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When to dual from a fighter > thief

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Amran_X_Kaiser
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When to dual from a fighter > thief

Post by Amran_X_Kaiser »

When should you ideally be dualling a fighter over to a theif whilst being able to gain the most in terms of skill points, hit points, proficincies etc ?
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kmonster
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Post by kmonster »

Level9 for having most fun during the game, level 13 if your only interest is how strong you are when the game is over.
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Amran_X_Kaiser
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Post by Amran_X_Kaiser »

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I was hoping for something more in terms of well detail :)

Not to take anything away from the previous post but I'm look as to why I should dual at such levels but also if dualling at a level above will gain something other than wasting experience that could be used after I had dualled.
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Klorox
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Post by Klorox »

Level 9 allows for the most Fighter Hit Die (1d10).
Level 13 is where the Fighter gains his most attacks (an extra 1/2 ApR).
If you have a kit, you may want to wait even longer (Kensai and Berserkers gain bonuses every 3 levels, while a Wizard Slayers bonus never really "tops out").

If you do not have ToB, I'd recommend level 9.
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Post by mr_sir »

I'm currently playing through the entire BG saga as a Kensai/Assassin (I'm going to use Shadowkeeper to change thief to Assassin when I dual) and I've decided to wait until I get the max profficiency slot in single weapon fighting and short sword, but thats more of a roleplaying decision than anything else. At the very least I would wait til level 9 or 10 before even considering dualling to thief.
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Amran_X_Kaiser
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Post by Amran_X_Kaiser »

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How odd - i dualled once to a level 24 thief from a level 22 fighter - did i end up wasting my by doing so ?

I always thought that dualling at that late gave me the two fighter HLA that were actually useful plus hp/profs etc
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kmonster
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Post by kmonster »

If you had dualed at level 13 you would have gotten about 10 extra thief HLAs instead of 3 fighter HLAs, more weapon profiency points and 11 extra HP.
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Amran_X_Kaiser
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Post by Amran_X_Kaiser »

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By comparison that seems a large improvement.

I'm noti going to pick a kit - I want to use everything even before that UAI HLA so that's out of the picture.

What concerns me is that gaining say Whirlwind Attack or Greater WA - how badly would it compromise my thieving abilities - cause I think somewhere it said that after level 20 fighters don't get better.
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kmonster
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Post by kmonster »

Fighter saving throws improve until level 17 and thac0 until level 21, so for dualed at level 21 you get extra +8 (+10) thac0 compared to dualed at level 13 (level 9).
Sounds impressing, but is nearly useless since even when you dual at level 9 you'll hit nearly every enemy unless you roll a natural 1 once you're properly equipped.

I wouldn't bother about whirlwind, it grants 10 attacks for only 1 round. Improved hasted with 13 fighter levels you have 5 attacks for 20 rounds, even 9 attacks per round if you're dualwielding with Belm or Kundane in your off-hand. And you can even use the assassination HLA during such fights.
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Klorox
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Post by Klorox »

mr_sir wrote:I'm currently playing through the entire BG saga as a Kensai/Assassin (I'm going to use Shadowkeeper to change thief to Assassin when I dual) and I've decided to wait until I get the max profficiency slot in single weapon fighting and short sword, but thats more of a roleplaying decision than anything else. At the very least I would wait til level 9 or 10 before even considering dualling to thief.
Even with SK you can only have 1 kit.
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mr_sir
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Post by mr_sir »

Really? I fiddled with it when I was bored and wanted to see if it would work and I managed to get a kensai 3/assassin 1 :confused:

Edit: ok just checked and it ended up as a figher/assassin when i changed the kit lol. my mistake. I wonder if I could use SK to give my PC all the stats and abilities of the Kensaii at the level I dual it then change the kit to Assassin. Might give it a go as I've played the game loads and just fancy playing a Kensai/Assassin lol
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