Darkwoods eating my new friends!
- The Reaper
- Posts: 177
- Joined: Sat Dec 03, 2005 6:02 pm
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Darkwoods eating my new friends!
Hi guys, The Reaper here.
I've recently bought a copy of FABLE: THE LOST CHAPTERS, and may I say: it is a good game.
Today I had accepted a mission to go escort a couple of traders through the darkwoods, although not keen on venturing into these woods I thought I'd give it a go. But alas, my new found friends seem to become easy targets for enemies... even when I tell them to stay where they are, while I scout out the rest of the area for bandits and creatures, the enemies seem to go straight for them when in a fight... Completely ignore me and run towards them... They do fair well against the attacks but when I get up, or near the end of the marshes they don't seem to fair much against the last lot of attacks...
Any hints on how to get these two through the darkwoods and safetly to the next town? Any help would be much appreciated.
The trader quest, is it? I always managed to get through even on the first time. Tell you what, leave them at the entrance of that map, walk around all by yourself until you trigger a wave of enemies. Upon doing so, rush back to where you left the traders and start fighting those enemies that reach you. Easier that way, though your traders might get hurt in the process. Sounds tedious but it gets the job done.
Just keep doing this and just leave the traders at the entrance until the whole place is cleared. Only then can you ask them to follow you.
P.S. You must have cure so at least you can heal them when they get hurt.
Just keep doing this and just leave the traders at the entrance until the whole place is cleared. Only then can you ask them to follow you.
P.S. You must have cure so at least you can heal them when they get hurt.
''They say truth is the first casualty of war. But who defines what's true? Truth is just a matter of perspective. The duty of every soldier is to protect the innocent, and sometimes that means preserving the lie of good and evil, that war isn't just natural selection played out on a grand scale. The only truth I found is that the world we live in is a giant tinderbox. All it takes...is someone to light the match" - Captain Price
- The Reaper
- Posts: 177
- Joined: Sat Dec 03, 2005 6:02 pm
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So you 'can' run to the exit? That does sound good...
I also have another questions, which answer could be found in the GameBanshee database, but I'll ask it anyway: what about the diseased trader you bump into? I am thinking of bringing him along, you know? Out of the kindness of my own heart, but before doing so I would like to know what happens if you do... Does he transform? Does he try to kill you or the traders?
[QUOTE=The Reaper]
So you 'can' run to the exit? That does sound good... [/Quote]
Yeah, you can also use that trick but you've got to be pretty lucky to do so.
[QUOTE=The Reaper]I also have another questions, which answer could be found in the GameBanshee database, but I'll ask it anyway: what about the diseased trader you bump into? I am thinking of bringing him along, you know? Out of the kindness of my own heart, but before doing so I would like to know what happens if you do... Does he transform? Does he try to kill you or the traders?
[/QUOTE]
Well, you can bring him along if you want to. (spoiler, please highlight )
So you 'can' run to the exit? That does sound good... [/Quote]
Yeah, you can also use that trick but you've got to be pretty lucky to do so.
[QUOTE=The Reaper]I also have another questions, which answer could be found in the GameBanshee database, but I'll ask it anyway: what about the diseased trader you bump into? I am thinking of bringing him along, you know? Out of the kindness of my own heart, but before doing so I would like to know what happens if you do... Does he transform? Does he try to kill you or the traders?
[/QUOTE]
Well, you can bring him along if you want to. (spoiler, please highlight )
Spoiler
And yes, be warned, he will transform into a balverine eventually at some point in the game and will be more than happy to kill both you and your escorts.
''They say truth is the first casualty of war. But who defines what's true? Truth is just a matter of perspective. The duty of every soldier is to protect the innocent, and sometimes that means preserving the lie of good and evil, that war isn't just natural selection played out on a grand scale. The only truth I found is that the world we live in is a giant tinderbox. All it takes...is someone to light the match" - Captain Price
- Plasmamage
- Posts: 16
- Joined: Sun Feb 05, 2006 8:24 pm
- Location: Tallahassee, Florida
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[QUOTE=DesR85]Yeah, you can also use that trick but you've got to be pretty lucky to do so.
