the much maligned, but a very good weapon, the equalizer
- UserUnfriendly
- Posts: 4109
- Joined: Mon Aug 06, 2001 10:00 pm
- Location: Sluggy Zone
- Contact:
the much maligned, but a very good weapon, the equalizer
so you guys think the equalizer sucks, right???
well, it turns out the eqalizer is actually a very good weapon...very good indeed if you have a kensai or kensai mage main character...or if like me you were playing the sola mod with sola as mage kensai multi class...speed demon...almost unkillable, if you have a kensai, they cannot wear helms, right???
so how many of you collect helms of charm immunity and consider that item number one on must have on all fighters???well a kensai mage then uses equalizer on off hand, you have the important charm, and confusion immunites...
thus you can use wong fei ioun stone for back up regen, and axe on primary slot for vorpal attack and regen, and for sola the moon blade for stat boost...thats what the stone is for, to take over when you switch off primary regen on character, cause thats the axe....
turns out regen dont stack, so the fastest one sets the speed....
get the point, though??? kensais are great npcs...especially mage duals...fast, almost unkillable, and cant wear helms, thus making chaotic commands a must, until you get equalizer....
well, it turns out the eqalizer is actually a very good weapon...very good indeed if you have a kensai or kensai mage main character...or if like me you were playing the sola mod with sola as mage kensai multi class...speed demon...almost unkillable, if you have a kensai, they cannot wear helms, right???
so how many of you collect helms of charm immunity and consider that item number one on must have on all fighters???well a kensai mage then uses equalizer on off hand, you have the important charm, and confusion immunites...
thus you can use wong fei ioun stone for back up regen, and axe on primary slot for vorpal attack and regen, and for sola the moon blade for stat boost...thats what the stone is for, to take over when you switch off primary regen on character, cause thats the axe....
turns out regen dont stack, so the fastest one sets the speed....
get the point, though??? kensais are great npcs...especially mage duals...fast, almost unkillable, and cant wear helms, thus making chaotic commands a must, until you get equalizer....
They call me Darth...
Darth Gizka!
Muwahahahahhahahha!!!
Darth Gizka!
Muwahahahahhahahha!!!
- gnomethingy
- Posts: 543
- Joined: Sat Apr 06, 2002 8:25 am
- Location: Omnipresent
- Contact:
Vhell....
I never play fighters, and when I do.. Its always a Barbarian, Bezerker or Inquisitor, charm just aint'nt an issue,
Not if like me, you parties consinst of 1 or 2 tanks only
And one of them can always have the bois on the spell deflection page... since all charms are directly cast, this not only protects it deflects (Bad rhyme unintentional)
The only things that can charm a high save char anyways are succubus and mind flayers, I fight mind flayer exlusivly with summons and Succubus are so rare that a little prep time doesnt slow you down too much
I never play fighters, and when I do.. Its always a Barbarian, Bezerker or Inquisitor, charm just aint'nt an issue,
Not if like me, you parties consinst of 1 or 2 tanks only
And one of them can always have the bois on the spell deflection page... since all charms are directly cast, this not only protects it deflects (Bad rhyme unintentional)
The only things that can charm a high save char anyways are succubus and mind flayers, I fight mind flayer exlusivly with summons and Succubus are so rare that a little prep time doesnt slow you down too much
-->Instert cool sig here<--
- Firinflablaze
- Posts: 66
- Joined: Wed Jul 17, 2002 4:25 am
- Location: The Withered Heath, Middle Earth
- Contact:
High saves are well and good, but not when every mage in the game is casting chaos/confusion/domination at you after greater malison. Usually I dual-wielded Valygar with CF & his family blade, but eventually the omnipresent confusions made it much less annoying, if not as powerful, for him to have the equalizer in his off hand.
- gnomethingy
- Posts: 543
- Joined: Sat Apr 06, 2002 8:25 am
- Location: Omnipresent
- Contact:
most mages die before they get the chance to look at me funny, let alone cast a spell
Given that my char choices are generally, Inquisitor, Archer, Assasin Fighter, Stalker, Kensai theif
Im not trying to say that your stupid, or the equalizer is dumb.. It just has little or no place in my party lineup
Given that my char choices are generally, Inquisitor, Archer, Assasin Fighter, Stalker, Kensai theif
Im not trying to say that your stupid, or the equalizer is dumb.. It just has little or no place in my party lineup
-->Instert cool sig here<--
most mages die before they get the chance to look at me funny, let alone cast a spell
Lol
BG2 - ToB Refinements Mod: Website
BG2 - ToB Refinements Mod: Forum and announcements
"Ever forward, my darling wind..."
BG2 - ToB Refinements Mod: Forum and announcements
"Ever forward, my darling wind..."
I don't know... You do have a point User, but Chaotic Commands is still better, IMHO.Originally posted by UserUnfriendly
get the point, though??? kensais are great npcs...especially mage duals...fast, almost unkillable, and cant wear helms, thus making chaotic commands a must, until you get equalizer....
Cleric gets TONS of spells, and CC last for AGES.
And every Kensai/Mage, whether dual or multi (i thought i was the only one who changes Sola!
There are too many good choices for the off hand weapon - much better than the lousy Equalizer, IMHO.
I cannot be caged.
I cannot be controlled.
(I probably cannot be contained either)
Understand this as you die,
ever pathetic, ever fools.
I cannot be controlled.
(I probably cannot be contained either)
Understand this as you die,
ever pathetic, ever fools.
- UserUnfriendly
- Posts: 4109
- Joined: Mon Aug 06, 2001 10:00 pm
- Location: Sluggy Zone
- Contact:
It depends on mods.
If you play without Wes' mods and ToB, then the equalizer MAY be reasonable...
But both of them supply much better off hand weapons the the lousy equalizer... The Acid Katana is, IMO, the best off hand weapon, maybe better than Crom!
If you play without Wes' mods and ToB, then the equalizer MAY be reasonable...
But both of them supply much better off hand weapons the the lousy equalizer... The Acid Katana is, IMO, the best off hand weapon, maybe better than Crom!
I cannot be caged.
I cannot be controlled.
(I probably cannot be contained either)
Understand this as you die,
ever pathetic, ever fools.
I cannot be controlled.
(I probably cannot be contained either)
Understand this as you die,
ever pathetic, ever fools.
- UserUnfriendly
- Posts: 4109
- Joined: Mon Aug 06, 2001 10:00 pm
- Location: Sluggy Zone
- Contact:
- Baked Goods
- Posts: 88
- Joined: Thu Sep 05, 2002 3:32 am
- Location: NZ
- Contact:
- gnomethingy
- Posts: 543
- Joined: Sat Apr 06, 2002 8:25 am
- Location: Omnipresent
- Contact:
I agree..Originally posted by Baked Goods
The only reason that I never use the equalizer is because it takes ages to get and requires you to collect all the pieces.
Compared to Crom (as a weapon that the blacksmith assembles), the equalizer is lacking and doesn't offer anything amazing at all by that stage of the game- IMO
for anyone with Wk, its really does fall short... But, its not worth not getting, since youl want the exp from the places its peices are found and by the late game the forging fee is so low (in comparison to how much dosh you have), you may as well get it for those pesky succubus and such
-->Instert cool sig here<--