Name your Spells...
Name your Spells...
I was having a spell made at the good ol' Urshilaku Camp and I started wondering what some of you more experienced (or not) players have named your spells. Any humorous spell names? For that matter, what are your most useful spells in the game???
This also applies to enchanted items...
(Edit) How rude of me. I didn't mention my own spell worthy of mention. Actually, I'm just getting into making spells and enchanting things. I guess the summon Daedroth, Dremora, and Hunger for 20 seconds is it.
I enchanted a Daedric claymore to paralyze on striking, but it kept backfiring and paralyzing me instead. What a waste. I guess I can't undo enchantments or add to it. Gotta find another one.
This also applies to enchanted items...
(Edit) How rude of me. I didn't mention my own spell worthy of mention. Actually, I'm just getting into making spells and enchanting things. I guess the summon Daedroth, Dremora, and Hunger for 20 seconds is it.
I enchanted a Daedric claymore to paralyze on striking, but it kept backfiring and paralyzing me instead. What a waste. I guess I can't undo enchantments or add to it. Gotta find another one.
Somebody set up us the bomb!!!
All your base are belong to us...
All your base are belong to us...
- unregisturd
- Posts: 416
- Joined: Thu Apr 01, 2004 8:20 pm
- Location: My chair
- Contact:
My "Locksplitter" spell (original, I know...) opens 100-100 lock level and it's pretty pretty handy. Don't have to carry around stupid lockpicks and the like. Only cost me 412 gold, too. It's the only spell I've gotten around to making so far, but I have pretty much any spell money can buy. Magic is my main specialty. Though my guy is good at pretty much anything else.
I'm an xboxer.
"In case I don't make it... *dun dun dun* ...tell my dad... *dun dun dun* ...he's weird."
I never took the time to stop and realize that death takes many forms... even while alive.
Obi Wan Kenobi is one hot Jedi.
"In case I don't make it... *dun dun dun* ...tell my dad... *dun dun dun* ...he's weird."
I never took the time to stop and realize that death takes many forms... even while alive.
Obi Wan Kenobi is one hot Jedi.
Ultra mega Spell of Infinite Death and Death
100% weak to fire/100% fire damage
100% weak to poison/100% poison damage
100% weak to frost/100% frost damage
100% weak to shock/100% shock damage
area-100 ft on Target!
HAHAHAHAHAHA, i go into the wilderness and fire this bad boy off and every creature dies!!!!
I also have one without all the weakness but with absorb health, i use it with my vampire, it is by far the coolest spell ever, the area effect that shows up with the 100 ft area is awesome...
one time i accidentaly shot it instead of night eye in town and killed everyone, i got a 20,000 bounty and it was quite funny
100% weak to fire/100% fire damage
100% weak to poison/100% poison damage
100% weak to frost/100% frost damage
100% weak to shock/100% shock damage
area-100 ft on Target!
HAHAHAHAHAHA, i go into the wilderness and fire this bad boy off and every creature dies!!!!
I also have one without all the weakness but with absorb health, i use it with my vampire, it is by far the coolest spell ever, the area effect that shows up with the 100 ft area is awesome...
one time i accidentaly shot it instead of night eye in town and killed everyone, i got a 20,000 bounty and it was quite funny
Originally posted by unregisturd
My "Locksplitter" spell (original, I know...) opens 100-100 lock level and it's pretty pretty handy. Don't have to carry around stupid lockpicks and the like. Only cost me 412 gold, too. It's the only spell I've gotten around to making so far, but I have pretty much any spell money can buy. Magic is my main specialty. Though my guy is good at pretty much anything else.
Heh, I had the same spell. Enchanted an extravegant skirt with open 100 (skirt of unhinging) and it saves carrying the lockpicks, although neglible in weight. Every pound matters when you use Daedric weapons, collecting booty, or whatever.
Somebody set up us the bomb!!!
All your base are belong to us...
All your base are belong to us...
- Bloodthroe
- Posts: 723
- Joined: Sat Mar 27, 2004 11:34 am
- Location: Hidden in Malice
- Contact:
I made a water walk spell that lasts for 11 seconds and costs 1 mana to cast. I called it Water Skip, since the duration is short. Since it was such a weak spell it had almost a 100% chance of success. I'd just recast it over and over on the water, though usually 11 seconds was all the time I needed on the water. I don't use it anymore due to I have a levitation ring. Same with my Dimensional Armor spell that summoned a bunch of Bound Armor spells.
I made two spells. One called Restore Mind that restores 6 points into 4 of my attributes. The other was Restore Body that restores 6 points into each of my other 4 attributes.
I made two spells. One called Restore Mind that restores 6 points into 4 of my attributes. The other was Restore Body that restores 6 points into each of my other 4 attributes.
I kill two dwarves in the morning, I kill two dwarves at night. I kill two dwarves in the afternoon, and then I feel alright. I kill two dwarves in time of peace and two in time of war. I kill two dwarves before I kill two dwarves, and then I kill two more.
