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Anti-Paladin

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devildoc
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Anti-Paladin

Post by devildoc »

Ok, I'm over the fact that you can't import BG2 characters into NWN. I am still trying to find a way to create an Anti-Paladin, something I've been looking for since the original BG. Anyone have a clue? :confused:
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Nippy
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Post by Nippy »

Unless it comes as a Prestige Class, you won't be able to do it unless you manually lose all of your Paladin abilities (do evil basically) and this makes you just an ordinary fighter. No Anti-Paladin I'm afraid...
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Mathurin
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Post by Mathurin »

Yes becoming a Fallen Paladin basically makes you a fighter without the feats, since you lose all of the paladin abilities when you cease to be lawful good. Now if you are wanting to create an unholy warrior type, a fighter/cleric of an evil god would work. But with the lack of prestige classes there is no real anti-paladin. There is such a prestige class in 3rd Edition rules though. This is one of the things I hope is either created in an expansion or scripted by a player somewhere.
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devildoc
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Post by devildoc »

well, that sucks! yet another reason to look for the expansion eh? thanks for the info ppls
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Post by /-\lastor »

There IS an antipaladin (the blackguard in PnP) but to become it you've gotta be a paladin turned Chaotic Evil. But unfortunately it's almost impossible to turn chaotic. You can't shake the lawful, evil is easy :)
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devildoc
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Post by devildoc »

Bioware can be such a tease! In BG2, not only did they have anti-paladins as NPCs, they had an "unholy sword" that was only useable by APs. Call me crazy, but I don't see the point of having a sword that good (or should I say evil) if you can't play the type character that it's made for. I know that a CE fighter/cleric is close to an AP...but it's NOT the same.
I WANT MY ANTI-PALADIN, DAMNIT!!! :mad:
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Mathurin
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Post by Mathurin »

the Blackguard prestige class does not require that you be a paladin turned evil nor does it require that you be chaotic evil. The requirements are some divine casting ability, BAB or something like +5, any evil alignment. and a couple of feats. The most likely adherents to it are evil clerics or cleric/fighters. Now if you are a fallen paladin you get extra bonuses that another class wouldnt get but by no means must you be a fallen paladin to take it. And if we are thinking of the same sword from BG2, which its more than possible we arent, I think it only required an evil alignment not anti-paladinhood. Are you thinking of the Reaver?
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Post by devildoc »

I'll have to look again, but it was in the expansion. I think level 4 of Keeper's Watch. Same level that had the young red dragon.
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Post by Ode to a Grasshopper »

Originally posted by Mathurin
the Blackguard prestige class does not require that you be a paladin turned evil nor does it require that you be chaotic evil. The requirements are some divine casting ability, BAB or something like +5, any evil alignment. and a couple of feats. The most likely adherents to it are evil clerics or cleric/fighters. Now if you are a fallen paladin you get extra bonuses that another class wouldnt get but by no means must you be a fallen paladin to take it. And if we are thinking of the same sword from BG2, which its more than possible we arent, I think it only required an evil alignment not anti-paladinhood. Are you thinking of the Reaver?
Nope, the Soul Reaver was a different sword, there was in fact a 2-handed sword that was usable only by anti-paladins.
Quite a decent one, too, IIRC.
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Post by Saigo »

Poosible Spoiler!

It was carried by a Gith and was only usable by anti-paladins. It was either the Gith in the underdark or the one that comes looking for the blade when you get out. If you used ShadowKeeper to change a Paladin's alignment to chaotic evil, he could use it. But it caused glitches at level up.
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Aribel is listed as a Blackguard after her crisis of faith, but I haven't been able to extract the character to see how Bioware created the class for her.
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Post by Bloodmist »

To be a Blackguard in D&D 3'rd edition rules you have to meet the following requirements.

Alignment Any evil.
Base Attack Bonus +6
Knowledge (Religion) 2 ranks.
Hide 5 ranks.
Feats Cleave, Sunder.
Special The blackguard must have made peaceful contact wuth an evil outsider who was summoned by him or someone else to have contracted the taint of true evil.

(Taken from the D&D Dungeon Masters Guide)
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