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is there a definitive list of things to NOT put points in as of 1.3?

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pauli
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is there a definitive list of things to NOT put points in as of 1.3?

Post by pauli »

i haven't found one, and if there is one, please link it up.

otherwise, let's start making one.

the things i know don't work:

honor.
parry.



what about intellect - does it do enough to be worth investing in? and what other skills are useless?
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BadBreath
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Post by BadBreath »

[QUOTE=pauli]i haven't found one, and if there is one, please link it up.

otherwise, let's start making one.

the things i know don't work:

honor.
parry.



what about intellect - does it do enough to be worth investing in? and what other skills are useless?[/QUOTE]

Intellect is a must for spellcasters. You need the discount to make the magic skills affordable. I myself am now playing a female elf wizard. I plan to up my intelligence to 100 or so (its at 90 now).

BB
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Frodo1
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Post by Frodo1 »

Intelligence is definitely a personal choice.

Other broken skills include: repair, alchemy, scout, and indentify. Did any of these get addressed in the patch?

Both duel wield skills are bugged and a player needs to be aware of the issues with each skill, but they are both usable.
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swcarter
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Post by swcarter »

There isn't much reason to put points in pick locks, since almost every lock has a trap on it. I think you need to put one point in light dual weapons to get it to work, but medium dual weapons doesn't work. Other skills like hawkeye and critical strike were broken before, but I haven't heard anything about them as of 1.3.

SWC
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Me: "It's a great way to get promoted, I know that much."
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zmeii
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Post by zmeii »

Parry is working, I have tested it. Intellect decreases the skill cost, but only with a few points, so I do not think it is worth. For what is honor, except for 2 and 3 tier? Oh, somewhere in the game was written that int. increases your mage skills - does somebody know more about this?
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ziggy_stardust
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Post by ziggy_stardust »

Honor is supposed to lower vendor prices like Bargain, right? And if I understand correctly, it still isn't working in patch 1.3, which means that it's not worth to put a single point in it?
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ziggy_stardust
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Post by ziggy_stardust »

Are you sure that parry skill is working correctly?

My character's Dex and Agi are both 30. My parry skill is 0, my parry is 10. I raised my parry skills to 2 but the parry still stayed at 10 and did not increase.
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zmeii
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Post by zmeii »

Yes, my parry skill is total 60 and I am deflecting almost every enemy attack. Dunno why is not working with you - it has to be 12, not 10.
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ziggy_stardust
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Post by ziggy_stardust »

[QUOTE=zmeii]Yes, my parry skill is total 60 and I am deflecting almost every enemy attack. Dunno why is not working with you - it has to 12, not 10.[/QUOTE]
You mean that in the example presented above, my total parry score should go up to 12?
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ferncliff
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Post by ferncliff »

My parry skill when increased does not increase my parry stat as well. It seemed to work for a while but then stopped, perhaps after patch 1.1. Have installed patch 1.3 and it still does not work. That doesn't mean parry stat doesn't work. It still increases with agility.
Is this true for everyone? D
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ziggy_stardust
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Post by ziggy_stardust »

[QUOTE=ferncliff]My parry skill when increased does not increase my parry stat as well. It seemed to work for a while but then stopped, perhaps after patch 1.1. Have installed patch 1.3 and it still does not work. That doesn't mean parry stat doesn't work. It still increases with agility.
Is this true for everyone? D[/QUOTE]
That's exactly the truth with me. By now I have tried increasing the parry skill with two different characters. Both were the same case. Parry increased as I increased agility but did not change when parry skill was increased.

It's hilarious (but for the wrong reasons) that it reportedly did work before patch 1.1. Programmers from Heuristic Park have shown that they can add even more bugs. :D
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zmeii
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Post by zmeii »

Guys, both agi and dex influence on parry; with patch 1.1 I had no problems with parry - with each point of the skill "parry", my total parry increased also with a point. Now, with patch 1.3, a few seconds ago, I tried increasing the skill "parry" - the total did not change! I agree with ziggy_stardust - as also I wrote in one of the threads --> "I am sorry, but I have just experienced how stuped these people_developers are - they just removed the outlook option at the begining; at the end - haha, the relic-ring does not protect you from the magic of the final boss - if that is called an ajustment (sigh). I will call it a "Vicious circle" - correct one bug with another one! Really stupid, all waiting for nothing!"
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Valper
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Post by Valper »

if you think about it maybe the skill increase in parry wont happen until you have a certain speed. Maybe like a penalty thing like when you try to equip a weapon your not ready for. If you think about it you have to be fast to parry especially if your trying to get more advanced at this skill as well. Still it is still kind of stupid though.
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ferncliff
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Post by ferncliff »

My speed is maxed out at 262 so that's not what is up with parry. D
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