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Ideas/Discussion for Fable 2 ***NO SPAM***

This forum is to be used for all discussions pertaining to any of the titles or expansions within Lionhead Studios' Fable series.
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Never play alon
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Post by Never play alon »

[QUOTE=Jeffogi_1289]I'd like to see these on Fable 2...

1. SUMMON and TATTOOS. :o They seem worthless to me. It'd be cooler if tattoos are used to summon cool creatures rather than aesthetic purposes, so that the summoned beings are not as useless as they are. Pets that could accompany you in battles would also be cool.

2. STRONGER BOSSES PLEASE! I wonder why Jack is the most feared being in Albion... ;) he's good for two minutes. Also, I'm not nervous to face any boss even with melee attacks alone. I never used a resurrection phial. Fable is the first RPG I've played but it was very easy.

3. BLACK-OUT IN MAKING LOVE? Grrrrr... Isn't killing innocent people more evil than seeing... well, you know... just an opinion. :D

4. TIRED OF GROUND OR EARTH. How about swimming through waters and unlocking the treasures there rather than fishing for them (which I think is stupid) and killing aquatic creatures? How about warping to different worlds outside Albion like the heaven and hell. Make heaven the destination of those aligned to good and hell otherwise.

5. BE CAREFUL OF ERRORS. I pulled the Harbringer already but the people around are still pulling and chattering about it. I finished the Archery Competition, Temple of Avo and Chapel of Skorm quests but they are still in my current quests.

6. MORE RIDDLES. I like the idea about the statue and the Bowerstone Tavern Cellar until I only got a leather chest piece. I think they wasted the idea. Same thing with the Hidden Booty Hunt Quest. Okay, it's comic but forgetable.

But still, Fable is so good, a game I couldn't drop. I'll post more suggestions soon when I've thought of some already.[/QUOTE]
upon that note on swimming: WHY CANT WE JUMP: we see whisper jump up like a balvarine and we have seen all the balvarines do it why cant we.
i totally agree on number 3. also more stuff to do with the good and evil stuff. when good: wings grow and you will float/hover and the people would start giving you stuff such as potions and gold. Evil: (interactive environment: literally) plants that are around will start to decay and leavs would fall off and people who fear you will not only run away but will grovel at your feet(grovel before the mightey chicken chaser (also, your own personal suck up/body gaurd (THANK YOU FABLE 1.01) that anounces your name everywhere you go). dude that idea with the tattoos is so f*ing awsome I can't believe i never thought of that!!!! dud u r so smart man. upon that note: BODY PEIRSINGS (toung ring, belly button ring, lip ring ear ring and the occasional prince albert). changing seasons would be cool such as snow (not just in one area), rain (not just on the island (i can't believe people in oakvale can actually farm without rain)). probably a difficulty setting would work just fine: Hard: 3 times the enemeys and all bosses have reurection phails, normal: regular amount of enemeys and all bosses have one resurection phail (if we have it why can't they?), easy: (who on earth would do this) one enemy per area (assuming the area alows enemeys) and all bosses have no resurection phails and also are as easy as Jack of blades or twinblade (the only real hard boss i would say would be Maze). and you shouldn't just be kicked out of a town, if you do an offence like that (whatever it was) again, you should go to bargate prison (and pull another hudini). o and relating to the renown, when you get to legendary, after that you become a legend and than you become a myth and people will build you a temple and (as they do when you are evil) grovel at your feet (but with the twist of good) and throw you gold potions and gifts as you walk in the temple or where ever you go. and there should be more break the seige type quests. and the guild should stay opened when you finish because even when you throw away the sword and it says you achived something like world peace, there are still enemeys. (that reminds me: the enemeys should get stronger and stronger as you progress not just to stop and have a limit to their power but to keep getting stronger as you do). on that thing about riddles: the treasure should have been a real treasure that you could sell rather than a piece of junk that is only good for about 1 and maby 1 1/2 laughs. if they want us to laugh every time we see it, it better be a lepricaun prancing around you giving you gold every time you kill a creature or thing or human and say: "this guy will beat the F*king Sht out of you so run your fat ass off!" this is only a suggestion that nobody would really accept and i don't care. and also: the people shouldn't look the same and also everybody should change: childeren (only found in bowerstone: the little creatures are every where who knows why: because the people in oakvale eat their young *evil laugh* (only joking) but seiriously there should be childeren at the least in every town) should grow into teenagers (strange little things that never show their face (wonder how bad it feels to be an only teenager in a village filled with childeren that either A.) make funn of you for being good or B.) will provoke you untill you satisfy their whish to do evil things) and than an adult (strangly enough they where all the same cloths and their are only about 2-3 faces per gender). they need people who dont look the same (if i wanted to play KOTR i would play it but i don't want to see the same gaurd attack me EVERY SINGLE TIME I KILL ONE OF THOSE BLOODY F*K FACES) But any whooooo, along the lines of the summon: as you get stronger in the summon: you should summon more of the (what ever it is) so lv. 1:1 lv. 2: 2 (you know what i am talking about). like the nymphs do! (summon the most annoying creature and summon lots of them (is it possible to get a nymph as a summon b/c that would totally be awsome to get more than 4 creatures for a level four summon). I would say more depth to a conversation: wise saying, joke (not chuckle) ( who the h311 laughs when some one chuckles randomly) and mabey tell a tale which could spread your renown ( i dont think waving a bodiless head would make someone remember you very well). and mabey :p ublic urination (your character goes to the nearest wall or sign or statue and pisses or craps on it) or mabey vandalism (takes out a bucket of paint and paints a specific symbol on someones house) and definatly: burn in which your character will burn the neirest thing with a fireball, fire augmented weapon or the lamp. (if the bandits do it why cant we) furthermore: we should also be able to sail on a ship. also: there should be like a big event that you start like when you burn down an entire town people would say "dont burn us" and a book would be writen: "burning of oakvale: (person crossed out everything and put in: (insert name) burned us all". for every single town. that mostly just fried out my brain right there so now im left with no more ideas. :eek:



