Is there a Max. to Heraldry?
Is there a Max. to Heraldry?
I've got 9 so far..with a space for only one more it seems...is this the case? Just wondering if I really do only have 1 more choice! 
Thats what I thought....'cause I've got The Angel..and well, I seem to have no problem dying
(after a mighty thrashin', of course
) I guess maybe the only on that I've seem some positive effects from is...the one that you take 20% less damage fro
Has anyone else seem to "feel" the effects of some Heraldry and not others?
Thanks for your reply!
Has anyone else seem to "feel" the effects of some Heraldry and not others?
Thanks for your reply!
The only one I have tested to my complete satisfaction is 'the merchant' + 15% bargain. I checked the price of things before and after receiving the heraldry and there was no change. The other heraldries seem much harder to check because the bonus is lost in all your other statistics. I mean parry+ 2 or strike +2 would be impossible to perceive. Perhaps if you timed a fire ward then got magic or celestial magic + 10 you could see if it lasted longer. Anyhow I'm working with the assumption that they don't work due to my experience with 'the merchant' and the fact that your stats are unchanged with a new heraldry. I would like to hear any other test people have done especially if they turn out contrary to mine. D
But there is a difference betweeen heradries and equipment. If an individual who doesn't have a parry heraldry bonus equips an item that improves parry, they will add to their parry. Right now, the heradry bonuses don't appear to have any real differences. The only real way to test, if any is to test the heradries that effect spells, as you can physically test the length of time for spell duration, and measure the damage done to see if there are any differences, especially since there really isn't any equiment that improves spell ability.
[QUOTE=Hounder]But there is a difference betweeen heradries and equipment. If an individual who doesn't have a parry heraldry bonus equips an item that improves parry, they will add to their parry. Right now, the heradry bonuses don't appear to have any real differences. The only real way to test, if any is to test the heradries that effect spells, as you can physically test the length of time for spell duration, and measure the damage done to see if there are any differences, especially since there reall]
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- golden_efreeti
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12 so far
I'm playing an Adept/Fighter, Valkyrie/Samurai, War Witch and I have managed to get 12 heraldries. It appears the new ones just push a random heraldry (the last on the list?) out of the widow. Since they don't seem to have any game altering effect I can't say for sure if the bonus would still remain.
I'm playing an Adept/Fighter, Valkyrie/Samurai, War Witch and I have managed to get 12 heraldries. It appears the new ones just push a random heraldry (the last on the list?) out of the widow. Since they don't seem to have any game altering effect I can't say for sure if the bonus would still remain.