Please note that new user registrations disabled at this time.

Is enchant worth it?

This forum is to be used for all discussions pertaining to Bethesda Softworks' The Elder Scrolls III: Morrowind and its Tribunal and Bloodmoon expansion packs.
User avatar
fable
Posts: 30676
Joined: Wed Mar 14, 2001 12:00 pm
Location: The sun, the moon, and the stars.
Contact:

Post by fable »

i even used a spell to increase my enchant skill to 200 and my luck to 187, and surprise surprise, i stil cant enchant a damn thing,

Gromph, it sounds to me as though the problem isn't Enchant, but something in either your character setup or your game. That doesn't make Enchant worthless. It only means you've had difficulties with it; and perhaps they're repairable.

What's your character's race and intelligence? What item were you trying to enchant, and what spells did you attempt to place into it?
To the Righteous belong the fruits of violent victory. The rest of us will have to settle for warm friends, warm lovers, and a wink from a quietly supportive universe.
User avatar
Heidrek
Posts: 252
Joined: Tue Jul 27, 2004 6:47 pm
Contact:

Post by Heidrek »

Enchant is in my opinion the single most unbalanced and powerful skill in the game.

Nothing beats being able to create an item that gives you the exact ability you need on a whim. Find yourself getting beaten up a bit in melee? Enchant your weapon of choice with a cast when strikes Restore Health. Even weapons that only allow up to 4 enchant points can give you a decent amount of health restoration per hit. Shortblades and the faster longblades like Katana's and Nordic Broadswords are best, but plain Lonswords are fine also.

Need to fly over something or open a difficult lock but can't do so with the mana available or the lock it to tough, simple, enchant a ring or amulet, hell even a piece of armour if you have nothing else with open lock or a low level Levitate.

To be completely honest, once you have a decent weapon enchanted with a cast when strikes Absorb Health you are nearly unkillable in combat.

In summary here's why Enchant rocks:

1. Convenience. Make what you want when you want regardless of whether you can cast the spell or not, all you have to do is know the effect (hint: for an unstoppable Paralyse type effect, enchant a ring with a ranged 'damage attribute' spell damaging Speed. You can do this by learing the Emasculate spell that damages Endurance, enchanting lets you choose the attribute effected. Obviously the better the ring and soul the more powerful you can make this, but you really only need to do about 50 points of speed damage to completely imobilise most opponent). You don't need great sould, most of the time even 20 or so charges is plenty for utility effects like opening locks and restoring attributes.

2. Makes you a battlegod. Even a basic longsword enchanted with either Restore Health (for the defensive approach) or Fire/Cold damage (aggressive) maxed out will make you a formidible opponent.

3. Easy to advance in. petty soul gems cost you next to nothing and are pretty easily found, plus they weigh basically nothing so you can carry as many as you want. Using your starting Enchant skill, enchant a weapon with cast when strikes Soultrap. Proceed to gather souls from rats, nix hounds and anything else you come accross, then use those souls to recharge your weapon. you'll be advancing in no time. Tou get the same experience from recharging an item as you do for making a new one. You can also advance this skill by exhausting all your charged items before resting. When ever you use a charged item you get a little beeter at your enchant skill.

4. Easy money. Empty soul gems cost stuff all, but full ones sell for plenty! sell them to Crawler for a good profit.

5. Utility. It's like being able to cast every spell you know without error. Just enchant something with the effect you want and bingo! I had almost no Conjuration skill but enchanted a sword which I called Daedric Surpise. This sword had cast when strikes Bound Cuirass, Bound Longsword and Bound Shield effects. As soon as I hit someone with Daedric Surprise I immediately became equiped with a Daedric Sword and armour even though I couln't cast those spells individually, let alone as a 3 spells in one effect combo. As soon as the efeect wore off (duration wasn't long to keep the enchant difficulty down), Daedric Spurprise re-equiped itself and as soon as I hit again the Bound equipment came back!

