Ok, I know this has been taken up earlier but I couldn't find the ansers I wanted among the other threads; so if I'm uppsetting someone by asking again, I apology.
But I have to ask. How do the damage done work? I had a human 9lvl berserker dualed over to a 20lvl cleric. He had 18/00 strength, 2 points in quarterstaff proficency and held the Staff of Rynn +4.
I started bashing my unequipped fighter just to check my damage. And WOAH I was suprised. I did 40 damage, and not just once, all the time around 40.
How does that happen? The staff does 1d6+4 dmg, a max of 10 dmg; my proficency gives me +2 dmg, and my strength +6. That would be a total max damage of 18. Where does that extra 22 dmg come from???
damage done, a mystery
The remaining damage is due to your strength. A character with 18/00 strength is always going to be able to do more damage than a character with say 12 strength, and this is reflected through a bonus to the damage caused by that character. I'm not sure of the exact figures but this is why he does 40 damage instead of 18. In a proper fight in the game though you will probably not do this damage as the target's ac and any damage reduction will come into account in a fight, thus reducing the damage done by quite a lot.
Could it be that you play on insane difficulty?
1d10+4 (Staff of Rhynn+4)
+6 (STR 18/00)
+2 specialised in Staff
+4 damage bonus vs. unarmed
= 17 to 26 damage
x2 (insane difficulty) All party members receive double damage.
= 34 to 52 damage
That would be the range of damage you describe.
Best regards,
Lark.
1d10+4 (Staff of Rhynn+4)
+6 (STR 18/00)
+2 specialised in Staff
+4 damage bonus vs. unarmed
= 17 to 26 damage
x2 (insane difficulty) All party members receive double damage.
= 34 to 52 damage
That would be the range of damage you describe.
Best regards,
Lark.
Oh. Well, yeah. I do play on insane (Staff of Rynn only deals 1d6 though) and you know what? I'm quite sure that ALL damage done TO any of your party members, either from friend or foe is doubled; cause the extra 15hp you get from the berserker rage is taken away double on insane (30), so that must be why.
And I didn't think of that +4 dmg vs unarmed neither.
But mr_sir, about that strength, does strength gives you greater bonuses then those listed in the manual?? 'Cause I had counted those bonuses in.
And I didn't think of that +4 dmg vs unarmed neither.
But mr_sir, about that strength, does strength gives you greater bonuses then those listed in the manual?? 'Cause I had counted those bonuses in.
Nimiety wrote:Nope - insane means that your opponants deal double damage to you and your party, not that you do double damage to your opponants.
Emnelion wrote:I started bashing my unequipped fighter just to check my damage.
Lark wrote:x2 (insane difficulty) All party members receive double damage.
Exactly.Emnelion wrote:ALL damage done TO any of your party members, either from friend or foe is doubled
The manual is correct (exceptionally) about the damage bonus due to strength.[...]does strength gives you greater bonuses then those listed in the manual?? 'Cause I had counted those bonuses in.
Best Regards,
Lark.