P.S. i am very very very very very very very very very very very very very very very very very very very very very very very veyr very very very very very very sorry for all the curses that i (poorly) bleeped out. ( I have a very very (you get the picture) limited vocabulary) and upon my limited vocabulary i am stupid which leads to the conclustion that i didn't read any of the other messages so i probably re-stated something that other people already said
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zepplin
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Post by zepplin »

I'm kind of stupid sometimes I posted almost the same thread and then I found this one asking what you want for a Fable 2. You can ignore my thread and just read what I say here.
I know I want to see a lot of things:
Bigger maps with larger areas
more weapons and clothing
more interaction with people and objects
more dialogue options when talking to people(much like KoToR)
more quests
a longer story I beat the game in 9 hours and did most of the side quests
more side quests
I want to ride a horse
and I think you should be able to join in huge battles with a army and clashe face first into your enemies and enjoy a huge battle with hundreds of men and see firsthand the carnage of war
you should see more beasts and creatures
maybe fly on a giant bird
I want to go to a castle and see the king and maybe even buy a castle of my own
if you get a castle you should be able to hire armies and soldiers to defend it zealously and attack and conquer nearby enemy strongholds
become a wealthy warlord
learn new fighting stlyes with obvious diferences to other stlyes(maybe learn Kun FU)
I want a catapult
and how about chinese throwing stars
Go to diferent lands
more ethnic diversity (we are all not white with the exception of thunder and whisper people come in diferent shapes and colours)
be able to have your own shop and sell items
become a police officer(guard) and enforce the law as you see fit)
run your own town and have people vote for you
build your own house


Well thats just a few things I would like to see feel free to agree or disagree with anything I say.
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penguin_king
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Post by penguin_king »

can I just say

i have noticed that def jam ffny has a better storyline and almost 10x the character customisation of what is apparently microsofts top rpg
She's got a smile that, it seems to me, reminds me of childhood memories, where everything is as fresh as the bright blue sky.
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The Great Uncle
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Post by The Great Uncle »

i like the idea of joining an army, or hiring your services as a merc. it would also be lush if after accomplishing something a temple is erected in your honour... good or evil... also, leading an army.... maoam.... ....

