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DL Campaign 2 Info, Characters and ?'s

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Magrus
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DL Campaign 2 Info, Characters and ?'s

Post by Magrus »

I'm going to start a new campaign soon, as soon as the old one is over which will be in just a few battles. Thoughts, suggestions, questions and requests will all be welcome, as well as new player's.

I'll post some basic's for everyone.

*Go here for player information if you do not have access to D&D books. I will refer you to this page with questions regarding almost anything outside of the Dragonlance Book. If you don't know how a spell works, or about your equipment, check that. If you still have questions, ask me and I'll point you in the right direction. It will help everyone learn the rules digging through them for the answer's and in the end, speed up the game once people do know whats going on and how to look things up for themselves in the event they have a question. :)

I'm in the mood for some "super" heroes. As I'm not all that in favor of rolling for everything and having the party in need of resting constantly this is how I'll do things. You will be stronger than the average monster and person, you should be. You'll be facing a lot of them. :p Here is how you will do your Hit Points and Ability scores:

Hit Points:
Base--1st lvl------After 1st

1d4---4+Con M.--3+Con M.
1d6---6+Con M.--4+Con M.
1d8---8+Con M.--6+Con M.
1d10--10+Con M.-7+Con M.
1d12--12+Con M.-8+Con M.

Abilities:

Str:-8
Dex:8
Con: 8
Int:-8
Wis:8
Cha:8

You get a pool of 32 points to distribute towards your attributes. The points work as such:
Base/Cost
8/0
9/1
10/2
11/3
12/4
13/5
14/6
15/8
16/10
17/13
18/16
19/20
20/24

You can pump your attributes to 20+racial modifiers if you wish to do so. It will just cost you nearly everything (A human with 20 strength would have 10 for everything else.)

Races: We have some modified races for the "core races" to use. I won't post everything, or all but here's some ones for you that you might like, keep in mind there are more and you may want to ask about them. If you have books of your own and would like to incorporate a race, post the info and I'll consider it. :) If the stats of one race interests you, I'll give you the description, that's too much to type for each of them. :eek:
Dark Dwarves:
+2 to Con, -4 to Cha.
Darkvision 120ft
+2 to Hide, Listen and Move silently Checks
-2 to attacks, saves and skill checks in bright light (sunlight, lantern light, within 30ft of a torch, etc.)
Favored Class: Rogue

Kagonesti Elf:

+2 Dexterity, -2 Intelligence, -2 Charisma
Elvensight: x2 distance in low-light as human, 30ft Darkvision
Proficient with: Short sword, Short spear, Short bow, Long bow
+1 Racial bonus to Knowledge: Nature and Survival checks
Automatic Languages: Elven and Sylvan
Favored Class: Ranger

Qualinesti Elf:
+2 Dex, -2 Con
Elvensight: See above
+1 Racial bonus to Diplomacy and Sense Motive checks
Automatic Languages: Elven and Common

Silvanesti Elves:
+2 Dex, +2 Intelligence, -2 Con, -2 Cha
Elvensight
+1 to Knowledge: Arcana and Spellcraft
Automatic Languages: Elven

Tinker Gnomes:
+2 Dex, +2 Intelligence, -2 Strength, -2 Wisdom
Small Size: +1 to AC, +1 to Attack, +4 to Hide, must use smaller weapons
Base Speed: 20 (normal 30)
+2 to Craft: Alchemy checks
Guild Affiliation: Pick a guild you are connected to that has to do with something. Whatever it has to do with, you get a +2 to a set of skills. I'll explain more when that time comes.
+2 to Will Saves
Automatic Languages: Common and Gnome
Favored Class: 1st level class taken, any.

Mad Gnomes:
+2 Dex, -2 Str
+2 Bonus to Open Lock and Disable Device (can use even untrained)
The rest: Same as standard gnome (check website)

Kender (Halfling):
+2 Dex, -2 Str, -2 Wis
Small Size: See Above
Speed: 20
+1 to all Saves
+2 to Spot, *Open Locks, *Sleight of hand, (*untrained use)
-4 to Concentration Checks
Taunt: +4 to Bluff when taunting someone
Fearlessnes: Immune to fear
Auto Lang: Kenderspeak and Common
Favored Class: Rogue
The rest, are your "monster races". They have special abilities and are stronger and impose a penalty to level (Centaur, draconian, ogre), or start at level 1 and are simply rare as characteres (minotaur) or rare period (Irda).

If you wish to delve into those, let me know.

You will get 1 special item fitting to class, and 100 steel upon character creation, if we start at 1st level. If above, I'll set a level based equipment base.

