This time, I'm foolishly thinking about one of the "Ultimate AC" Decoys, which is probably really stupid because I'll probably never get him to HoF..
I have four characters so far:
Character 1 - Deep Gnome Monk (1)/Rogue (1)/Bane (1)/Illusionist (27) (1/20/14/18/20/1)
I realised Str only increased damage done, and didn't reduce damage recieved, and I had the idea of a Tank with 1 Str, it made me :laugh: - then I re-read the UPP guides, and saw it was possible, so I thought I'd give it a go
Character 2 - Human Stormlord of Talos (18/16/18/3/18/3)
I was thinking I'd keep this guy as a pure cleric, using him as Melee and spell support with his lightning goodies
Character 3 - Druid(19)/Bard(11) (3/9/10/18/18/18)
I had the idea of putting the Druid and the Bard in the same build (Barkskin + Sith in one go). She has full Cha and Int, so she's my Diplomat (and my IDer). And from what I read, Druid Shapeshifts replace Str/Con/Dex scores, so she could do some melee too. I guess you can't sing songs in forms though?
Character 4 - Human Sorceror (9/18/18/3/10/18)
Same character I'm using at the moment. Not a lot to say really
I got fed up of having six characters, especially in the Ice Temple, the pathfinding was awful, so I want to keep it down to four or maybe five. But I was wondering - would one cleric be enough to keep them up? Will there be enough firepower with only one 'proper' caster? Or should I just abandon this foolish idea and stick with the party I have now?