i like the idea of a horse, like in Zelda, whichever one it is, but better cos its not gammy nintendo...
How Gammy.... the names meant to be great unclean one... not Uncle...
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Obsidian
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Post by Obsidian »

A horse, maybe the ability to summon some sort of demon mount...
though, running isn't of great importance since you can teleport pretty much anywhere, I'd be impressed if you could fight from your mount, really milk that paladin title.
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Mr Monkeyman
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Post by Mr Monkeyman »

-New powers, like invisibility
-You can be a major of a village (kinda like sim city)
-Massive Fights, like defending a village against 40 bandits
-House customization
-Interactive dialogue
-More locations, bigger levels
-More bosses, bigger beasts
-New weapons, like staffs, scythe's etc
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The Great Uncle
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Post by The Great Uncle »

Fable 2 should be a MMORPG and be just one massive level like GTA... i think this would be beast, being able to hide in the forests and jumping out on folk... using Horse or chariote to run accross open grass land... if the map was even larger, with maybe 2 mini continents there could be a desert or something like african sahara... that would be awseome...

to be a captain of a ship and ferry people accross the sea, or sink it deliberately and be an abs0l00t n00b....
How Gammy.... the names meant to be great unclean one... not Uncle...
FOR THE SYSTEM37!!
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Conan_HC
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Post by Conan_HC »

Good ideas so far.

1) I found the timeline quite odd; You grow old, but no one around does. Your wife stays the same appearance and even Thunder and maze don't change. I think only whisper "grew". And you are 55 years old, and read in the stats that only 19 days have passed?? Or maybe the fact that you spend whole years in the prison being tortured and come out just like nothing happened and no time passed by. To me, all that doesn't make sense and I'd like F2 to have a decent timeline.

2) more armor and less useless weapons. You have tons of weapons, but you only really need about 10 or 15. all the others are crap. Yet for armor and if you are a fighter, you only have the leather armor, the chainmail armor and the plate armor. That is really not alot of choice. How about full plate, half plate, magic armor??

3) yes, like others have said, longer game. Starting over and substituting that with playability is not true: the affect of playing the same game as a different alignment is not the same as playing a new game. We all want a 50 hours+ game.

4) F1 was great, don't get me wrong. Build on what you have to make F2 even better. Don't change the feel to it, the speed the hero moves when he walks in F2, like Halo 2 did. Then the feel to the game is different and you loose something good.

5) Big, long quests and simple quests. The Twinblade quest is a perfect example of a good quest. there is more than bashing out enemies, you need to take time to play a game, scratch your skull to find out how to do this quest and make you think! that makes us hooked and keeps us coming. More quests that give you magical weapons and armor.

I'll update some more later.

I will edit some more later.
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Fako
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Post by Fako »

[QUOTE=smithrd3512]

2. What is my character's family history? How about more story line on that to make me feel like I am in the realm. There where lots of un answered questions like what happened to the kingdom? Why did it fall?
(Edit: How the hell we quote :mad: )

Read the books...

---

What I would like is more defined classes, like if you want to be a mage, well actully you can't, spells are too weak.

--

5. BE CAREFUL OF ERRORS. I pulled the Harbringer already but the people around are still pulling and chattering about it. I finished the Archery Competition, Temple of Avo and Chapel of Skorm quests but they are still in my current quests.

Since you can still give money and people to give you good/bad or to remove some ages, both of Temple of Avo and chapel of Skorm should always be there.

--

Like everyone is, I am sad of the hours of gameplay, as it was posted on page 1, 100+ hours would be great.

--

Beign able to be a female, why not?

...Sorry for my terrible english, I'm from canada... :(
"I always wanted to chat with a blind guy" -Fako
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Karatael
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Post by Karatael »

Here's my problems with the original Fable:

#1 - Way, way too short. Needed a extensive storyline rather than something that I can finish in one day.

