Please note that new user registrations disabled at this time.

Edwin's little problem...(spoiler)

This forum is to be used for all discussions pertaining to BioWare's Baldur's Gate II: Shadows of Amn.
Post Reply
User avatar
Magus
Posts: 1334
Joined: Mon Jan 15, 2001 11:00 pm
Location: USA
Contact:

Edwin's little problem...(spoiler)

Post by Magus »

It's been weeks since I got the Nether Scroll for Edwin, and still no change into Edwina. What's going on?
Lost Souls: A bereft lover. A masterless familiar. Friends gone their separate ways. Time marches on, and destiny heralds the meeting of comrades old and new. Can they find what they're seeking? Or will the search bring them only more pain?
User avatar
Sabre
Posts: 1658
Joined: Sun Apr 29, 2001 10:00 pm
Location: Melbourne, Australia
Contact:

Post by Sabre »

What did you say to him when he first got the scroll, if I remember correctly, the quest stuff up if you said it's party treasure or something.

Try these: CLUAConsole:SetGlobal("EdwinScroll","GLOBAL",1)
CLUAConsole:SetGlobal("ScrollStudy","LOCALS",1), with your mouse over Edwin; or try setting this to 2

[ 07-07-2001: Message edited by: Sabre ]
User avatar
Magus
Posts: 1334
Joined: Mon Jan 15, 2001 11:00 pm
Location: USA
Contact:

Post by Magus »

That's exactly what I said! Why would that stop him from studying it? As I remember, he said I could say all I want, but if I touched it I would die.
Also, which of those two CluaConsole commands do I use?

[ 07-07-2001: Message edited by: Magus ]
Lost Souls: A bereft lover. A masterless familiar. Friends gone their separate ways. Time marches on, and destiny heralds the meeting of comrades old and new. Can they find what they're seeking? Or will the search bring them only more pain?
User avatar
Sabre
Posts: 1658
Joined: Sun Apr 29, 2001 10:00 pm
Location: Melbourne, Australia
Contact:

Post by Sabre »

Both, the first one set the timer to 1, so the dialogue will start straight away, like for romances. The second one set the condition needed - local at 1 or 2. Actually, set ScrollStudy to 2. So when you're in the game type CLUAConsole:SetGlobal("ScrollStudy","LOCALS",2), with the mouse over Edwin, and then type CLUAConsole:SetGlobal("EdwinScroll","GLOBAL",1); you should get the dialogue leading to him turning to a woman.
User avatar
Magus
Posts: 1334
Joined: Mon Jan 15, 2001 11:00 pm
Location: USA
Contact:

Post by Magus »

Thanks, Sabre. I'll try that in the morning.
Lost Souls: A bereft lover. A masterless familiar. Friends gone their separate ways. Time marches on, and destiny heralds the meeting of comrades old and new. Can they find what they're seeking? Or will the search bring them only more pain?
User avatar
Sabre
Posts: 1658
Joined: Sun Apr 29, 2001 10:00 pm
Location: Melbourne, Australia
Contact:

Post by Sabre »

You're welcome, hope it works.
User avatar
Laurelei
Posts: 230
Joined: Fri Jun 15, 2001 10:00 pm
Location: Florida
Contact:

Post by Laurelei »

Sabre, Your technical prowess and knowledge of this game is truly impressive :)
User avatar
Sabre
Posts: 1658
Joined: Sun Apr 29, 2001 10:00 pm
Location: Melbourne, Australia
Contact:

Post by Sabre »

Um, thanks Laurelei. I got help from a lot of people; there's not much to it, just need the right program and working out where you need to look to find what you want.
User avatar
Magus
Posts: 1334
Joined: Mon Jan 15, 2001 11:00 pm
Location: USA
Contact:

Post by Magus »

I copied and pasted exactly what you wrote down, with my cursor over Edwin for both commands, just in case, and it didn't work. The dialogue is supposed to occur instantly, right?
Lost Souls: A bereft lover. A masterless familiar. Friends gone their separate ways. Time marches on, and destiny heralds the meeting of comrades old and new. Can they find what they're seeking? Or will the search bring them only more pain?
User avatar
Magus
Posts: 1334
Joined: Mon Jan 15, 2001 11:00 pm
Location: USA
Contact:

Post by Magus »

Sorry, I'm still inexperienced with the CLUAConsole. I think I figured out what I did wrong. I thought you had to have the cursor over Edwin, when you actually had to have him selected. I'm pretty sure it will work now. Thanks for your help, Sabre.
Lost Souls: A bereft lover. A masterless familiar. Friends gone their separate ways. Time marches on, and destiny heralds the meeting of comrades old and new. Can they find what they're seeking? Or will the search bring them only more pain?
User avatar
Magus
Posts: 1334
Joined: Mon Jan 15, 2001 11:00 pm
Location: USA
Contact:

Post by Magus »

Or not...
Okay, I'm dumb. Could someone give me indepth instructions on how to input this damn code? I've got debug mode enabled,and I know how to bring up the CLUAConsole window. Beyond that...I don't know a whole lot. I've tried everything I can think of. Could someone PLEASE help?
Lost Souls: A bereft lover. A masterless familiar. Friends gone their separate ways. Time marches on, and destiny heralds the meeting of comrades old and new. Can they find what they're seeking? Or will the search bring them only more pain?
User avatar
Sabre
Posts: 1658
Joined: Sun Apr 29, 2001 10:00 pm
Location: Melbourne, Australia
Contact:

Post by Sabre »

Sorry for taking so long to reply.

