Is it possible to remove the experience cap in BG?? If so how?
Thanks!!
Experience cap removal??
Technically, your character continues to accumulate experience no matter what. It just is stopped from applying at the 89000 or 161000 level. When you import in BG2-SoA, they apply the cap anew.
Now, remember that the game isn't complete for L5 spells (which is 10th level Mage & priest). but it still might be fun. Also, various encounters actually are more difficult if you over-level, because they used scaling code.
Now, remember that the game isn't complete for L5 spells (which is 10th level Mage & priest). but it still might be fun. Also, various encounters actually are more difficult if you over-level, because they used scaling code.
WizWom - wandering kernel of happiness
The scripting engine does not support any math whatsoever beyond simple comparisons. You cannot script something like "monster level = party level * 1.5", only "if party level > 7 then monster level = 12". I doubt that the designers took above-cap party levels into account while scaling.Originally posted by WizWom:
<STRONG>various encounters actually are more difficult if you over-level, because they used scaling code.</STRONG>
[url="http://www.sorcerers.net/Games/BG2/SpellsReference/Main.htm"]Baldur's Gate 2 Spells Reference[/url]: Strategy, tips, tricks, bugs, cheese and corrections to the manual.
Of course, you are correct.Originally posted by Xyx:
<STRONG>The scripting engine does not support any math whatsoever beyond simple comparisons. You cannot script something like "monster level = party level * 1.5", only "if party level > 7 then monster level = 12". I doubt that the designers took above-cap party levels into account while scaling.</STRONG>
But the type and number of monsters is not scripted, but controlled by code - which does have full control. This code is similar to the code used for animate dead - as you gain in levels, the undead you summon are tougher.
Specifically, I was warning, because the fight with Sarevok gets augmented by some Death Knights if you are overly high level. They also start close to the party.
WizWom - wandering kernel of happiness