Magic Using Characters: You have Spell points. Not Spell slots. The spell points work like the Psionic classes do with their points. Wizards and clerics STILL need to pick the spells they know for the day, but may use any of those in any arrangment they wish. The 10th level cleric can cast Cure Light wounds an absurd number of times and ignore all other spells if she wanted. I'll give you spell points based on level and ability and class.

There may be more, let me think on it.

Comments, suggestions, input, questions? :)
"You can do whatever you want to me."
"Oh, so I can crate you and hide you in the warehouse at the end of Raiders?"
"So funny, kiss me funny boy!" / *Sprays mace* " I know, I know, bad for the ozone"
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Siberys
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Post by Siberys »

Dude, I'll play if you allow me. I'll PM you my stats later, k?
Listen up maggots, Mr. Popo's 'bout to teach you the pecking order.
It goes you, the dirt, the worms inside of the dirt, Popo's stool, Kami, then Popo.
~Mr. Popo, Dragonball Z Abridged
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Darth Zenemij
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Post by Darth Zenemij »

So, no humans? I would Like To be a Drac, crap I on't remember what it was, forget It, I'll be Aladine.
I decend from grace in arms of undertow...

[QUOTE=Magrus]I think you and I would end up in the hospital trying to drink together... :o Oh its a shame you live so far away man. We could have so much fun! Well... maybe. We might end up in jail after we get out of the hospital.[/QUOTE]
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Post by Siberys »

So, do you allow Tieflings?

(Roguish quarter fiends)

Level adj. +1
Listen up maggots, Mr. Popo's 'bout to teach you the pecking order.
It goes you, the dirt, the worms inside of the dirt, Popo's stool, Kami, then Popo.
~Mr. Popo, Dragonball Z Abridged
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Magrus
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Post by Magrus »

Humans are standard yeah, those are just whats different from that website.

Syb, you can play yeah, go ahead and post it all here. I have more races, if you want to start above 1st level feel free.

DZ, if you want to be your character... everyone would start at 8th level. Discuss it with Syb, if thats cool with him I'll go with that. :)

It would let him pick a centaur (ecl 6) as a ranger, or ogre (6), or a draconian like you are. There's 5 sub-races of Draconian btw. You have the "middle" one, the Bozak DZ. That's umm...actually (ecl 6) too. I need to adjust your character, sorry man. :( I screwed a lot of stuff up last game.

Edit: @ Syb-I could do that yeah, you'll need a story as to how you GOT there though. Convince me of a reason and you can play. You'd be the ONLY one on the world.
"You can do whatever you want to me."
"Oh, so I can crate you and hide you in the warehouse at the end of Raiders?"
"So funny, kiss me funny boy!" / *Sprays mace* " I know, I know, bad for the ozone"
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Darth Zenemij
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Post by Darth Zenemij »

Yeah, lol. I'll pm sib.
I decend from grace in arms of undertow...

[QUOTE=Magrus]I think you and I would end up in the hospital trying to drink together... :o Oh its a shame you live so far away man. We could have so much fun! Well... maybe. We might end up in jail after we get out of the hospital.[/QUOTE]
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Post by Magrus »

*shrugs* You guys can discuss it here if you want. It's what the threads for. :p
"You can do whatever you want to me."
"Oh, so I can crate you and hide you in the warehouse at the end of Raiders?"
"So funny, kiss me funny boy!" / *Sprays mace* " I know, I know, bad for the ozone"
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Siberys
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Post by Siberys »

"If you want to start above first level, feel free"

I'll just start a 2nd level character. ECL 3 though if tiefling is allowed.
Listen up maggots, Mr. Popo's 'bout to teach you the pecking order.
It goes you, the dirt, the worms inside of the dirt, Popo's stool, Kami, then Popo.
~Mr. Popo, Dragonball Z Abridged
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Magrus
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Post by Magrus »

Well...if he's going to be ECL 8...you'd be SCREWED man. :eek:

Work out the level you guys want to start at, anything 1-10 is fine with me. ;)
"You can do whatever you want to me."
"Oh, so I can crate you and hide you in the warehouse at the end of Raiders?"
"So funny, kiss me funny boy!" / *Sprays mace* " I know, I know, bad for the ozone"
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Post by Siberys »

Going by the Dm's guide, it says second level characters get 900 gold. Also, third level characters get 2700 gold. Which do you want me to have, or is there another specific value that you would give me?
Listen up maggots, Mr. Popo's 'bout to teach you the pecking order.
It goes you, the dirt, the worms inside of the dirt, Popo's stool, Kami, then Popo.
~Mr. Popo, Dragonball Z Abridged
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Magrus
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Post by Magrus »

