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Question: Augmentation effects?

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Helzik
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Question: Augmentation effects?

Post by Helzik »

I tried a few searches on this forum and couldn't find these answers.

1) Flame & Lightning Augmentations:
How do these work? I haven't applied them yet because I'm not sure how they work and I don't want to waste an augment slot. Do they increase the damage caused by your fire & lightning spells when the augmented weapon is wielded? Or do they increase weapon damage output against specific creatures that are susceptible to those magics (like how silver works against balvarines & undead)? If so, how does one know which creatures are affected by flame & lightning? Or, do they simply add a magic damage bonus to all attacks?

2) Piercing vs. Sharpening Augmentations:
Sharpening directly increases your weapon's damage output, while Piercing decreases effectiveness of enemy armor, which tells me it, too, has the effect of increasing your weapon's damage output. Which increases your damage more?

3) Silver Augmentation:
Besides the original White Balvarine quest augment, I can't seem to find additional silver augments in any town shoppes or on wandering merchants. The ones who have it on their list never have it in stock. Does anyone know of a spot where they are readily available?

4) Lastly, any comments on which augments people find most useful? Health & mana sound pretty worthless with the abundance of food and potions.

Thanks!
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Post by Raumoheru »

Or do they increase weapon damage output against specific creatures that are susceptible to those magics (like how silver works against balvarines & undead)?


i beleive this is the right answer.

as for silver augs they can be found in a chest in the Old Graveyard Path, the arena anteroom, Knothole Glade, and Hook Coast

as for health and mana augs, i really like them :D although yes you can use potions, having these augs means u use them less and preserve them. just pop em into a weapon u dont use (like if you use melee have them in a ranged weapon)
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Helzik
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Post by Helzik »

Thanks. :)

So are the flame & lightning augs good for general use against any creature?

Anyone have any info on the piercing/sharpening question?
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Post by neversoft42 »

sharpening adds more damage to the weapon like for instance : master crossbow 200 .... put 3 sharpening itll be 267

while piercing :confused: ........ well dont really know its just i use 3 in master longbow and takes down rock trolls 2X easier then skorms :)
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Post by Alien_Newborn »

I found that enemies are much easier to kill with piercing. One example is when I fight a rock troll. I have a master longbow with silver, lightning and piercing (i though those three would all make sense to be found in a bow) and when I used it on a rock troll, the damage counter read 765! :eek: :confused: :D
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Post by Polyphemus »

I think lightening works well against Hobbes, and fire against humans and perhaps balverines. It's sort of annoying that they don't specify, or tell you in the description how much more damage the weapon will inflict once equipped with one of these augmentations. The only reason I like mana aug. is that your mana recharges when physical shield is on.
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Post by Frost Drake »

The lightning Aug increase damages to creatures, I supposed Hobbes, Nymphs and Trolls. The fire Aug increases damage to material, like human wearing clothing.

Generally sharpening is better when fighting opponents with no natural or material armour, but since almost every enemy have them I'd prefer Piercing since creatures like trolls have every high physical armour.

-Hope that helped-
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Post by Durandal »

Fire augments work against the undead, possibly better than the silver. And like Polyphemus said mana augmentations are really nice because your will power regenerates while physical shield is on.
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Post by neversoft42 »

i like the mana augs only for 1 reason. if you want bright will tats. i just hook 6 mana augs to 2 weapons and it regens like crazy. also i had summon 4 and easy to get will tats.
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Post by Soda08 »

Thanks for the info, Frost_Drake. :D

I've always wondered this.

My personal favorite is 1 sharpening and 2 piercing. (I only fight with master weapons until I get SOA and Skorm's...)
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Post by matthewd »

Helzik wrote: 1) Flame & Lightning Augmentations:
How do these work? I haven't applied them yet because I'm not sure how they work and I don't want to waste an augment slot. Do they increase the damage caused by your fire & lightning spells when the augmented weapon is wielded? Or do they increase weapon damage output against specific creatures that are susceptible to those magics (like how silver works against balvarines & undead)? U got this one right
If so, how does one know which creatures are affected by flame & lightning? Or, do they simply add a magic damage bonus to all attacks?
No it does not give bonus to anything accept for fighting against creatures weak to it For exsample Fire works fine against hobbes and bandits ( as long as it is not armor they are wearing), Lightning works well against pixis and all these creatures

2) Piercing vs. Sharpening Augmentations:
Sharpening directly increases your weapon's damage output, while Piercing decreases effectiveness of enemy armor, which tells me it, too, has the effect of increasing your weapon's damage output. Which increases your damage more?
Both are the same they both work fine, Having ur damage increased By output or damage reduction from armor, it does not make any difference.
I personally always used Piercing,


