Please note that new user registrations disabled at this time.

Secret and unusual quests/stuff

This forum is to be used for all discussions pertaining to any of the titles or expansions within the Fallout series.
Post Reply
User avatar
Andrey
Posts: 149
Joined: Fri Jun 24, 2005 1:35 am
Location: Serbia
Contact:

Secret and unusual quests/stuff

Post by Andrey »

Im back in this forum after some break :)
I have 1 question:
When you revive or whatever you do at SAB and then that soldier revives but he dies few seconds after. Is there any way to stop him from dieing?

Also you can use this thread for posting ^^^^ unusual stuff and quests :)
You're not a hero -- you're just a walking corpse.
User avatar
Xandax
Posts: 14151
Joined: Thu Nov 16, 2000 12:00 pm
Location: Denmark
Contact:

Post by Xandax »

I never recall actually being able to save him myself, so I can't say this with certaincy, but I don't think it is possible.

As for unusual? - Isn't all of Fallout unusual. :D
Insert signature here.
User avatar
Woozaii
Posts: 231
Joined: Wed Jun 08, 2005 11:00 am
Location: The land that flows with milk and honey.
Contact:

Post by Woozaii »

You can only save him by not reviving him...

(Thats almost poetic :p )
Equalization is good.
Payback isnt.
User avatar
Broken Soul
Posts: 7
Joined: Wed Aug 23, 2006 2:08 am
Contact:

Post by Broken Soul »

no im quite sure almost 100% there is no way to save him...he's only there to get LE bb red ryder but u can only get it if u let him die, cause if u kill him i dont think u can get it
User avatar
Mr. Pastorius
Posts: 246
Joined: Sat Dec 31, 2005 11:01 am
Location: Zagreb, Croatia
Contact:

Post by Mr. Pastorius »

Regarding the Sierra Army Depot... After installing the 1.05 patch I've found an item called Neural Interface at the Skynet computer terminal. It looks the same as the Psychic Nullifier from Fallout 1, and the description says: "It appears to be a set of electrodes built into a head unit with a standard computer interface plug. It's broken, however."
Does anyone know what can be done with this device?
What do you want?
- A donut.
User avatar
Woozaii
Posts: 231
Joined: Wed Jun 08, 2005 11:00 am
Location: The land that flows with milk and honey.
Contact:

Post by Woozaii »

Nope, but thanks for bringing this old thread back.

It reminds me of a question of my own.

What the heck is going on with that whale you can find in a special encounter?!
I can find a 'daisy' near to it, but i have no idea if there is anything you can actually do with it, or if the game-designers put it, and the whale, in just to add a bit more freakyness to the game.
Equalization is good.
Payback isnt.
User avatar
Mr. Pastorius
Posts: 246
Joined: Sat Dec 31, 2005 11:01 am
Location: Zagreb, Croatia
Contact:

Post by Mr. Pastorius »

Woozaii wrote:Nope, but thanks for bringing this old thread back.

It reminds me of a question of my own.

What the heck is going on with that whale you can find in a special encounter?!
I can find a 'daisy' near to it, but i have no idea if there is anything you can actually do with it, or if the game-designers put it, and the whale, in just to add a bit more freakyness to the game.
The whale should be a reference to "The Hitchhiker's Guide to the Galaxy". There's nothing you can do with that encounter except pick up those daisies.
What do you want?
- A donut.
User avatar
Woozaii
Posts: 231
Joined: Wed Jun 08, 2005 11:00 am
Location: The land that flows with milk and honey.
Contact:

Post by Woozaii »

Great, thanks.

What about the 'Radscorpion Limbs' that you find in the shack close to Torr, when you are helping him with his... ahem... Bugmen :confused: ?
Equalization is good.
Payback isnt.
User avatar
Xandax
Posts: 14151
Joined: Thu Nov 16, 2000 12:00 pm
Location: Denmark
Contact:

Post by Xandax »

Woozaii wrote:Great, thanks.

What about the 'Radscorpion Limbs' that you find in the shack close to Torr, when you are helping him with his... ahem... Bugmen :confused: ?
Supposedly they are connected to the quest, because the two brothers (can't remember their names) with the jerky in Klamath are trying to scare Tor with giant scorpids.
I've however never taken that route, so it is only from recollection of ingame dialog.
Insert signature here.
User avatar
Woozaii
Posts: 231
Joined: Wed Jun 08, 2005 11:00 am
Location: The land that flows with milk and honey.
Contact:

Post by Woozaii »

Thanks Xandax, i didnt think of that.
Equalization is good.
Payback isnt.
User avatar
Kipi
Posts: 4969
Joined: Wed Mar 03, 2004 6:57 am
Location: Finland
Contact:

Post by Kipi »

Xandax wrote:Supposedly they are connected to the quest, because the two brothers (can't remember their names) with the jerky in Klamath are trying to scare Tor with giant scorpids.
I've however never taken that route, so it is only from recollection of ingame dialog.
But since that quest is broken (can be repaired with fan-made patch), there is no use for those...
And the patch which fix that quest removes those items...
"As we all know, holy men were born during Christmas...
Like mr. Holopainen over there!"
- Marco Hietala, the bass player of Nightwish
Post Reply