Following their recent article dedicated to Ultima Online's 25th anniversary, PC Gamer now brings us another one. This new ar...
With Ultima Online celebrating the 25th anniversary since its original launch, PC Gamer brings us this article highlighting s...
With GOG now turning their attention back to the actual good old games, we get this article on the store's website that serve...
Having originally launched 24 years ago, Ultima Online seems to still be kicking, as we now get a newsletter that h...
Ultima Online: New Legacy is a new way to play the venerable MMORPG that combines some ideas of a Classic server with the con...
Head on over to PC Gamer if you’d like to see a list of PC games released back in the 80s and 90s that are still getting re...
If you're looking to scratch a nostalgic MMORPG itch, the team at Broadsword Games has been busy preparing a variety of new "...
Wes Locher's recently released book Braving Britannia: Tales of Life, Love, and Adventure in Ultima Online is packed with pla...
Origin Systems, the influential video game developer behind the Ultima and Wing Commander series that employed such giants of...
Rolling Stone attended this year's Game Developers Conference, and is offering up a variety of commentary that Richard Garrio...
Back in the day, MMOs were synonymous with social experiences. If you wanted to play an online game, you had to interact with...
Ars Technica managed to sneak a camera and a set of questions into Richard Garriott's personal home, and the result of that c...
With its recent 20th anniversary milestone, Ultima Online has become one of the longest-running and influential MMORPGs in hi...
To help ring in Ultima Online's 20th year of existence, the team at Rock, Paper, Shotgun is highlighting a restrospective the...
Tomorrow will mark twenty years since ORIGIN's Ultima Online was officially released and ushered in the age of the (graphical...
This PC Gamer article looks back at the history of MMOs and lists some of the more influential games of the massive multiplay...
With Secret World Legends launched and receiving regular updates, Richard Cobbett has decided to talk about all the times MMO...
On the latest episode of IGN Unfiltered, IGN's interview show, Richard “Lord British” Garriott talked about ...
Ultima Online, the MMO that's been, well, online for nearly twenty years, is still kicking. The January newsletter assures us...
To help celebrate the game's 19th anniversary this weekend, PC Gamer has wrangled up "five stories of murder and theft" that ...
Brian Fargo, Josh Sawyer and Gordon Walton have a lot in common: they all worked on role-playing games in various capacities ...
In his latest RPG Scrollbars column for Rock, Paper, Shotgun, Richard Cobbett laments the stagnation of the MMORPG genre and ...
Starting in 1962 and running the gamut all the way to present day, the editors at PC Gamer have cranked out a list of what th...
Mass Effect, Fallout, Star Wars: Knights of the Old Republic, Pokemon, Baldur's Gate, Final Fantasy, Ultima, and The Elder Sc...
The official Ultima Online Facebook page is pointing us to this blog article that offers up twenty "biased" reasons why Ultim...
In a celebratory post for the 18th anniversary of Ultima Online, the team at Broadsword has also revealed their plans to rele...
While there's no mention of EverQuest to be found, this two-page editorial penned by Richard Aihoshi on MMORPG.com takes us b...
While they label it as "The Origin of the MMORPG and More", this new article series on GamersNexus appears to be something of...
The team at Broadsword has doled out a new eight-minute "What's New for UO in 2015?" video featuring the Ultima Online deve...
Inspired by the Shroud of the Avatar preview they also posted this holiday weekend, another of PC Gamer's editors has publish...
It's hard to believe that it's already been 17 years since Ultima Online revealed itself unto the world, but a reference at i...
During this month's E3, GameInformer managed to put Richard "Lord British" Garriott, Supergiant's Greg Kasavin, and actress/v...
While the news that EA has transferred control of Ultima Online and Dark Age of Camelot to unaffiliated developer Broadsword ...
Origin veteran Starr Long, who's currently busy working on Shroud of the Avatar: Forsaken Virtues, has talked with GDC Next's...
Citing the original Neverwinter Nights (through ForgottenWorld, I suppose), Ultima Online, EverQuest, Dark Age of Camelot, an...
Another 25+ minutes' worth of discussion concerning the early days of video game development (Apple vs. IBM PC) and the vener...
Matt Barton has expanded upon the first installment of his video interview with Richard "Lord British" Garriott by taking the...
This portion of a new ORIGIN Systems history feature on The Digital Antiquarian only makes it up to 1983 before breaking away...
Talking to PC Gamer, Ultima creator Richard "Lord British" Garriott has expressed some pretty strong and unflattering opinion...
After a brief intro where they cover both the free-to-play Ultima Forever and Richard Garriott's "meaningful multiplayer" spi...
The folks at UOForums had a lengthy chat with associate designer Kyronix on the long-running MMORPG Ultima Online, which tack...
For the eleventh and twelfth "Ask & Answer" feature on the Ultima Online website, we are treated to information regarding the...
There are four new "Ask & Answer" updates to the official Ultima Online website to take in, so if you're a fan of the venerab...
Another round of info coming directly from the developers currently working on Ultima Online is served to us with the sixth i...
Gamasutra is offering a transcription of some of the highlight of a recent retrospective panel for Ultima Online, held at GDC...
