Please note that new user registrations disabled at this time.

I need help as DM

This forum is to be used for all discussions pertaining to any edition of the Dungeons & Dragons role-playing game.
Post Reply
User avatar
DeathLich
Posts: 140
Joined: Mon Jun 28, 2004 9:20 am
Location: Tiristfal Glades: Undercity
Contact:

I need help as DM

Post by DeathLich »

I dunno why, but I can never finish a campaign because of my PC choises. They do really annoying things that make me mad and get them killed (like charge into an advancing army of ogres and orcs with four level one characters and try to fight them off without weapons :rolleyes: )
I could tell them that they will die in this battle if they don't avoid it, but then they just do the battle for the hell of it...

Can someone give me tips on how to get them to avoid these kind of choises made by them?
So I offer you respect, and it will take much for you to lose it. But if you do, if you choose to see it as weakness and seize upon your perceived advantage, well...perhaps I'll then let you talk with Guenhwyvar.
-Drizzt Do'Urden
User avatar
Xandax
Posts: 14151
Joined: Thu Nov 16, 2000 12:00 pm
Location: Denmark
Contact:

Post by Xandax »

[QUOTE=DeathLich]<snip>

Can someone give me tips on how to get them to avoid these kind of choises made by them?[/QUOTE]

Sounds to me, like your players aren't really into the whole idea of Roleplaying games.
Find out if they actually want to do this or not ....
(Or just find new players imo :D )
Insert signature here.
User avatar
Rob-hin
Posts: 4832
Joined: Tue Aug 21, 2001 11:00 am
Location: In the Batcave with catwoman. *prrrr*
Contact:

Post by Rob-hin »

Yup, I can do nothing but agree.
Talk to them and work this out together, and if it can't be resolved... well, then there is no point in going on.
Guinness is good for you.
Gives you strength.
User avatar
Dottie
Posts: 4277
Joined: Sun Sep 30, 2001 11:00 am
Location: Mindlessly floating around.
Contact:

Post by Dottie »

Help them make characters they like to play. This is imo essential for a number of reasons, and in your case it might persuade them to play more catious as well.

Try to find out what each player want to do with his character, and give each of them a part of it early in game. If they die, let them try again with different characters.

Make sure the characters motivation is something that suits your plot. For example: If one of your characters hate authority then doing quests for an arrogant king is a sure way to make things go bad, avoid these situations.

Ask the players what they want to get out of the game, if its not compatible with what you want, then I suggest finding new players or perhaps one of them can be DM for a while.
While others climb the mountains High, beneath the tree I love to lie
And watch the snails go whizzing by, It's foolish but it's fun
User avatar
Rigrider
Posts: 44
Joined: Sat Jun 26, 2004 5:56 am
Location: Windsor, ON. Canada
Contact:

Post by Rigrider »

My biggest thing as a DM is that at the end of each session, right after I give out XP, I ask the players 2 questions. What did you like/not like? and What do you want to see more of/less of. It's sort of a way for the players to give the DM XP. The sole reason for any type of Role Play, IMO, is to have fun. If the players aren't enjoying themselves, there's no reason for them to give a crap about any of the work you've done.

l8r
User avatar
Halsy
Posts: 24
Joined: Wed Apr 28, 2004 5:43 am
Location: Toronto
Contact:

Post by Halsy »

You need to tailor the gaming sessions more to their style of play. If you know they'll do something absurd like charge an orc army, avoid orc armies for them to charge into.
Can you repeat the part after 'Listen very carefully'?
User avatar
DeathLich
Posts: 140
Joined: Mon Jun 28, 2004 9:20 am
Location: Tiristfal Glades: Undercity
Contact:

Post by DeathLich »

Thanks for all your posts :D .

I will use the information here to help me as much as possible.
So I offer you respect, and it will take much for you to lose it. But if you do, if you choose to see it as weakness and seize upon your perceived advantage, well...perhaps I'll then let you talk with Guenhwyvar.
-Drizzt Do'Urden
Post Reply