To help ring in Ultima Online's 20th year of existence, the team at Rock, Paper, Shotgun is highlighting a restrospective the...
Tomorrow will mark twenty years since ORIGIN's Ultima Online was officially released and ushered in the age of the (graphical...
While the news that EA has transferred control of Ultima Online and Dark Age of Camelot to unaffiliated developer Broadsword ...
Massively is offering a look at Ultima Online in its current form, and muses on the reasons of the game's longevity (the 15 A...
Ultima Online lead designer and A Theory of Fun for Game Design author Raphael "Raph" Koster has taken some time to reminisce...
For the second installment of their "Ask & Answer" community Q&A for Ultima Online, the folks at BioWare Mythic talk about th...
BioWare Mythic has published the first of a series of community Q&As on Ultima Online, designed to answer to some of the ques...
I suppose our Ultima Online-playing (or reminiscing, in some cases) readers might be interested in the fact that the folks at...
It's time for another interview with our favorite veteran game designer, Richard Garriott, though this three-pager on Venture...
Remember when Hardcore Gaming 101 put together the first half of a 15-page history on ORIGIN's classic Ultima series? Well, ...
Has it really been fifteen years since I was rocking 100 Magery and stocking my keep with ill-gotten loot? Apparently so, as...
While it's maybe a little misleading to call this article a retrospective, as the author took time to dive back in the presen...
Just as they did with their historical Might and Magic piece, the editors over at Hardcore Gaming 101 have put together the f...
Business Insider has an interview with the father of the Ultima franchise, Richard Garriott, dealing with his career, from Ri...
Alright, I realize this is pretty far out into left field, but I couldn't resist. Ultima Aiera has caught wind that Ultima c...
A post to the official Ultima Online website not only brings the game's staggering 14-year anniversary to our attention, but ...
According to a report from Ultima Aiera Jeff Skalski from BioWare Mythic has been nominated producer for the Ultima franchise...
The G4 University video series continues with Ultima creator Richard Garriott offering nearly four minutes of tough advice to...
Talking to Industry Gamers, Richard "Lord British" Garriott revealed that he would like to collaborate with EA on a new Ultim...
According to a brief, article-style interview with Portalarium's Richard Garriott on GamersGlobal, the veteran designer inten...
Gamasutra is offering up a summary of the keynote speech given by veteran game developer Richard Garriott earlier today at GD...
Not satisfied with just one chat the folks at Gamasutra took the change to talk again with Richard Garriott, the themes being...
GDC Europe sent out a press release this morning announcing that Ultima creator Richard Garriott is set to deliver a keynote ...
Gamasutra recently chatted up Richard Garriott, quizzing the Ultima creator about what his team at Portalarium is working on,...
While the fact that EA accidentally revealed it earlier took away the surprise, the Ultima Forever website is now live. The w...
BioWare Mythic has released a new developer diary video for Ultima Online, during which producer Calvin Crowner, associate pr...
Electronic Arts is hosting a very nice "Winter Sale" that has slashed the price of Mass Effect, Mass Effect: Pinnacle Station...
The second portion of Bitmob's "Forgotten Ruins: The Roots of Computer Role-Playing Games" series is now available, and this ...
Gamasutra had the chance to sit down with Ultima Online producer Calvin Crowner and the game's original senior producer Rich ...
According to his latest Twitter entry, Ultima creator and Portalarium founder Richard Garriott has proclaimed that his compan...
To conclude a week of PC-specific coverage, Kotaku has (rightfully) chosen ORIGIN Systems as "the greatest PC developer of al...
EA sent over an email this afternoon announcing that ORIGIN's (sorry, BioWare Mythic) Ultima Online received the first-ever o...
Ultima creator Richard Garriott and Doom creator John Carmack were on hand at this weekend's QuakeCon to talk about space tra...
In attempt to add new players and bring back former ones, EA has announced a new Ultima Online "Call to Arms" promotion that ...
Massively has published an entertaining interview with Richard Garriott about the development of Ultima Online, from the desi...
A new entry to 1UP's RPG blog takes a closer look at the evolution of player vs. player mechanics by examining the way PvP ha...
Gamasutra has slapped up a five-page interview with Richard Garriott about his new Portalarium venture, improving interactive...
IGN AU caught up with Richard Garriott for a two-page Q&A about his new Portalarium venture and his plans to bring Ultima Onl...
After chatting with EA Mythic's Paul Barnett about their fond memories of the Ultima series, Rock, Paper, Shotgun's Kieron Gi...
MMORPG.com managed to corner Ultima Online lead engineer Derek Brinkmann in order to get his input on why sandbox gameplay is...
Mythic Entertainment sent us a press release late yesterday announcing their plans for various holiday events in Warhammer On...
I can't say that I agree with all of their picks, but at least Forbes did enough research to ensure that the fourteen games ...
Total PC has published the first in what will most likely be several installments to a "complete history of Ultima", with qui...
Ultima Online producer Calvin Crowner has penned a new letter to the community that briefly reflects back on the game's twelv...
This week's "Five on Friday" Q&A feature on the official Ultima Online website covers questions about continued support for t...
This week's "Five on Friday" Q&A feature on the official Ultima Online website covers questions about new story arcs, Fire Is...
Following the launch of Stygian Abyss, Gamasutra had the chance to sit down with Ultima Online lead designer Tim Cotten for a...
One of the guys over at Destructoid used to be an Ultima Online GM during the early days, and he's been busy churning out int...
This week's "Five on Friday" Q&A feature on the official Ultima Online website covers questions about character and guild sea...
This week's "Five on Friday" Q&A feature on the official Ultima Online website covers questions about the retouching tool, th...
Mythic Entertainment just sent us over a press release announcing that they've reactivated all inactive Ultima Online player ...
Ten Ton Hammer managed to track down Ultima Online producer Cal Crowner for a Q&A about the game's newly launched Stygian Aby...
Mythic Entertainment just fired over a press release announcing the launch and immediate availability of their Ultima Online:...
The folks at Curse were able to conduct an interview with Mythic's Cal Crowner and Josh Drescher about the soon-to-be-release...
IndustryGamers has tossed up a two-page interview with Mythic Entertainment's Josh Drescher and Calvin Crowner about the upco...
Electronic Arts sent out a press release today announcing that Ultima Online: Stygian Abyss will be available for digital dow...