Favorite Start off Class
- Mandalorianx
- Posts: 463
- Joined: Sun Jul 31, 2005 2:41 am
- Contact:
- Hill-Shatar
- Posts: 7724
- Joined: Sat Jun 18, 2005 1:41 am
- Location: Hell Freezing Over
- Contact:
Scout, all the way, I just find it more useful. And *someone* has been playing KotOR 2. Sorry for the random yet harmless spoiler which really means nothing in the game. So please dont hurt me
Buy a GameBanshee T-Shirt [url="http://www.gamebanshee.com/forums/showthread.php?t=68975"]HERE[/url]! Sabre's [url="http://www.users.bigpond.com/qtnt/index.htm"]site[/url] for Baldur's Gate series' patches and items. This has been a Drive-by Hilling.
- Macen Press
- Posts: 119
- Joined: Wed Mar 30, 2005 7:24 am
- Location: ENGLAND , plymouth
- Contact:
I have played it as a solider which was great in combat and then i played as a scout and that was good but then i played as a scoundrol and he was really naff because he hardly never had a feat up when you level up.
"Fear attracts the fearful, the strong, the weak, the innocent, the corrupt. Fear, fear is my ally."
- Obi-Wan-Evan
- Posts: 325
- Joined: Fri Feb 20, 2004 7:11 pm
- Location: Alberta Canada
- Contact:
I'd like to play the scout and after that the jedi guardian I guess..
although they say that if you choose consular, then at last you will get the persuade skill.
I have a question RELATED to this (special for fable: this has got to do with skills, I'm not hijacking this topic...I just have a question and since if I ask my question it is spanning I have NO CHOICE but to ask it here). If you choose the scout as your begin class, how many points should you put into persuade in every level up and in the beginning when you make your character? Or do you people always choose the recommended skills and no persuade? I noticed that if you have a scoundrel or a other class, there is never a recommended point in persuade. Just in Charisma :s
although they say that if you choose consular, then at last you will get the persuade skill.
I have a question RELATED to this (special for fable: this has got to do with skills, I'm not hijacking this topic...I just have a question and since if I ask my question it is spanning I have NO CHOICE but to ask it here). If you choose the scout as your begin class, how many points should you put into persuade in every level up and in the beginning when you make your character? Or do you people always choose the recommended skills and no persuade? I noticed that if you have a scoundrel or a other class, there is never a recommended point in persuade. Just in Charisma :s
I'm king!
And my name isn't even John!
And my name isn't even John!
I chose Soldier. Reason? Because I am more of a melee type player, to be honest. Gameplay-wise, I found this class useful especially when dealing with enemies in Taris.
''They say truth is the first casualty of war. But who defines what's true? Truth is just a matter of perspective. The duty of every soldier is to protect the innocent, and sometimes that means preserving the lie of good and evil, that war isn't just natural selection played out on a grand scale. The only truth I found is that the world we live in is a giant tinderbox. All it takes...is someone to light the match" - Captain Price
- Jedi Guardian
- Posts: 126
- Joined: Mon Mar 05, 2007 6:15 pm
- Location: Florida
- Contact:
- riotfellow
- Posts: 68
- Joined: Wed Feb 08, 2006 8:32 am
- Location: The Ravager
- Contact:
- Drunkside
- Posts: 427
- Joined: Tue Jul 18, 2006 3:45 am
- Location: under a table at mos eisley cantina
- Contact:
Soldier, becouse i can get all spec attacks, all 2weapon fightings and focus. My absolute favotite is soldier/sentinel.
And that dude is wise, strong and agile
str 18
dex 20
wiz 23
I have boosts to dex and wiz, but they are still high.
And that dude is wise, strong and agile
str 18
dex 20
wiz 23
I have boosts to dex and wiz, but they are still high.
YOU DONT KNOW THE POWER OF THE DRUNKSIDE ill beat you up with my bottl ...lightsaber!!!And Drunk Side is a bar in KOTOR1... check these out! http://www.xfire.com/screenshots/drunkside/
- Tribblemaker
- Posts: 62
- Joined: Sat Nov 04, 2006 3:49 pm
- Location: The Milky Way
- Contact:
Yeah, I liked that too. The only real problem was the slow feat progression, but the force powers were worth it. For me that mixture just seemed to fit. Think about it; a fighter AND a diplomat. Pretty kick-ass.Steven00009 wrote:I like the Soldier/Consular combo. As a level 20 Jedi Consular i had Like 400 VP, and 300 FP.
Official TES: Morrowind forum ex-member. PM me if you want to know anything and everything about Morrowind (it'll take a while for a response).