#2 - I didn't like the fact that you couldn't choose your gender. I dislike most games that you can only be male or only be female. There are a few exceptions of course, but the gender issue still bugs me on those games.

#3 - The customization of my character was very important to me. That is one of my favorite things about RPG's is the customization of your character. Now I will say that I liked the options you had to customize, maybe just expand it a little like some people where saying the color of your hair, the color of your armor. I was also personally wishing that you could choose the color of your tattoo(s). I do know that the Xbox 360 graphics can definitely handle that since it's coming out christmas season of 2005 or early 2006.

#4 - As many people have said the dialogue is very limited. You only have yes or no answers. You can't say something like "#$%#@ off you stupid meatbag!" or even "No thank you, I'm kinda busy right now." You should definitely upgrade that. As well as the dialogue with your wife. When you can just stand in front of your wife for a couple minutes and then she asks you if you want to have sex. That just seems wrong to me. I would like to see the general dialogue expand, and maybe in with the dialogue thing being able to have your wife ask you or you ask your wife if either of you wants to have kids.

#5 - The aging was way too quick, and then the fact that it only said like 2 game days had passed. That's just not right. As some people were suggesting maybe make it so that you age at certain points in the main quest or maybe once you accumulate a certain amount of experience. Like maybe for your first age change you need say 10,000 experience then for the second 20,000 then so on and so forth.

Those where my only real big problems that I would like to see fixed. Well my first post here and I'm pleased with it.

Edit: Great do you know anything that will be different in lost chapters?
I am the ruler of Fable if you break a law you must answer to my sword. If you are to be rewarded you will also answer to my sword. :D
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Artos5
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Post by Artos5 »

I to think that new weapons would be good, eg. tridents, spears, war hammers.

You should be able to buy and use the boats that there are at the docks.

The northlands and more of the hook coast island should be included as well.

Also I think that a new skill could be forging or crafting, so that you can make your own swords or bows.
Lv. 1 could be iron/yew
Lv. 2 could be steel/oak
Lv. 3 could be... you get the picture.

Also, a minor quest could unlock secrets of the old ones where you find a book in the northlands and it tells you how to forge master weapons.

You should be able to, if you are level 4 forging, be able to make any weapon of yours with 5000+ kills legendary and name it.

Finally, you should be able to encounter:
1. More white balverines.
2. Dragons!!!
3. Fire monkeys (see the tatoo card).
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telemantros
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Post by telemantros »

While I like some of the ideas that have been suggested, I think it is important to keep in mind how unique Fable was when compared to all the other RPGs out there; a few of you commented on this already.

I Enjoyed the English humor, (telemantros=Monty Python fan), as well as the quick/easy lvling system. Graphics were great but in my honest opinion, Fable stands out in the musical score... I have not heard this type of quality music in many other titles.

My only issues with Fable were the most common issue, length. As well as the less important issues of:
1. Inability to sell unique weapons
2. Load times between screens, although I'll accept this if graphics were to be hampered w/out loading.

And that's about it... I think Fable Lost Chapters will Band-Aid cure some of these issues so here's hoping :D
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RPG Gam3r
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Post by RPG Gam3r »

Here r my thoughts on wat they should do.
1. They should allow u 2 fuse together weapons to make ur own.
2.Let u make ur own weapons from scratch.
3.the abilty to burn house and villages to the floor and make ur own town.
4.duel weilding swords... a must. And a sheild for the love of avo.
5.the abilty to hit all ur oppents at once like shinobie.
6.more options in the armor and weapons catagorie.
7.More of custimizing abilty,armor collor,sword color,more hair,tatooes, hair color, skin tone, and clothing color.
8.more areas, and abiltys.
9.more demonic forms for evil, like devil wings,claws,tail,with good guys just add wings and make the halo and butterflys stay while ur walking.
10.whAT ABOUT A CAPE, long demonic cape for evil, long glowing cape for good, and just a long cape 4 netruel.
11.more enimies and spells.
12.more of a timeline that is sAME W/ REALITY.
13.last but not least,longer storie time.
Thank u and good night.
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Maxiemonster
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Post by Maxiemonster »