[/QUOTE]
actually you can't run through because the exit is blocked near the end and you have to fight a earth troll, so I would go with the leaving the guys at the beginning so you don't get raped by a earth troll and a bunch of bandits!
[/QUOTE]
actually you can't run through because the exit is blocked near the end and you have to fight a earth troll, so I would go with the leaving the guys at the beginning so you don't get raped by a earth troll and a bunch of bandits!
Our Man has chosen to be bad,
his evilness is great,
do not ask him for a hand,
or your pets he will cremate!!!:laugh:
his evilness is great,
do not ask him for a hand,
or your pets he will cremate!!!:laugh:
- Turkey Chaser
- Posts: 284
- Joined: Thu Apr 20, 2006 6:24 pm
- Location: turkvale
- Contact:
[QUOTE=Turkey Chaser]
and heres some info about the traider:[/QUOTE]
And how did you manage to do that without (spoiler, please highlight)
I've tried twice and still (please highlight, spoiler)
and heres some info about the traider:
Spoiler
if you do the quest fast enough,you can get to barrow fields WITHOUT making the traider transform!:speech: for that you will get an extra reward(not sure how much though )
And how did you manage to do that without (spoiler, please highlight)
Spoiler
the infected guy turning into a balverine? Not to mention that an Earth troll will be waiting for you at the exit of Darkwood and that will slow down your progress.
Spoiler
that guy turned into a balverine after exiting the Darkwood camp.
''They say truth is the first casualty of war. But who defines what's true? Truth is just a matter of perspective. The duty of every soldier is to protect the innocent, and sometimes that means preserving the lie of good and evil, that war isn't just natural selection played out on a grand scale. The only truth I found is that the world we live in is a giant tinderbox. All it takes...is someone to light the match" - Captain Price
- Turkey Chaser
- Posts: 284
- Joined: Thu Apr 20, 2006 6:24 pm
- Location: turkvale
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you can do easly with wellows pickhammer that you get on the way to darkwood.
its in a demon door that you can only get in to if you do one of the 3 options:
1:be fully evil.:mischief:
2:eat 10 crunchy chicks in front of it.
3:murder a few people in front of it(not sure how many,never did it before )
its in a demon door that you can only get in to if you do one of the 3 options:
1:be fully evil.:mischief:
2:eat 10 crunchy chicks in front of it.
3:murder a few people in front of it(not sure how many,never did it before )
- orist_fhist
- Posts: 48
- Joined: Wed May 03, 2006 9:48 am
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I have done this quest a few time and there have been different results
you can run straight through with little or no trouble
if you try to fight all the villans the infected merchant will change
you can also (if you want some evil points) sacrafice the ifected merchant and one of the other two at skorms chapel and you will still get the same amount of money for getting only one of the merchants through
you can run straight through with little or no trouble
if you try to fight all the villans the infected merchant will change
you can also (if you want some evil points) sacrafice the ifected merchant and one of the other two at skorms chapel and you will still get the same amount of money for getting only one of the merchants through
Orist_Fhist Is A GOD
- Turkey Chaser
- Posts: 284
- Joined: Thu Apr 20, 2006 6:24 pm
- Location: turkvale
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- orist_fhist
- Posts: 48
- Joined: Wed May 03, 2006 9:48 am
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- Project-404
- Posts: 137
- Joined: Sun Apr 02, 2006 4:00 am
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Hello.
The walkthrough said: Get the 'Heal' spell, it works well in giving them their life back!
And I also say: And if you're in a fight and some guy charges past you either use 'Slow Time' either use lighting while running to catch up with him: It will freeze him and allow you to get close enough to him to kill him.
If you're fighting close to the traders and some enmies attack them you can get them away and regroup by using 'Enflame' wich will knock them down on the ground...
P.S.: The Reaper eh?... Really cool name!
The walkthrough said: Get the 'Heal' spell, it works well in giving them their life back!
And I also say: And if you're in a fight and some guy charges past you either use 'Slow Time' either use lighting while running to catch up with him: It will freeze him and allow you to get close enough to him to kill him.
If you're fighting close to the traders and some enmies attack them you can get them away and regroup by using 'Enflame' wich will knock them down on the ground...
P.S.: The Reaper eh?... Really cool name!