DM's guide for you ECL, but dude. DZ wants his old character at 8th level. You do realize I'd have to balance it out and that leaves you with a chance of getting crushed every encounter in a single round?
"You can do whatever you want to me."
"Oh, so I can crate you and hide you in the warehouse at the end of Raiders?"
"So funny, kiss me funny boy!" / *Sprays mace* " I know, I know, bad for the ozone"
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blake
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Post by blake »

Blake's Character:

Name: Kaleb

Human Red Robe Transmuter: 5/3
Lawful Neutral

H.P.: 43

Str: 10
Dex: 14 (+2)
Con: 14 (+2)
Int: 17 (+3)
Wis: 12 (+1)
Cha: 12 (+1)

AC 17 (13)
Fort 4
Ref 4
Will 9
BAB 4
Attack: 4

Skills: Concentration 14, Decipher Script 14, Spellcraft 15, Hide 5, Move Silently 5, Intimidate 13, Craft: Leatherworking 13


Feats: Summon Familiar, Scribe Scroll, Spell Focus (Transmutation +1 DC, Barred Schools: Enchantment, Necromancy), Enhanced Focus (Transmutation +1 DC, +1 to saves against Transmutation Spells, Barred School: Divination), Empower Spell (+2 spell level, multiplies all numeric effects of spell by 1.5), Craft Wonderous Item, Spell Penetration, Heighten Spell (+X spell level, improves caster level by X amount), Spell Mastery (choose 3 spells you know by heart and don't need a spell book for), Pure Magic (Once per day per class level (Red Robe Class Level) you can do a spell with half normal damage as per the spell, and half pure magic damage. For example a Fireball done this way will do 1/2 fire, 1/2 magic damage), Arcane Research +2

Noteworthy Equipment: Onyx Ring {+2 to saves, 10 charges-Protection from Energy (12pts/level of user of one type of energy which is chosen upon using (10 minutes/level duration).} , Staff of Force +2 {(Magic Missile- 5 at 1d4+1, 3 times/day), (+2 deflection bonus to AC), Deerhide Cloak +3 (+3 to dodge bonus, +5 to Hide and Move Silently, and double movement rate in wooded setting), Spell book with all your spells in it


Blackstone Mesh Robe:
+5 AC Deflection Bonus
Cast Improved Invisibility 1/day, caster level 12
Energy Resistance:All 10 (Fire, Cold, Acid, Electricity all have 10 damage reduced from attacks against you each round)

Spell Points: 65
Spells Memorized Per Day: (Pick this many from list to know for the day as what you can cast with your spell points), {You can use Extend and Heighten (max +3 levels for this) each 3/day without extra Spell Point Costs}

0-4 (5/day)
1-5 (1 S.P.) 5- (9 S.P.) 9- (17 S.P.)
2-4 (3 S.P.) 6- (11 S.P.)
3-4 (5 S.P.) 7- (13 S.P.)
4-2 (7 S.P.) 8- (15 S.P.)

Blake's Familiar (I figured I'd go for something different than the "normal" thing for a fighting one)
Large Ape

H.P. 43 AC 17 (touch 11, flat-footed 12)
Attack: 2 claws +7 (1d6 +5), Bite + 2 (1d6+2);
Str 21 (+5) Fort: 4
Dex 15 (+2) Ref: 4
Con 14 (+2) Will: 8
Int 6 (-2) Speed: 30 (30 climb)
Wis 12 (+1) Has a 10ft reach (normal is 5ft)
Cha 7 (-2)

Skills: Climb +14, Listen +8, Spot +8

Feats: Alertness, Toughness

Abilities: Share spells (if within 5ft of you, any spells applicable also affect your familiar), Scent, Empathic Link, Speak with Master (it can talk with you in Common (the basic language), Touch spells (it can deliver touch spells for you), Speak with animals of it's own kind (It can talk with other apes)

Equipment: Hide Armor +3 AC
Blackstone Spiked Great Club:
1d10 x2 Damage
+3 Enhancement Bonus
+1d6 Piercing Damage
DR 5
Use: Poison effect 2/day. DC 20 1d6/1d6 Str Damage. Can be mixed with an attack.


Is this what I post?
Sig Size change per request of Vicsun
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Post by Siberys »

Oh, ok then. I'll just make him 7th level, ECL 8.