I want use a shield or 2 weapons at the same time. With a 1-handed sword your second hand is always empty, I think that's strange :)
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Never play alon
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Post by Never play alon »

MORE STUFF (im not sure if i might have posted some of these suggestions already)

how about an option of becoming a 4 armed person (more weapons to carry around). or how about more types of weights for weapons (i.e. wood, bronze, iron, steel, silver, obsidion, gold, master, legendary weapon). invisibility (lv. 1: 10 sec. lv. 2: 30 sec. lv. 3: 40 sec. lv. 4 1 min.). customizable tatoos/ hairstyles. (i think i might have said this before) body peircings: ear ring, nose ring, belly button ring etc. how bou' changing skin color: like green skin (like a lizard), blue skin (for a wizard) etc. you should be able to sit down and sleep wherever you want like in morrowind (but im not sure if you could sit in morrow wind). Great wood and Darkwood should have towns like in greatwood the town is in the trees. in darkwood it is underground.(not like the hobb cave). there should be more parts to the gibbit woods like gibbit wood lake, gibbit wood settlement, gibbit wood exit, etc. and you should be able to take your weapon into bowerstone south / north if you are evil/legendary/strong enough it is REALLY not cool that everybody you bring in can have a weapon and you cant. and more of a variety of choices for donations for the temple of Avo/Skorm. it could be like an optional quest like: bring the priests from Darkwood entrance to the Chapel of skorm. or: Assasinate the evil ones. and than after about 5-10 hours of service to the god, Avo or Skorm will give you the mission of killing the other. and the battle would be 5 times harder than the battle against Jack o Blades. you should be able to ride horses and have a jousting competition in like a bowerstone north Arena. you also should be able to roam freely (i mean having all places open to you in the beginning of the game like witchwood cullis gate, hook coast etc.) and go around bowerstone so you can visit the areas behind the city. there also should be a level as if you die, you have to pass a test in the underworld to go back to your back to your body and than there would be people standing around it saying "is he dead?" and than if/ when you finish the puzzle, your soul is sucked up back into your body and everybody starts aplauding and saying: "He beat death!" you also should have pets: like a dragon that will follow you and help you kill enemeys. there also should be WAY more doors. im thinking like 50 doors. and there should be more silver key chests and more silver keys. (like 100 or so). and there should be a potion that brings up the power of your arrows for the rest of the game (like the theives elixer).(i might have said this earlier) FLAMING BLUE EYES if your good (if you have red eyes when your evil y not when your good). and you sprout little wings that become as big as your body when you are fully good.
yup... that sounds about it.
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DrJoker
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Post by DrJoker »

1. Fable 2 should be harder and longer.
2. More customizations in Appearance! Change hair color, skin color, tatoo color etc.
3. Not getting old so fast and let all the others young. Like the Guildmaster looks at the end younger than you!
4. Being fat! (like in GTA) If you eat loads of food in Fable they say you're fat but you still look normal :confused:
5. More Weapons, Armors, Shields, Capes and Robes.
6. Crafting Skills. Lets you make your own Armor and Weapon and improve them. Or change their Appearnce.There should be clothe dyes, leather dyes and color for metals to change the look of your armor. And crafting should let you engrave your Equipment.
6. Choosing on being male or female.
7. Skills to improve your Weapon skills. Some thing like: On the first stage you only hold your sword like a weakling and you have only a combo with 2 moves. Later at a high skill rate you can use ultra-combos with a devastating hit at the end! And you hold the sword with a cool pose. Plus you hit harder and faster.
8. Learn from Hunters how to cut out trophys from killed beasts or the fur or meat. And let you cook the raw meat.
9. Steal from peoples, shopkeepers or beat and rob them.
10. More things in movement. Jumping, climbing or something like that.
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mohapi
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Post by mohapi »

I'll try not to rehash too many points already made, but here are some of the obvious ideas....

