Well, I tried an evil group but don't like it
Well, I tried an evil group but don't like it
I created a Monk as protagonist and a sorcerer (in multiplayer and saved it to siingle player). Then I recruited Korgan, Viconia, Jan and Jaheira.
I just don't like it though. Koragn constantly asking "why are we..." pisses me off.
hmmmm
I just don't like it though. Koragn constantly asking "why are we..." pisses me off.
hmmmm
- Hazim ibn Gorion
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I'm going to try evil next just to see what the less-than noble options are, but I have a feeling I won't really care for it. Not so much for moral reasons (it is just a game, after all), but because the game (like BG1 and IWD) doesn't really give you any incentive to be evil. You're practically forced to be good. Maybe they do it for PR reasons. I can imagine the flak they'd get from parenting groups (just for the record, I'm a responsible father of a 3-yr-old girl and 6-mo-old boy) if word got out about a game where you play the child of an evil god and were encouraged to act on that evil.
- Vicsun
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Originally posted by Agoth:
I've tried evil groups, and honestly the closest thing I can bring myself to do is to have the evil NPCS in my party. I can't betray people and murder children, it just isn't in me.
I do the same. If you stick and are TRULY evil you'll only do the Rejec Aromour quest and the quests you HAVE to do. The TRULY evil suffer...
Vicsun, I certainly agree with your assertion that you are an unpleasant person. ~Chanak
That's prettymuch the reason why most RPG's don't let you really play "evil". I was reading about a mobster game once (can't remember which one), and it mentioned that there are tough laws against depicting murder, rape, and other violent crimes (FPS's seem to be immune to this...don't ask me how) overseas, especially Germany (second largest video game market if I recall).Originally posted by Hazim ibn Gorion:
Maybe they do it for PR reasons. I can imagine the flak they'd get from parenting groups (just for the record, I'm a responsible father of a 3-yr-old girl and 6-mo-old boy) if word got out about a game where you play the child of an evil god and were encouraged to act on that evil.
Now, add that with the recent focus on the video game industry as a "corrupter of the American youth". Therefore, companies have to be very careful with the type of material they produce. Look at the flak D&D still gets.
BG2 does let you get away with a little petty evil (I guess you could call it "situational evil"). However, I wouldn't hold my breath about getting a chance to play the "Athkatla Harlot Slasher" in BG3.
I can imagine the flak they'd get from parenting groups (just for the record, I'm a responsible father of a 3-yr-old girl and 6-mo-old boy) if word got out about a game where you play the child of an evil god and were encouraged to act on that evil.
Sigh, if only it wasn't America that made most of the good games.
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Quitch
"Well since you asked, I would like to register a complaint. I want to kill a dragon. Right now. No, don't look. Go kill one now. Go find one and kill it. Right now. That would be SO cool" - Lilarcor
Sigh, if only it wasn't America that made most of the good games.
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Quitch
"Well since you asked, I would like to register a complaint. I want to kill a dragon. Right now. No, don't look. Go kill one now. Go find one and kill it. Right now. That would be SO cool" - Lilarcor
Past: Ascension
Present: The Broken Hourglass
Future: Return to Windspear, Imoen Relationship
"Perfection has no deadline"
Present: The Broken Hourglass
Future: Return to Windspear, Imoen Relationship
"Perfection has no deadline"
Not just the moral question, it's a question of practicality. If you wanted to have an evil storyline paralleling the good, that would mean a game twice as big, cost twice as much and would've taken twice as long to ship. Demographic data indicates that more people tend to play good characters anyway.
You will never get as much XP playing evil as you would playing good, but you'll still hit the XP cap (it will just take longer). And it can be fun playing evil, it requires a different approach.
MINOR SPOILERS
There are some quests where there is an evil option:
- the Hidesman quest
- Windspear Hills
- Valygar
- Anomen
- a few of the Underdark quests
Just to name a few.
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You would never be my adversary, would you?
[This message has been edited by Memnoch (edited 02-15-2001).]
You will never get as much XP playing evil as you would playing good, but you'll still hit the XP cap (it will just take longer). And it can be fun playing evil, it requires a different approach.
MINOR SPOILERS
There are some quests where there is an evil option:
- the Hidesman quest
- Windspear Hills
- Valygar
- Anomen
- a few of the Underdark quests
Just to name a few.
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You would never be my adversary, would you?
[This message has been edited by Memnoch (edited 02-15-2001).]
Memnoch
Ironworks Gaming
Ironworks Gaming
- Drakron Du´Dark
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I must admit I enjoy my evil party a lot more than my goody goody party. It's simply a matter of living the role as evil also when you answer in dialogs be rude and aggressive. You will end up in more fights but afterwards you feel nice and evil (if there is such a thing?) also it is nice to go to beggars because you know they will ask for money. then tell them to get lost and the share sight of them disgust you.
Its more interesting than everybody want's to be a hero.
Its more interesting than everybody want's to be a hero.
This weeks health tips:
Don't eat sharp objects it can be the cause of 7 out of 10 bad stomages.
Don't eat sharp objects it can be the cause of 7 out of 10 bad stomages.
It's a shame that it isn't easier playing really evil, but when you think about it -it's hard to play really good as well; when i played paladin i relized that a lot of quests weren't built for an absolute good pc. Ex: Kangaraxx: -what good guy would help him (but you'll have to for the ring of Gaxx)
The graveyard: (now we can't start plundering graves can we?)
Anyway you can play evil with some limitations -Don't worry too much over rep. You'll steal what you want anyway. Choose evil when you can, when you can't -think of the money and stuff you'll get. Anyway if imagination is important to you -you'll make up an excuse for get that teddybear back!
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"Det faller på Ronny Hadarzon."
The graveyard: (now we can't start plundering graves can we?)
Anyway you can play evil with some limitations -Don't worry too much over rep. You'll steal what you want anyway. Choose evil when you can, when you can't -think of the money and stuff you'll get. Anyway if imagination is important to you -you'll make up an excuse for get that teddybear back!
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"Det faller på Ronny Hadarzon."
"Det faller på Ronny Hadarzon."