Bindness.. help?
Bindness.. help?
Ok, here is the deal, I have Vicona in my party and I am playing a Neutral Evil Socerer. During one of my battles I cast Holy smite.. You guessed it both Vicona and my character are blinded. Here is the problem, it wont go away! I have tried resting, going to a temple, nothing seems to work. I have patched the game also.. any ideas out there? Is this a bug.. am I screwed??
You mean, you had Viconia cast Holy Smite, right?
At any rate, you seem to have a bug. The blindness caused by Holy Smite is not supposed to last long. You mentioned that you went to the temple, but not what services you used. Did you try Cure Disease or Heal, both of which cure blindness?
There's nothing a little poison couldn't cure...
What happened here was the gradual habituation of the people, ... to receiving decisions deliberated in secret; to believing that the situation was so complicated that the government had to act on information which the people could not understand, or so dangerous that, even if he people could understand it, it could not be released because of national security.
What happened here was the gradual habituation of the people, ... to receiving decisions deliberated in secret; to believing that the situation was so complicated that the government had to act on information which the people could not understand, or so dangerous that, even if he people could understand it, it could not be released because of national security.
- Sabretooth
- Posts: 76
- Joined: Tue Mar 13, 2001 11:00 pm
- Location: Sydney, Australia
- Contact:
- Sabretooth
- Posts: 76
- Joined: Tue Mar 13, 2001 11:00 pm
- Location: Sydney, Australia
- Contact:
Hmmm...sounds serious. If you have no other options you could try doing something completely unorthodox (and probably completely useless also but..) recast the same offending spell on the affected members and rest and see if the blindness disappears this time.
If this does'nt work then Im out of ideas
If this does'nt work then Im out of ideas
that is exactly what happened to me once!! I was playing a neutral evil sorcerer and someone cast holy smite and she was blinded for a long time so I had to dump her!! I think this is a bug with evil mages, because exactly the same thing happend to my evil fighter/mage. I think someone should release a patch for that, because it is quite annoying!

Nick_Dude is a proud member of the Shadow Mages. All who stand in Shadow Mages' way will fall!!
Two questions: Do you have a savegame from before and after your characters were blinded? Do you have Shadowkeeper?
There's nothing a little poison couldn't cure...
What happened here was the gradual habituation of the people, ... to receiving decisions deliberated in secret; to believing that the situation was so complicated that the government had to act on information which the people could not understand, or so dangerous that, even if he people could understand it, it could not be released because of national security.
What happened here was the gradual habituation of the people, ... to receiving decisions deliberated in secret; to believing that the situation was so complicated that the government had to act on information which the people could not understand, or so dangerous that, even if he people could understand it, it could not be released because of national security.
- Sabretooth
- Posts: 76
- Joined: Tue Mar 13, 2001 11:00 pm
- Location: Sydney, Australia
- Contact:
Randomt2, You can get Shadowkeeper [url="http://www.mud-master.com/shadowkeeper/"]here[/url]. It's a save-game editor. You can edit affects with it, which is what the blindness is.
If you want to try this:
Hope this helps.
[ 04-09-2001: Message edited by: Sojourner ]
If you want to try this:
- Open your save-game (the one with the blinded characters) in Shadowkeeper.
- Click on the slider bar below the picture until you're looking at the blinded character.
- Click on the arrow tab on the top-right until you see the affects tab, and then click on it.
- You'll see a list of hex codes. Using the slider bar to the right of the list, scroll down the list until you see 0x00B1 in the left-hand column. Click on it so that the row it's in is highlighted.
- Now click on Remove. Click yes when it asks if you're sure.
- Save the game. Shadowkeeper defaults to creating a new save-game, rather than overwriting the old one.
- Test out the new save-game in BGII. Blindness should be gone.
[ 04-09-2001: Message edited by: Sojourner ]
There's nothing a little poison couldn't cure...
What happened here was the gradual habituation of the people, ... to receiving decisions deliberated in secret; to believing that the situation was so complicated that the government had to act on information which the people could not understand, or so dangerous that, even if he people could understand it, it could not be released because of national security.
What happened here was the gradual habituation of the people, ... to receiving decisions deliberated in secret; to believing that the situation was so complicated that the government had to act on information which the people could not understand, or so dangerous that, even if he people could understand it, it could not be released because of national security.
It would have been nice had that been true, but instead, she was even more annoying: I had a mustard slime nagging me about the needy. ( Me: "Can't you move any faster?!" Mustard slime: "How are we helping the less fortunate.."Originally posted by Nick_Dude:
<STRONG>LOL. It was probably a good thing because Nalia probably shut up for the first time about helping the poor.</STRONG>
[ 04-10-2001: Message edited by: Sojourner ]
There's nothing a little poison couldn't cure...
What happened here was the gradual habituation of the people, ... to receiving decisions deliberated in secret; to believing that the situation was so complicated that the government had to act on information which the people could not understand, or so dangerous that, even if he people could understand it, it could not be released because of national security.
What happened here was the gradual habituation of the people, ... to receiving decisions deliberated in secret; to believing that the situation was so complicated that the government had to act on information which the people could not understand, or so dangerous that, even if he people could understand it, it could not be released because of national security.