I may be bad, but I feel good.
I may be bad, but I feel good.
...speaking of enchanting weapons with 'paralyze'...
As you said it can be dangerous if your opponent can reflect. However, if you enchant your weapon with cast when strikes 'calm humanoid 1 sec' and maybe even 'calm creature 1 sec', you are good to go. It can't be reflected, and the 1 sec is all you need to swing another stroke. (I killed umbra using this method hile I was pretty low level. He'd stand there calm while I swung away, all the time while talking trash to me... He only hit me once or twice... )
My dadric mace enchanted with 'calm humanoid 1 sec' is called "Crippler"...
Also, I've made a "Skirt of Far Travels", which has slowfall 1 point CE, and waterwalk CE. Very handy...
If you enchant something with restore fatigue 1 point CE, you'll never tire... Very very handy...
PS: About 'calm humanoid'... Don't use a weapon enchanted that way if you need to taunt someone in a city. By calming them you will automatically break the law if you hit the again. Worth keeping in mind...
As you said it can be dangerous if your opponent can reflect. However, if you enchant your weapon with cast when strikes 'calm humanoid 1 sec' and maybe even 'calm creature 1 sec', you are good to go. It can't be reflected, and the 1 sec is all you need to swing another stroke. (I killed umbra using this method hile I was pretty low level. He'd stand there calm while I swung away, all the time while talking trash to me... He only hit me once or twice... )
My dadric mace enchanted with 'calm humanoid 1 sec' is called "Crippler"...
Also, I've made a "Skirt of Far Travels", which has slowfall 1 point CE, and waterwalk CE. Very handy...
If you enchant something with restore fatigue 1 point CE, you'll never tire... Very very handy...
PS: About 'calm humanoid'... Don't use a weapon enchanted that way if you need to taunt someone in a city. By calming them you will automatically break the law if you hit the again. Worth keeping in mind...
"Yes. Later on, I'd love to."
- Anonononomous
- Posts: 332
- Joined: Thu May 06, 2004 11:09 pm
- Contact:
You get them for an escort mission. You can look it up in Hannah's Whereizit, which has a link in the yellow pages.
I am always overencumbered so I enchant my armor with forify strength spells. I have the GIANTS ultimate mod and the Ancient Vampire armor has very nice enchant limits. I have only gauntlets right now, but one has a constant restore health by 3 and the other has a constanf fortify strength by 16. Quite useful.
I am always overencumbered so I enchant my armor with forify strength spells. I have the GIANTS ultimate mod and the Ancient Vampire armor has very nice enchant limits. I have only gauntlets right now, but one has a constant restore health by 3 and the other has a constanf fortify strength by 16. Quite useful.
- Dark Master
- Posts: 729
- Joined: Sun Apr 04, 2004 9:29 am
- Location: UK
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Where can I find a fortify strength spell? I want to make some enchantment with it but I don't have the spell so... Where can I buy one.
You can find them many places. but I know you'll find it at the imperial shrine in sadrith mora. However, if you want to fortify your strength, any random fortify spell will do.
This goes for absorb as well...
"Yes. Later on, I'd love to."
- i4v02v95i5p09k9
- Posts: 266
- Joined: Mon Apr 26, 2004 10:27 am
- Location: Orlando, FL
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Hearts Key - Open 100 to 100
Crimson Beauty - 100 to 100 Fire Damage over 2 seconds in 10ft
Kangaroo - Jump 100 to 100 over 2 seconds
Summon Dremora
Summon Golden Saint
Summon Frost Atro
Summon Storm Atro
Soultrap
And various spells I need for enchanting..
Crimson Beauty - 100 to 100 Fire Damage over 2 seconds in 10ft
Kangaroo - Jump 100 to 100 over 2 seconds
Summon Dremora
Summon Golden Saint
Summon Frost Atro
Summon Storm Atro
Soultrap
And various spells I need for enchanting..
What a wonderous love it is
To bind two souls in faith,
Chained completely together
With never a false word,
Weal and woe, wish and real,
Woven each together
From first kiss to last breath
First and last whispered in love
Ashland Hymn
To bind two souls in faith,
Chained completely together
With never a false word,
Weal and woe, wish and real,
Woven each together
From first kiss to last breath
First and last whispered in love
Ashland Hymn
- italkalot999
- Posts: 20
- Joined: Sun Jun 06, 2004 8:59 pm
- Location: Arkansas
- Contact:
I havent tried this yet.... but you should make one spell with Jump 100 for 2 seconds on self and then another spell with slowfall 100 pts for 30 seconds on self....
It would probably be like flying...
one spell that works AWESOME is a combonation of paralyze and invisibility..... The target is invisible and cant attack you, so they stay invisible
It would probably be like flying...
one spell that works AWESOME is a combonation of paralyze and invisibility..... The target is invisible and cant attack you, so they stay invisible
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"Once a mortal, now a god."
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"Once a mortal, now a god."
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