Firstly, two questions:
- What chapter are you in?
- Are you outdoors?

The quest will not continue if you're in chapters 4, 5 and 7; it will also not continue if you're in a dungeon.

Ok, now to the codes. Load up your game, make sure that you are outside, and are in chapters 2, 3 or 6. Select Edwin, and leave your cursor over him, pause the game and press CTRL + SPACE, then type in:
CLUAConsole:SetGlobal("ScrollStudy","LOCALS",2)
and press ENTER. Next, clear what you have just typed, and type in:
CLUAConsole:SetGlobal("EdwinScroll","GLOBAL",1)
and press ENTER. Now Unpause the game and the dialogue should start straight away.

[ 07-08-2001: Message edited by: Sabre ]
User avatar
Magus
Posts: 1334
Joined: Mon Jan 15, 2001 11:00 pm
Location: USA
Contact:

Post by Magus »

I was in Brynnlaw when I first tried it. Now I'm in the Asylum. That must be why it didn't work. Oh well, guess that means I'll have to wait til after the Underdark. Thanks once again, Sabre.
Lost Souls: A bereft lover. A masterless familiar. Friends gone their separate ways. Time marches on, and destiny heralds the meeting of comrades old and new. Can they find what they're seeking? Or will the search bring them only more pain?
User avatar
Sabre
Posts: 1658
Joined: Sun Apr 29, 2001 10:00 pm
Location: Melbourne, Australia
Contact:

Post by Sabre »

No problems, I don't understand why the game put those restrictions for quests like this one. I can see why they put it for Jaheira's quest for example, since you need access to certain places to do the quest. But for Edwin's, you don't need to go anywhere, so why does what chapter you're in matter? (Just my thoughts on the way the game works)
User avatar
fable
Posts: 30676
Joined: Wed Mar 14, 2001 12:00 pm
Location: The sun, the moon, and the stars.
Contact:

Post by fable »

No problems, I don't understand why the game put those restrictions for quests like this one.

Because the conclusion of the quest involves another mage whom you "just happen to run into" at several locations in town. It makes sense, there, but it wouldn't make sense if you encountered him in a dungeon.
To the Righteous belong the fruits of violent victory. The rest of us will have to settle for warm friends, warm lovers, and a wink from a quietly supportive universe.
User avatar
Sabre
Posts: 1658
Joined: Sun Apr 29, 2001 10:00 pm
Location: Melbourne, Australia
Contact:

Post by Sabre »

fable: Guess that kind of make sense, thanks for pointing that out.
User avatar
moonbunny
Posts: 30
Joined: Sun Mar 24, 2002 6:50 pm
Location: the Moon Kingdom
Contact:

Post by moonbunny »

Nether Scroll Quest

Where are you supposed to get the scroll? i've looked all over the place, but i can't seem to find it. can somebody help me please??? :(
soon, the world will be taken over by bunnies, so be nice to them!
Sailor Moon is the champion of love and justice, so no matter how many great weapons you have, you will still be defeated, because no matter how many times you kill her, she will always come back, so watch it!
User avatar
Sojourner
Posts: 3084
Joined: Sun Mar 25, 2001 11:00 pm
Contact:

Post by Sojourner »

To "find" this scroll, you must have Edwin in your party. When you first enter the Graveyard District with him, all will become clear. ;)
There's nothing a little poison couldn't cure...

What happened here was the gradual habituation of the people, ... to receiving decisions deliberated in secret; to believing that the situation was so complicated that the government had to act on information which the people could not understand, or so dangerous that, even if he people could understand it, it could not be released because of national security.
User avatar
UserUnfriendly
Posts: 4109
Joined: Mon Aug 06, 2001 10:00 pm
Location: Sluggy Zone
Contact:

Post by UserUnfriendly »

the funniest moment in the game for me is having edwina talk to the little elf gigalo in the copper coronet, next to bernard. its a riot, but save the game as edwin will tak ehim out!!!


hahhahahhahahahhaha!!!!!!!!!!!!!!!!!!!! :D :D
They call me Darth...

Darth Gizka!

Muwahahahahhahahha!!!
User avatar
moonbunny
Posts: 30
Joined: Sun Mar 24, 2002 6:50 pm
Location: the Moon Kingdom
Contact:

Post by moonbunny »

Nether Scroll Quest

I ended up finding the scroll after looking around some more, but I didn't go have him talk to the desperate elf at the C.C, that sounds like it should be fun...but thanks again for the info anyways! :)
soon, the world will be taken over by bunnies, so be nice to them!
Sailor Moon is the champion of love and justice, so no matter how many great weapons you have, you will still be defeated, because no matter how many times you kill her, she will always come back, so watch it!
Post Reply