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When should i start multi classing

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vikfan2
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When should i start multi classing

Post by vikfan2 »

So im new at both this game and the DND rules. A little advice would be nice. Im a lvl 6 ranger, just starting to Neverwinter City. My party is the dwarf fighter, the thief and the mage. I just traded the mage for the Druid.

I did the two weapon fighting for the ranger, but i typically just use this big a$$ mace i found-electric damage is added.


I imagine at some point ill want to add some fighter levels? And i see this red dragon something or other? I know there are a million choices, but is there a recommended time/class to multi class for a beginner that doesnt want a huge challenge?

im half elf, so i dont think i get the XP penalty.....

thks...
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Xandax
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Post by Xandax »

There is no clearcut answer.
It all depends on what you want to achieve/focus on with your multiclass and which classes you want to combine.

I see little reason taking fighter classes on top of ranger, save if you really want some of the bonus feats.
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dutman
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Post by dutman »

^^ what he said, however you should know that some builds that use the ranger class only take 11 levels to master their combat style.

if you are looking for damage dealing id suggest the "Rage-er Ranger" which if i recall goes something like ranger 11 then frenzy brezerker 7 and 2 fighter. This will turn into a low grad damage monkey, with the two weapon frenzy.

if you are more stealth focused, id suggest 11 ranger, 9 assassin youll get death attack, combat mastery and the majority of the assassin abilities.

if neither of these suit you, you could always do a pure ranger build, however the other free feats you get for ranger other than favoured enemies arent that great and only work outside.
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vikfan2
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Post by vikfan2 »

since i dont really get a lot of the subtler skills/feats/etc, im thinking tank-ish ranger would be cool.

so i should i get to lvl 11 before i pick another class, or do a couple during lvls 8-10 etc?
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dutman
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Post by dutman »

then you should go with the rage-er ranger:

Classes Ranger(11), Frenzied Berserker(9)

Race Race: Human

Special Ranger Combat Style: Two-Weapon Fighting

Abilities STR: 17(22)
DEX: 10
CON: 16
WIS: 11
INT: 12
CHA: 8

RF {Quick To Master, Skilled}

Legend Bonusfeats: §: Ranger

Level Lvl 01: Ranger(1): Luck of Heroes, Power Attack, FE: Undead §, {Track}
Lvl 02: Ranger(2) {Two-Weapon Fighting (Ranger TWF)}
Lvl 03: Ranger(3): Cleave, {Toughness}
Lvl 04: Ranger(4): str+1, (STR=18)
Lvl 05: Ranger(5): FE: Outsiders §
Lvl 06: Ranger(6): Great Cleave, {Impr. Two-Weapon Fighting (Ranger TWF)}
Lvl 07: Ranger(7)
Lvl 08: Ranger(8): str+1, {Swift Tracker}, (STR=19)
Lvl 09: Ranger(9): Blind-Fight, {Evasion}
Lvl 10: Ranger(10): FE: Humans §
Lvl 11: Ranger(11): {Greater Two-Weapon Fighting (Ranger TWF)}
Lvl 12: Frenzied Berserker(1): str+1, Impr. Power Attack, {Frenzy 1}, (STR=20)
Lvl 13: Frenzied Berserker(2): {Supreme Cleave}
Lvl 14: Frenzied Berserker(3)
Lvl 15: Frenzied Berserker(4): [FEAT OF YOUR CHOICE] {Deathless Frenzy}
Lvl 16: Frenzied Berserker(5): str+1, {Enhanced Power Attack}, (STR=21)
Lvl 17: Frenzied Berserker(6): {Inspire Frenzy 1}
Lvl 18: Frenzied Berserker(7) [FEAT OF YOUR CHOICE]
Lvl 19: Frenzied Berserker(8): {Greater Frenzy}
Lvl 20: Frenzied Berserker(9): str+1, (STR=22)

Final Data

Hitpoints: 276
BAB: 20
Saving Throws (Fortitude/Reflex/Will): 17/11/7

Max. Melee AB: 26, Max. Ranged AB: 20
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the reason you want to keep the number of classes down is so you avoid getting an xp penalty.
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