- Longer game (that's been said over and over)
- Better conversations (with dialogue you can choose, a la Deus Ex)
- Better weapon and armor variety (Somehow, the only people who have shields are dead outside the hobbes cavern. Guess it didn't work for them...)
- Customizable gender and appearance. (Since Neverwinter Nights, I've found little use for games that force me into one cookie-cutter protagonist.)
- Larger, more expansive milieu

Here are some deeper ideas...

- Build a better weapon augmentation system. This one works, but it plays like a stripped-down Dungeon Siege II.

- Personally, I would rather have an attack routine like Whisper than the slash-slash-spin-slash I keep seeing. Yes, the graphics are great, but better textures doesn't make it a better game.

- Better emphasis on unarmed combat. I like the fist fight clubs and the opportunity to take on a quest unarmed, but there's little beyond that to support the idea of an unarmed character. Give monk fanatics something more to work with!

- Guide players into particular professions. I'm old school, so I find it ludicrous that a character with immense spellcasting abilities still needs a sword to knock down some of the later monsters. It's probably not a popular opinion, but I don't think mages should use weapons. ... or want to, for that matter.

- Deepen the role of guile. Give thieves a chance to really make an impact. I didn't have much use for the game's "sneak" mode, but I should have.

- Customize quests to the profession. Magicians get quests fighters never see, and fighters get quests rogues couldn't handle.

- Scale down the damage and armor rating system. Somehow, fireballs that score 1100 points of damage and only knock down a monster seems clumsy. What's the point?

- Work in some ammunition system. The mythical endless supply of arrows came to its logical conclusion when Diablo II took over.

Some upsides ...

- Although it's dreadfully simplified, the skill progression system really works for me. I like the idea of collecting generalized skill points and spending them how I want.

- I may be contradicting myself, but I liked spells catered to a class. I think Assassin Rush is the next best thing to sliced bread. And it's perfect for my rogue-ish characters. At the same time, Battle Rush works for my fighter-types. Just make them harder to improve, which reflects the non-magical nature of the character.

I could go on, but most of this has been said already. I really liked Fable TLC, and I would definitely pick up a copy of Fable II, if I saw it had built on what this one omitted.
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Draems
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Post by Draems »

  • A larger world, which isn't seperated into small corridors.
  • Settlements available for raiding.
  • Allow for recruitment of townsfolk to fight with you.
  • Trade professions.
  • Sub-classes unlockable with regards to your play style, allowing further customisation and differentiation of each character.
  • ONLINE SUPPORT.
More to come :)
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darsimaj
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Post by darsimaj »

About 9 years ago I played a game called Daggerfall. I had so much fun playing that game because I could just do side quests, travel the world, interact with people, join different guilds. Granted it was not exactly the best looking game and took awhile to become stable, but damn it was fun to play.

I think I just kept pluking along for months before I decided to finish the quest and the game. It pretty much had what most here are requesting. The world was huge, you could travel quickly or the slow way. You could be good or bad, or both.

While Fable has some great things going for it, the lack of imagination with the quests and the incredibly small world make the game just seem small. I am still enjoying the game, but truly there isn't much you haven't seen or done by the half-way mark.

There also seemed to be a shortage of different armor you could find, the weapons were either ok or too strong. I wanna jump!

There's more, but most here have already posted many of my thoughts.
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Kyle09
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Post by Kyle09 »

Overall I agree with most of the comments. Fable was a solid RPG that introduced concepts that weren't touched as in depth before. It has a high replay value and will surely be a favorite for years to come. However for all this games strenghts there are many flaws and things to be desired. I would like to see a bigger world, with more area's to explore first off. If you look at a map of Albion you'll notice that about 3/4 of it is empty space occupied by mountains or blank forest. Also I think the thing that made so many people jump at the thought of Fable was the idea of a level of character customization never reached before. While it was impress it still left so much to be desired. What about specilized professions (ex.bartender, black smith, mercenary), or the ability to dye hair when you get old. How about weapon forging anything deeper than just sticking an augementation on a sword. Also for all the womens rights activists what about the possibility of choosing a female charcter. While I don't think these changes will happen over night I hope Lionhead Studios will listen the fans and grant some of their requests in future Fable releases.
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