6. Coolness. Who doesn't like making cool items and naming them? I had an Ebony Lonsword called Stormbringer (after Elric of Melnibone's sword) that had cast when strikes Soultrap and Absorb Health. Nothing could touch me in combat, anyone foolish enough to try had their soul drained to heal me trapped in a gem which I fed the sword to recharge it.


Sure, you can get all of this by having an enchanter makes these items for you, but how are you going to do that half way through a quest when you find that Ebony Longsword or need to open that locked door? Go back to the nearest enchanter and get them to make it then tramp on back? No way.

Once you have access to Soul Trap, Absord Health (or Restore Health), elemental damage spells and a few utility spells then Enchant lets you become formidible. A decently enchanted weapon that Soultraps and Restores/Absorbs Health is all you need to not only survive but master Vvardenfell.

Oh yeah, sick of those damned Cliff Racers? Make use of them with a ring that casts a ranged Soultrap and Fire damage. When you see one in the distance, toast it and steal it's soul to recharge the ring. I had such a ring called Harvester, and used it frequently while flying from place to place. This is a very effective way of leveling up if you are so inclined. It turns travelling into a 1st person shooter game Halo style!
[url="http://www.mortgagedetroitmichigan.com"]Detroit Mortgage[/url] [url="http://www.evansvilleinforeclosures.com"]Evansville Indiana Foreclosures[/url] [url="http://www.denvercoforeclosures.net"]Denver Co Foreclosures[/url]
User avatar
Gromph
Posts: 330
Joined: Mon Aug 23, 2004 8:47 pm
Location: Canada
Contact:

Post by Gromph »

I was trying to make an item that heals on striking, only 10 points of health, and my stats for intell and wisdom are 100 and 92 respectively, so i dont know why im having trouble making items, my game might of just glitched but its the same way with both my chars ive tried it with
Finally running a decent computer!
  • AMD Athlon 64 X2 4600+ / ATI Radeon X1900 / 2Gb RAM
User avatar
Heidrek
Posts: 252
Joined: Tue Jul 27, 2004 6:47 pm
Contact:

Post by Heidrek »

What is your Enchant Skill?

Even with 30 or 40 you should be able to enchant a weapon with Cast when Strikes: Resore Health 10 pts given your INT this should only need a couple of points worth of enchantment so almost any weapon will do. I took Enchant as a Major Skill and that enabled me to make basic enchantments almost from the start of the game. Did you take it as a major or minor Skill?

From memory your Enchant skill, Intelligence and Luck are the deciding factors, plus of course the difficulty of the enchantment
[url="http://www.mortgagedetroitmichigan.com"]Detroit Mortgage[/url] [url="http://www.evansvilleinforeclosures.com"]Evansville Indiana Foreclosures[/url] [url="http://www.denvercoforeclosures.net"]Denver Co Foreclosures[/url]
User avatar
Gromph
Posts: 330
Joined: Mon Aug 23, 2004 8:47 pm
Location: Canada
Contact:

Post by Gromph »

I have massive itell, my luck was 167, my enchant 200, my wisdon 100, what mroe could the game want??? and it wasnt my soul stone, i was using azuras star with a Storm Atronach in it, and the weapon could hold twice as much charge as i put to it, so what mroe could the game want?? i dont know but ide rather slaughter 20 ordinators and sell their stuff then do the enchanting myself
Finally running a decent computer!
  • AMD Athlon 64 X2 4600+ / ATI Radeon X1900 / 2Gb RAM
User avatar
Mad Loco
Posts: 58
Joined: Wed Oct 20, 2004 7:08 am
Contact:

Post by Mad Loco »

...i put vivec in Azura's star..makes my whole semi-god characters seem more evil..and enchanting is only good for spells you find near impossible like summoning antronachs or wild open and wild levitation.
User avatar
Asher
Posts: 119
Joined: Mon Oct 04, 2004 4:44 am
Location: Exile
Contact:

Post by Asher »

in my opinion I dont think its worth having enchant as a major or minor skill. I spent a forturn to get my enchant leveled up and I still couldnt do what I needed to do. I dont know about anyone else but I rarlely enchant unless its a constant effect. and I read that haveing a high enchant makes your item recharge faster but I havent noticed it. so like I said I dont really think its worth the trouble
I just believe in one fewer god than you do. When you understand why you dismiss all the other gods you will understand why I dismiss yours.
User avatar
Mad Loco
Posts: 58
Joined: Wed Oct 20, 2004 7:08 am
Contact:

Post by Mad Loco »

heh i can never get anything to be on constant effect
User avatar
Gromph
Posts: 330
Joined: Mon Aug 23, 2004 8:47 pm
Location: Canada
Contact:

Post by Gromph »

You need a Golden Saint or Ascended Sleeper in either azaras star or a grand soul gem
Finally running a decent computer!
  • AMD Athlon 64 X2 4600+ / ATI Radeon X1900 / 2Gb RAM
User avatar
fable
Posts: 30676
Joined: Wed Mar 14, 2001 12:00 pm
Location: The sun, the moon, and the stars.
Contact:

Post by fable »

There are plenty of non-CE results that are just as cheesy. Absorb Health, for instance, seems to bypass most protections. A nice weapon with a good AH enchantment should work on most enemies.
To the Righteous belong the fruits of violent victory. The rest of us will have to settle for warm friends, warm lovers, and a wink from a quietly supportive universe.
User avatar
Heidrek
Posts: 252
Joined: Tue Jul 27, 2004 6:47 pm
Contact:

Post by Heidrek »

[QUOTE=Gromph]I have massive itell, my luck was 167, my enchant 200, my wisdon 100, what mroe could the game want??? and it wasnt my soul stone, i was using azuras star with a Storm Atronach in it, and the weapon could hold twice as much charge as i put to it, so what mroe could the game want?? i dont know but ide rather slaughter 20 ordinators and sell their stuff then do the enchanting myself[/QUOTE]


Truely you must have some sort of glitch. While it is hard to enchant items it shouln't be anywhere near that hard. What was the total of the enchant points needed for your enchantment? A 10-10 pts restore heal cast when strikes shouldonly need a few echant points. certainly not more than 5. I had a Nordic Broadsword which had 2 enchant points worth of Fire Damage (1-13 I think) and one of Restore health (1-7?) very early on in the game. This was my main combat weapon. I also had a Katana with Soul Trap and Restore Health as my harvesting weapon.

You should be able to get these done pretty easlily. With your starting stats and enchant as a major skill you should be able to manage a couple of enchant points with a couple of tries.
[url="http://www.mortgagedetroitmichigan.com"]Detroit Mortgage[/url] [url="http://www.evansvilleinforeclosures.com"]Evansville Indiana Foreclosures[/url] [url="http://www.denvercoforeclosures.net"]Denver Co Foreclosures[/url]
User avatar
Gromph
Posts: 330
Joined: Mon Aug 23, 2004 8:47 pm
Location: Canada
Contact:

Post by Gromph »

Yeah it only took something like 7 points or somesuch, I don't know, I suspect that the game glitched, only thing is that its not localized to my one character, its all my characters, none of them can enchant worth crap, it doesn't seem to matter how high my skills are, the enchant always fails.
so now I just go around laying waste to Ordinators, and Hihgh Ordinators and selling all their items, then paying an enchanter to enchant my awsome items for me

I have a question about sanctuary, once it hits 100 you are supposed to be impervious to attacks, but i still get hit, and my sanctuary is at 110, whats the deal? does my game just hate me or is it something that everyone deals with?
Finally running a decent computer!
  • AMD Athlon 64 X2 4600+ / ATI Radeon X1900 / 2Gb RAM
Post Reply