Anyway, I'll create up a history with my character as to how I am in the world.
Listen up maggots, Mr. Popo's 'bout to teach you the pecking order.
It goes you, the dirt, the worms inside of the dirt, Popo's stool, Kami, then Popo.
~Mr. Popo, Dragonball Z Abridged
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Post by Darth Zenemij »

Wait, did you say no Familiars Magrus?
I decend from grace in arms of undertow...

[QUOTE=Magrus]I think you and I would end up in the hospital trying to drink together... :o Oh its a shame you live so far away man. We could have so much fun! Well... maybe. We might end up in jail after we get out of the hospital.[/QUOTE]
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Post by Siberys »

Also, do you allow prestige classes? I know this is a bit much to ask all at once, but it is a new campaign.
Listen up maggots, Mr. Popo's 'bout to teach you the pecking order.
It goes you, the dirt, the worms inside of the dirt, Popo's stool, Kami, then Popo.
~Mr. Popo, Dragonball Z Abridged
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Magrus
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Post by Magrus »

@ Syb, that works. :p They're porting over the old characters. I don't want you dead in a single round from one monster. :o

Blake, yes, but I'm stripping your equipment and you'll go by whats on that site. Also, you need to learn how to use THAT site to level. I'll help you, and give you the info for your prestige class, but you'll have to learn. If Syb is willing, he knows what to do and can give you advice too. If not, I can do it.

Also, you need to pick a feat off of that site. I never did that for you and you haven't done so yet. Pick one that you meet the prerequisites for and put it on your sheet.

Remove ALL of the equipment, except for your Onyx Ring, and then pick I need the page in the DMG for level-gold ratio. Syb, what page is that on?? Yes prestige classes work too.

You can have familiar's yes. You can keep your's but you must provide him equipment out of your share of the gold you have.
"You can do whatever you want to me."
"Oh, so I can crate you and hide you in the warehouse at the end of Raiders?"
"So funny, kiss me funny boy!" / *Sprays mace* " I know, I know, bad for the ozone"
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Post by Darth Zenemij »

Allright then.
I decend from grace in arms of undertow...

[QUOTE=Magrus]I think you and I would end up in the hospital trying to drink together... :o Oh its a shame you live so far away man. We could have so much fun! Well... maybe. We might end up in jail after we get out of the hospital.[/QUOTE]
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Post by Siberys »

Tell me if you have Complete adventurer at least accessible. If not, then I'll write the characters ability descriptions on my sheet.
Listen up maggots, Mr. Popo's 'bout to teach you the pecking order.
It goes you, the dirt, the worms inside of the dirt, Popo's stool, Kami, then Popo.
~Mr. Popo, Dragonball Z Abridged
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Post by Magrus »

I don't have it you'll have to provide it all.

Ok, Blake and DZ, porting your character's over-

Post your sheets here. I'll look them over and see if they fit and adjust them.

Delete ALL equipment on you, and you're familiars and Blake, you keep your Onyx ring. That's it. DZ, you keep your Wand of Negative Energy Burst. That's it. Those are given to you as a part of the test and your prestige class. You get 9,000 steel(gold) pieces. Go through the site and see what you want to buy.

Keep in mind that Kaleb can scribe scrolls and create "wondrous items". So any items in the "wondrous items" section of magic items there that he has the prerequisites for he can create for cheaper than normal. I can explain that.

DZ, Aladine can Brew Potions. Same thing, I can explain that too.

I'll have to adjust some things and Blake, that feat I mentioned? Ignore that and put "Improve Familiar" as your feat. You got a special familiar and need that feat to keep him.
"You can do whatever you want to me."
"Oh, so I can crate you and hide you in the warehouse at the end of Raiders?"
"So funny, kiss me funny boy!" / *Sprays mace* " I know, I know, bad for the ozone"
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Magrus
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Post by Magrus »

DZ...something you might be interested in...

Dragonspawn Summary:

Dragon Overlords corrupt a person (any species) and drain a portion of the essence of a draconians soul to create a humanoid "spawn". Part dragon of the same time as the dragon creator, it becomes more powerful. It has:

Bonus to Natural Armor,
Breath Weapon
1 level Sorcerer Spells
Flies
Natural claw and bite attacks
"Subtype" features. (Red dragon spawn is immune to fire and takes 50% more damage from cold, etc.)
Access to dragon feats
Bonus to abilities dependant on Dragon creator type.

Interested? :confused: Goes for everyone. :p
"You can do whatever you want to me."
"Oh, so I can crate you and hide you in the warehouse at the end of Raiders?"
"So funny, kiss me funny boy!" / *Sprays mace* " I know, I know, bad for the ozone"
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