- Darth_Ruin
- Posts: 106
- Joined: Sat Mar 24, 2007 4:42 am
- Location: UK
- Contact:
Scout
I would say Scout because like the Sentinel, it appears to be a balance between the two other classes.
Although you are more combat orientated as a Soldier, and more sneaky/persuasive as a Scoundrel, the implants can strengthen the attributes of those classes so that you are a balance of the three.
Scout would be the best choice for someone who is new to the game, as the specialist Computer and Repair skills can help remove enemies which they wont be experienced in fighting.
Chris (Darth_Ruin)
I would say Scout because like the Sentinel, it appears to be a balance between the two other classes.
Although you are more combat orientated as a Soldier, and more sneaky/persuasive as a Scoundrel, the implants can strengthen the attributes of those classes so that you are a balance of the three.
Scout would be the best choice for someone who is new to the game, as the specialist Computer and Repair skills can help remove enemies which they wont be experienced in fighting.
Chris (Darth_Ruin)
Experienced KOTOR, KOTOR 2, FABLE TLC, FABLE 2, MORROWIND and OBLIVION player
- Light&Dark
- Posts: 4
- Joined: Wed Dec 26, 2007 10:52 am
- Contact:
wow... ,strange im thinking that you are all usin quick character making , why dont you all experiment and do custom character, and choose you're own? the game is alot more fun this way, also i know a glitch which will give you 257 skill points per level. :laugh:
HK-47: Can I break his neck now master? It's been a long time fantasy of mine...
Revan: Maybe later...
HK-47: Did you hear that meatbag? "I'LL BE BACK!"
Yuka Laka: Err, well... ah...
Revan: Maybe later...
HK-47: Did you hear that meatbag? "I'LL BE BACK!"
Yuka Laka: Err, well... ah...
Scouts Seem the Best Choice for Beginners and Experienced Players
It feels like you get more out of the game especially on Taris as a Scout. Your vitality progresses just about right and then later you can pick whatever Jedi class you want with lots of skill already gained.
You can customize your character so that it lacks little on security and persuade as well as any other cross-class skill.
You can follow the suggestions the game gives and be excellent with computer and demolition while repair remains a class skill which is very useful to get more out of the game in general.
Recovering mines will fetch a nice price or be what they are: excellent weapons.
As mentioned above, one of the NPC characters will require high repair skills on your part if you want to do more in the game.
It feels like you get more out of the game especially on Taris as a Scout. Your vitality progresses just about right and then later you can pick whatever Jedi class you want with lots of skill already gained.
You can customize your character so that it lacks little on security and persuade as well as any other cross-class skill.
You can follow the suggestions the game gives and be excellent with computer and demolition while repair remains a class skill which is very useful to get more out of the game in general.
Recovering mines will fetch a nice price or be what they are: excellent weapons.
As mentioned above, one of the NPC characters will require high repair skills on your part if you want to do more in the game.
Carth: Wow. She really misses her droid, doesn't she?
Bastila: There is no need for you to make fun of her. She is obviously desperate.
Carth: I'll say.
Bastila: Carth! Enough!
Bastila: There is no need for you to make fun of her. She is obviously desperate.
Carth: I'll say.
Bastila: Carth! Enough!
I would say the Scoundrel has the best bonus features, Luck and Sneak Attack. Of course, this is countered by him hardly getting any feature points while leveling.Scout, because of the good saving throws, good skills, and USEFUL bonus feats (soldier's heavy armour proficiency, yeah right, that'll come in handy). But mostly the good saving throws.
I rather like the scout. I think you probably do get more out of the game if you play one. He is good in skills, life, and features, and best in saving throws. He does, however, have the least offensive options. The scoundrel with sneak attack has the most offensive capability. Then, the soldier with all his features give him the second most offensive capability. I don't mean to say that the scout is incapable of offense, though. It's just where he lacks.
Always remember you're unique ... just like everyone else.
Personally Scout. You get a nice ballance between skills, feats and vitality. And you automatically get to use implants. Then I become a jedi sentinel...
:laugh:
Check out [url="http://www.gamebanshee.com/forums/star-wars-knights-of-the-old-republic-ii-61/kotor-ii-shenannigans-warning-spoilers-95762.html"]KOTOR II Shenannigans (Warning - Spoilers)[/url] for a lot of stuff you didn't know about KOTOR II !!!
Check out [url="http://www.gamebanshee.com/forums/star-wars-knights-of-the-old-republic-ii-61/kotor-ii-shenannigans-warning-spoilers-95762.html"]KOTOR II Shenannigans (Warning - Spoilers)[/url] for a lot of stuff you didn't know about KOTOR II !!!