Please note that new user registrations disabled at this time.

What do you do for reputation loss?

This forum is to be used for all discussions pertaining to BioWare's Baldur's Gate II: Shadows of Amn.
Post Reply
User avatar
probe53
Posts: 134
Joined: Sat Sep 23, 2006 5:29 pm
Contact:

What do you do for reputation loss?

Post by probe53 »

Are there other ways to lose reputation instead stealing or killing? What do you do for a bit of reputation loss? (seems all quest do is up reputation.. yet to do one that lowers it)
:eek: "I'm just an old hedgewizard, minding my own business! Please do not molest me..."
- Tugal, Gnome Wizard of Black Root (Arcanum)
User avatar
anarchistica
Posts: 203
Joined: Wed Jan 03, 2007 12:47 pm
Contact:

Post by anarchistica »

Changing into the Slayer costs 2 Reputation, as does taking Viconia in your party (you get them back if you kick her out).
Finished: Baldur's Gate* | Baldur's Gate II* | Diablo* |
Diablo II* | Fallout 3*** | KOTOR | NWN** | Planescape Torment | Titan's Quest*

Playing: Fallout 2 | Icewind Dale** | Icewind Dale II
User avatar
probe53
Posts: 134
Joined: Sat Sep 23, 2006 5:29 pm
Contact:

Post by probe53 »

i only remember slayers change in TOB... which i used character creation to quick test characters... but its not in SOA yet so i wont have that option

so is that it? is there no other way?

how long do npc get mad at you for stealing their items? (or failing to rather)
:eek: "I'm just an old hedgewizard, minding my own business! Please do not molest me..."
- Tugal, Gnome Wizard of Black Root (Arcanum)
User avatar
fable
Posts: 30676
Joined: Wed Mar 14, 2001 12:00 pm
Location: The sun, the moon, and the stars.
Contact:

Post by fable »

For reputation loss, the easiest way of dealing with matters is to tithe in temples.
To the Righteous belong the fruits of violent victory. The rest of us will have to settle for warm friends, warm lovers, and a wink from a quietly supportive universe.
User avatar
probe53
Posts: 134
Joined: Sat Sep 23, 2006 5:29 pm
Contact:

Post by probe53 »

your saying i can LOSE reputation in temples?
:eek: "I'm just an old hedgewizard, minding my own business! Please do not molest me..."
- Tugal, Gnome Wizard of Black Root (Arcanum)
User avatar
fable
Posts: 30676
Joined: Wed Mar 14, 2001 12:00 pm
Location: The sun, the moon, and the stars.
Contact:

Post by fable »

probe53 wrote:your saying i can LOSE reputation in temples?
Um, no. I just said the opposite. Tithe in temples, in order to deal with reputation loss. :)
To the Righteous belong the fruits of violent victory. The rest of us will have to settle for warm friends, warm lovers, and a wink from a quietly supportive universe.
User avatar
anarchistica
Posts: 203
Joined: Wed Jan 03, 2007 12:47 pm
Contact:

Post by anarchistica »

probe53 wrote:i only remember slayers change in TOB... which i used character creation to quick test characters... but its not in SOA yet so i wont have that option

so is that it? is there no other way?

how long do npc get mad at you for stealing their items? (or failing to rather)
Slayer change:
Spoiler
happens in the Asylum
, which is in SOA.

Slayer change, Viconia, killing, stealing... plus the trials in Hell. If you have the standard version, choosing an Evil path costs you 1 reputation. This is gone when using the Revised Hell Trials.

NPCs stay hostile forever.
Finished: Baldur's Gate* | Baldur's Gate II* | Diablo* |
Diablo II* | Fallout 3*** | KOTOR | NWN** | Planescape Torment | Titan's Quest*

Playing: Fallout 2 | Icewind Dale** | Icewind Dale II
User avatar
Celacena
Posts: 904
Joined: Fri Jan 14, 2005 8:38 am
Location: within a corporeal shell
Contact:

Post by Celacena »

the most irritating way to lose rep is to accidentally kill bystanders - I have actually gone down to zero when I unleashed a creature and it fireballed a few civilians.

being caught stealing
having viconia in the party
killing non-combatants

I don't think that there are many dialogue options.

you could always take off the ring of human influence and let your CHA3 shime through...
"All the world's a stage and all the men and women merely players"
User avatar
Coot
Posts: 2130
Joined: Sat Aug 18, 2001 10:00 pm
Location: The Netherlands
Contact:

Post by Coot »

Probe53, if you can't turn into the Slayer yet, the only way to permanently lower your rep, besides killing, is to cheat. You might want to download a game editor like [url="http://www.mud-master.com/shadowkeeper"]Shadowkeeper[/url].
She says: Lou, it's the Beginning of a Great Adventure
User avatar
anarchistica
Posts: 203
Joined: Wed Jan 03, 2007 12:47 pm
Contact:

Post by anarchistica »

If you allow Anomen to take revenge this will reduce your Reputation by 2 as well.
Finished: Baldur's Gate* | Baldur's Gate II* | Diablo* |
Diablo II* | Fallout 3*** | KOTOR | NWN** | Planescape Torment | Titan's Quest*

Playing: Fallout 2 | Icewind Dale** | Icewind Dale II
User avatar
Pellinore
Posts: 635
Joined: Fri Dec 16, 2005 7:34 pm
Location: West Virginia
Contact:

Post by Pellinore »

I was looking to lower my rep a bit as people were starting to complain so I thought I would backstab that little runt Brus but the little brat leaves to quickly... :mad:
"Korax thinks you look very tasty today...
User avatar
Celacena
Posts: 904
Joined: Fri Jan 14, 2005 8:38 am
Location: within a corporeal shell
Contact:

Post by Celacena »

I have a rep of 19 anf Jaheira is always moaning - "we must strive to achieve balance" - some quests which should lower rep - such as ambushing Quilque with no warning don't. there are no penalties for cowardice or greed or killing non-good NPCs it seems, yet often a course of action is dishonourable.
"All the world's a stage and all the men and women merely players"
User avatar
fable
Posts: 30676
Joined: Wed Mar 14, 2001 12:00 pm
Location: The sun, the moon, and the stars.
Contact:

Post by fable »

Celacena wrote:I have a rep of 19 anf Jaheira is always moaning - "we must strive to achieve balance" - some quests which should lower rep - such as ambushing Quilque with no warning don't. there are no penalties for cowardice or greed or killing non-good NPCs it seems, yet often a course of action is dishonourable.
About standard for good/evil implementation in a computerized RPG, wouldn't you agree? ;) Then along comes the jaunt through hell, and suddenly your character's morals are being didactically tested. As though your previous actions weren't enough--except that in RPGs, they aren't.

As for Jaheira, I'm afraid the neutrals in the game will always moan about the necessity for balance when you go around being nice by solving quests, or being bad by killing non-bad people.

But I think we're coming to the end of this thread. We've explained seemingly all instances that can cause reputation drop, and that was Probe53's goal. :)
To the Righteous belong the fruits of violent victory. The rest of us will have to settle for warm friends, warm lovers, and a wink from a quietly supportive universe.
Post Reply