
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that being said, my monk used a tower in chapt 1 and an enchanted small shield for 2-4...