Ok, here's the 100% English final version of the mod... and the readme...
You can get the mod by clicking here.
(It's the easiest way to track the # of downloads.)
I hope the mirrors can catch up...
Anywho... here's the readme.
DLGer14toEnglishFinal.txt wrote: Unofficial German 1.4 to English Mod Readme
Brought to you by BungBo, Draxis, GeorgeKeith, and InDoMiNaE.
And also MKolter and Oink for the help and inspiration they provided!
And DoofDilla for his German to English translation help!
It is now 100% English thanks mostly to BungBo for all his
hard work staring at HEX and translating German!
This is the Final Version of the mod, again. "Version 1.41 Final"
And remember that this is unofficial, which means that Dreamcatcher,
Heuristic Park or Typhoon Games has nothing to do with this modification.
Also if this add-on harms your computer etc. we are not responsible.
(Although I see no way it can, It mostly renames Dungeon Lords sound
files and adds a couple of new translated files.)
Required game version: Dungeon Lords German 1.4.
To install:
It's best to start with a fresh install of Dungeon Lords then:
1) *Download and install Dungeon Lords English Patches to make yours Version 1.3:
- 1.0 to 1.1 http://dungeonlordsgame.com/download/dl ... update.exe
- 1.1 to 1.3 http://dungeonlordsgame.com/download/Du ... 0patch.exe
*Note: If your game is Version 1.3 out-of-the-box then goto 2.
2) Download and Install the Dungeon Lords German 1.3 to 1.4 Patch:
http://dungeon-lords.com/?go=dl&mirrorid=48&dl=true
** MAKE SURE YOU INSTALL IT INTO YOUR DUNGEON LORDS FOLDER. **
The default directory is different for the German Version.
The German default directory is C:\Program Files\Dungeon Lords (YOU MUST CHANGE THIS!)
It must point to the defualt directory for the English version which is
C:\Program Files\Dreamcatcher\Dungeon Lords
If you installed Dungeon Lords into a folder other than the default then
"browse" to your Dungeon Lords folder and select it when installing both the German 1.4 patch and this mod.
3) Install this mod which you have obviously downloaded.
** THIS WILL UPDATE ANY PREVIOUS INSTALL OF THIS MOD TO THE CURRENT FINAL 1.4 **
Install them in that order and it you should be playing DL 1.4 in minutes.
If you were playing DL Version 1.3, then you will have to start a new game to see the changes.
And a recap from a post 3Days posted on the Dreamcatcher forum regarding
the DL1.3 to DL1.4 changes:
Singleplayer:
Players using ninjutsu can change with "Q" between fists and ranged weapons
You only can leave the shadow ruins AFTER getting the staff of holyness
If accessing the character-menus or other sub-menus, no more monsters spawn
In camp-modus, every hour will be checked if monsters spawn
The speed for removing traps on boxes is now different. Now not only is the trap skill important, but also the level of the trap.
You can change with "F" between magic and melee mode
It´s not possible anymore to assign XP after death
After reviving, there's a message that tells you, which attribute has been decreased
In the options, you can activate a target marker (known from FPS). It shows you the actual sighted target
There are added many new spells, with the main focus on multiplayer, there are still some that do not work, and some have been added.
All heraldic signs are now included and work
All skills are now included and work, like they were announced. Players with the skill "critical hit" are now
Informed by message, if they made a critical strike.
If a player is falling down from an island in the shadow region, he dies and will be revived at the entrance
Now you can create your character individually with different hairstyles and skin colors. Also you can choose
You can now choose if you want your character to be right-handed or left-handed.
Special Weapons must be powered up at altars
Now the thief character has "identify" in his skill list
New sound effects for all races in the case of wounding or death (over 30 new SFX)
New sound effects for nearly all non-human monsters (over 200 new SFX)
You must now repair your items if they are damaged.
You must now Identify any item you pick up, otherwise it will say "? Weapon ?", "? Jewelry ?"... etc.
Multiplayer:
The game now checks language and game version before you can join a Multiplayer-Game.
At loading a terrain zone, all players are fixed at their location, until all other gamers are arrived in the zone.
If a player leaves the game, all important items will be transferred to the game leader automatically.