3) Silver Augmentation:
Besides the original White Balvarine quest augment, I can't seem to find additional silver augments in any town shoppes or on wandering merchants. The ones who have it on their list never have it in stock. Does anyone know of a spot where they are readily available?
If my memory does serve me correctly they can be found 3 times in the game, including the quest also they are sold at Hookcoast ( I belive ) there is a merchant ingame that sells all agumentations

4) Lastly, any comments on which augments people find most useful? Health & mana sound pretty worthless with the abundance of food and potions.
The most usefull agumentation i encounterd was EXP agumentation, only to bad they give it so late in the game, almost when u dont need it anymore, Also the piercing agumentation suites best

Thanks!
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I know i have repeated most already in the Thread, But i hope i still gave some usefull info
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Post by UserUnfriendly »

Durandal wrote:Fire augments work against the undead, possibly better than the silver. And like Polyphemus said mana augmentations are really nice because your will power regenerates while physical shield is on.
also works on ice trolls, summoners...(two worst enemies in the game) :cool:

Matt, despite the logic of piercing and shapening doing the same damage, I've tested it out, and against nasty creatures, like minions and rock trolls, piercing does much more damage.

sharpening works better against weak creatures, piercing works on tough creatures.

also the limit of mana augs you can have is eight, not six. (frying pan holds 5)
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Post by matthewd »

UserUnfriendly wrote:Matt, despite the logic of piercing and shapening doing the same damage, I've tested it out, and against nasty creatures, like minions and rock trolls, piercing does much more damage.
Thats really doesnt matter if u increase ur output or decrease enemy armor the damage outcome is the same, Even creatures wearing heavy armor will B more easy to defeat, since the piercing is reacting to enemy armor.
But for most creatures 90% it will not make any difference(bandits, wasps, balvarines, Ect ),
Outcome will still B the same.. they do the same amount of damage, anyhow
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Post by UserUnfriendly »

matthewd wrote:Thats really doesnt matter if u increase ur output or decrease enemy armor the damage outcome is the same, Even creatures wearing heavy armor will B more easy to defeat, since the piercing is reacting to enemy armor.
But for most creatures 90% it will not make any difference(bandits, wasps, balvarines, Ect ),
Outcome will still B the same.. they do the same amount of damage, anyhow
in theory.

take a master greatsword, go to knothole glade.

save then go to witchwood lake. you will see a rock troll. hit it with a master greatsword with three sharpening augs, then reload and hit with three piercing augs. drastic difference... :) :eek:
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Post by matthewd »

UserUnfriendly wrote: take a master greatsword, go to knothole glade.
save then go to witchwood lake. you will see a rock troll. hit it with a master greatsword with three sharpening augs, then reload and hit with three piercing augs. drastic difference... :) :eek:
As i agreed with u before there is a difference between it but only for 10% of all creatures, Try repeating ur steps only then with an earth troll, U will notice no diffrence at all this includes Balvarines, Wasps, Bandits( Non Armor wearing ), Traders, peasants, Pixis, Hobbes( Non armor wearing ) Even some undeads, Ect.

Also it matters wich weapon u wield it on, i have experianced that a Piercing agumentation does much more damage on a Bow, otherwise sharpening does less even hitting the same creatures
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Post by Crenshinibon »

UserUnfriendly wrote:also works on ice trolls, summoners...(two worst enemies in the game) :cool:

Matt, despite the logic of piercing and shapening doing the same damage, I've tested it out, and against nasty creatures, like minions and rock trolls, piercing does much more damage.

sharpening works better against weak creatures, piercing works on tough creatures.

also the limit of mana augs you can have is eight, not six. (frying pan holds 5)
Really? My frying pan has only four augmentation slots, not five. I found it after getting all of the clues. Is it one of the items that got nerfed in TLC? So the highest number I've seen is seven. (Four in the frying pan and three in the master longbow.)
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Post by matthewd »

Crenshinibon wrote:Really? My frying pan has only four augmentation slots, not five. I found it after getting all of the clues. Is it one of the items that got nerfed in TLC? So the highest number I've seen is seven. (Four in the frying pan and three in the master longbow.)
U can hold 5 agumentations on the frying pan.. Spoiler
Spoiler
In the weapon menu where u can choose to attach a agumentation or wield a weapon, Add 4 agumentations on the frying pan then add another... Even thoug the menu does not show it u can hold 5....
.
I would title this as a glitch
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Post by Crenshinibon »

I see. You can do that only when you first get the frying pan?
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Post by matthewd »

Crenshinibon wrote:I see. You can do that only when you first get the frying pan?
No U need to gather all the tresure cleus Before u can mount it, If u will go and get it before u gathered all cleus... The weapon will not be that usefull as it is when gathered.
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Post by Crenshinibon »

Oh no, that's not what I asked.

The frying pan that I have, has four slots filled with mana augmentations, that means that i have already found ALL of the clues and dug up the frying pan.

After you told me of this glitch, I went and tried to insert another augmentation in that frying pan, but I didn't get the "Augment" option.
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