Introductory Level Bug
Introductory Level Bug
Okay, I don't know how many other people are experiencing this.
Remember the part at the beginning of the game where you get the key card out of the safe? Well I got it. Now I think I was supposed to equip it and use it on the door in that same room that has an electronic lock on it.
The problem that I'm having is that I can't equip the damn key card. So even though it is in my inventory, the electronic doorhandle always flashes red, and I can't open it.
Am I just doing the wrong thing, or is the game buggy?
Remember the part at the beginning of the game where you get the key card out of the safe? Well I got it. Now I think I was supposed to equip it and use it on the door in that same room that has an electronic lock on it.
The problem that I'm having is that I can't equip the damn key card. So even though it is in my inventory, the electronic doorhandle always flashes red, and I can't open it.
Am I just doing the wrong thing, or is the game buggy?
I have tried over and over again. I take it out of the safe. I see it in my inventory. Then I go to open that god damn electronically locked door. I walk up to it. A little icon pops up at the bottom of my screen showing me a little red padlock over a key pad (most certainly representing an electronic lock) and then I press E (use key). And NOTHING happens.
Is it possible for a game to be this buggy? Am I just doing something wrong?
Is it possible for a game to be this buggy? Am I just doing something wrong?
[QUOTE=Porthios]Is it possible for a game to be this buggy? Am I just doing something wrong?[/QUOTE]
That's just the way of many release-version RPGs. Vampire, and Troika's previous work, ToEE, are pretty bug-ridden. Vampire's bugs seem less destructive, however, and mostly asthetic, annoying, or just uncomfortable (sound errors, sound lag, performance issues).
What you're describing though is a game-ruiner, unless you just skip the intro. But then you don't get the lockpicks or the XP. If there's any advice I can give you it's don't buy release version RPGs (particularly those that have been published by publishers that like their forced release dates met), and for those release version RPGs you already own, tough it out until the official patch is released.
That's just the way of many release-version RPGs. Vampire, and Troika's previous work, ToEE, are pretty bug-ridden. Vampire's bugs seem less destructive, however, and mostly asthetic, annoying, or just uncomfortable (sound errors, sound lag, performance issues).
What you're describing though is a game-ruiner, unless you just skip the intro. But then you don't get the lockpicks or the XP. If there's any advice I can give you it's don't buy release version RPGs (particularly those that have been published by publishers that like their forced release dates met), and for those release version RPGs you already own, tough it out until the official patch is released.
- falconis_99
- Posts: 32
- Joined: Fri Dec 03, 2004 3:38 am
- Contact:
- pennypincher
- Posts: 420
- Joined: Tue Dec 07, 2004 10:21 pm
- Location: Australia! WOO!
- Contact:
You could use the Console to skip the intro and give yourself 2xp and some lockpicks.. Or you could noclip through the door and see if everythign contiues as normal afterwards.. Otherwise, yeah, I dunno. Should be a simple case of "Talk to Jack, Look at note over safe, type password into computer, unlock safe, open safe, get key, Jack talks, moe to door on the right hand side of the room, open, ever onwards"
How.. Long away do we think that patch is?
How.. Long away do we think that patch is?
I was Diablorised once. I got better.