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Useful party for normal game?

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Damned
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Useful party for normal game?

Post by Damned »

Do you ppl know what could be useful or good party for normal IWD 2 gaming.
I have thought this very long and finally have gathered enough courage to come and ask from you (im a bit noob in RPG games but i still gotta love PnP :P )
I have got many good hints and tips from these forums, but i still don't know how many and what kind of chars could be good? :confused:
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Aldon
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Post by Aldon »

I usually set my parties up this way. 1 tank, 2 priests (at least one cleric), 2 casters, 1 anything you want.

I also always use six characters. The game was balanced for six and it makes a fun game.
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Wrath-Of-Egg
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Location: Finland.. or on that other place..

Post by Wrath-Of-Egg »

Party of four is best...

First chracter is warrior with sad backround.. He or she is somesort lonewolf.

Second character could be mad cleric. Nothing is better than mad half-orc cleric.

Third character is Sorcerer..

And last character is something for your own taste.

This party setup is nice.. and game will be easier..

Or would you prefer some partys that have been allready created?

Wich would contain feats and ability points?

If you want i could start posting such things.. but i would recomend ''search''.
_________

How can you say no to this face? :D

But seriusly.. Party without Bard is not party...

I can understand that SYM forum.. mentally 6 year old people is just running around with scissors on their hand.

Last edited by Wrath-Of-Egg : Today
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shift244
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Post by shift244 »

If it helps, I'm currently going through a new game with the current group:
  1. Elven Sorceress, with good CHA, INT and DEX. She's the identifier and speaker of the group. Also the one adding the damage from all those magical arrows that the Rogue cannot finish.
  2. Human Rogue/Fighter/Wizard, with good DEX. The multiclassing is rogue->fighter->rogue->wizard... repeat. Two-small blades fighter and scout with spells for Shield and Blur when the battle gets tough.
  3. Human Cleric of Talos, focusing on both spellcasting and melee, with leveling bias to spellcasting, ie. when picking feats, assigning attribute scores etc. The human skill is used to raise Wilderness.
  4. Dwarven Cleric of Tempus, as with the other Cleric, but biased to melee when levelling.
So far, I can often get the extra CHA based dialog options and can wade through chapters 1-3 with almost no resting.. typically finishing a chapter in 2-3 game days.

The rest is a spoiler rant:
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Requested a Beetle Platemail upon starting Ch2, and another immidiately after getting the first. I wonder if I can get that Beetle Platemail I requested a few game-hours before finishing the chapter....
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ishuman
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Post by ishuman »

Mine looks like this so far (in 1st level of Dragon's Eye in normal Mode).

1) Human Barbarian xx/ Fighter 4 (basic unstoppable tank using Great Sword)

2) Shield Dwarf Fighter 10/ Cleric of Bane xx (intended to be a 2nd tank but I found I didn't need it. So I multiclassed him to cleric. I would've built him w/ more spellcasting levels or something if I had to start over)

3) Shield Dwarf of Temps xx (main healer, extra tank when needed, summoner)

4) Human Rogue 3/ Cleric of Mask xx (extra healer, main scout and archer. He's been fun but hasn't excelled in scout role. The problem has been that once he gets behind enemy lines he doesn't have the mage-killer or area damage skills to do much).

5) Lightfoot Halfling Rogue 2/ Diviner xx (extra arcane caster, loremaster, lockpicker, etc)

6) Human Sorcerer xx (bombardier & diplomat)

So far I haven't had any real trouble with any of the fights. Looks like they're getting bigger though. I've been thinking of trying a 4-person party something like what was in the previous post.

-ishuman
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neocool00
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Post by neocool00 »

@Damned,
Since you state that you are new to this genere of pc games, I would advised taking 6 characters at least through the prologue and chapters 1 & 2. That will give you a good feel for what characters you'll use most. Here is one choice:

1) Paladin (main tank)
2) Fighter 4/Barbarian X (2nd tank)
3) Bard or Druid or Monk (completely up to you.)
4) Cleric (domain of your choosing) (healer)
5) Sorceror (main spellcaster)
6) Male Drow Rogue 1/Wizard X (high dex & int) (Theif, 2nd spellcaster)

If you are planning on playing in Normal mode then HOF, you'll need to better plan your party's progression as you will probably need something more than this to beat HOF mode.
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