A fourth and fifth installment of the Ask & Answer Q&A for Ultima Online have been published on the MMO's official website, t...
Massively is offering a look at Ultima Online in its current form, and muses on the reasons of the game's longevity (the 15 A...
With the game having reached its fifteenth anniversary this week, the Ultima Online development team is celebrating the occa...
Ultima Online turned fifteen on September 24th, and that's prompted Electronic Arts to issue an official press release that s...
Ultima Online lead designer and A Theory of Fun for Game Design author Raphael "Raph" Koster has taken some time to reminisce...
A third Ask & Answer Q&A is up on the official Ultima Online website, and once again we're treated to a smattering of develop...
For the second installment of their "Ask & Answer" community Q&A for Ultima Online, the folks at BioWare Mythic talk about th...
In Massively's "The Game Archeologist" column, Justin Olivetti wonders whether we have any chance to see an Ultima Online 2 i...
I suppose our Ultima Online-playing (or reminiscing, in some cases) readers might be interested in the fact that the folks at...
After assembling a pile of questions in their forums, Stratics hosted a "live" Q&A with Richard Garriott that covers a range ...
In a quick letter to the community, Ultima franchise producer Jeff Skalski talks a bit about Ultima Online's forthcoming 15th...
After an excellent interview with Chris Avellone the folks at Gather your Party have taken the chance to talk with Ultima ser...
There are still some pretty solid rumors that a team at EA/BioWare/Mythic are hard at work on a new Ultima title, so if you'd...
It's time for another interview with our favorite veteran game designer, Richard Garriott, though this three-pager on Venture...
At least that's the thesis of Joystiq's Rowan Kaiser, who tried to list the ways the franchise spawned by Richard Garriott in...
Remember when Hardcore Gaming 101 put together the first half of a 15-page history on ORIGIN's classic Ultima series? Well, ...
Has it really been fifteen years since I was rocking 100 Magery and stocking my keep with ill-gotten loot? Apparently so, as...
Eurogamer's chat with Richard Garriott has already revealed us plenty of interesting info, like the recently denied claim of ...
Industry Gamers had the chance to score an interview with the famed creator of the Ultima series Richard Garriott, which focu...
While it's maybe a little misleading to call this article a retrospective, as the author took time to dive back in the presen...
Just as they did with their historical Might and Magic piece, the editors over at Hardcore Gaming 101 have put together the f...
Business Insider has an interview with the father of the Ultima franchise, Richard Garriott, dealing with his career, from Ri...
Alright, I realize this is pretty far out into left field, but I couldn't resist. Ultima Aiera has caught wind that Ultima c...
A post to the official Ultima Online website not only brings the game's staggering 14-year anniversary to our attention, but ...
According to a report from Ultima Aiera Jeff Skalski from BioWare Mythic has been nominated producer for the Ultima franchise...
The G4 University video series continues with Ultima creator Richard Garriott offering nearly four minutes of tough advice to...
Talking to Industry Gamers, Richard "Lord British" Garriott revealed that he would like to collaborate with EA on a new Ultim...
According to a brief, article-style interview with Portalarium's Richard Garriott on GamersGlobal, the veteran designer inten...
Gamasutra is offering up a summary of the keynote speech given by veteran game developer Richard Garriott earlier today at GD...
Veteran RPG enthusiasts will no doubt remember playing through a majority of the video games listed in GamePro's "RPG Pillars...
For one of Massively's The The Game Archaeologist features, Justin Olivetti writes about the sequel to the seminal Ultima Onl...
While there are reasons to be skeptical of these numbers, it's worth noting that the president of Electronic Arts' Game Label...
Not satisfied with just one chat the folks at Gamasutra took the change to talk again with Richard Garriott, the themes being...
GDC Europe sent out a press release this morning announcing that Ultima creator Richard Garriott is set to deliver a keynote ...
Gamasutra recently chatted up Richard Garriott, quizzing the Ultima creator about what his team at Portalarium is working on,...
While the fact that EA accidentally revealed it earlier took away the surprise, the Ultima Forever website is now live. The w...
BioWare Mythic has released a new developer diary video for Ultima Online, during which producer Calvin Crowner, associate pr...
Electronic Arts is hosting a very nice "Winter Sale" that has slashed the price of Mass Effect, Mass Effect: Pinnacle Station...
This brief editorial on Goozer Nation recounts the PC gaming scene as it existed in 1998. If you were spending many a night ...
For his most recent "Experienced Points" article on The Escapist, Shamus Young tackles the continual reduction of any meaning...
The second portion of Bitmob's "Forgotten Ruins: The Roots of Computer Role-Playing Games" series is now available, and this ...
Gamasutra had the chance to sit down with Ultima Online producer Calvin Crowner and the game's original senior producer Rich ...
According to his latest Twitter entry, Ultima creator and Portalarium founder Richard Garriott has proclaimed that his compan...
To conclude a week of PC-specific coverage, Kotaku has (rightfully) chosen ORIGIN Systems as "the greatest PC developer of al...
EA sent over a quick announcement this afternoon highlighting the Halloween-specific content that BioWare Mythic will be trea...
EA sent over an email this afternoon announcing that ORIGIN's (sorry, BioWare Mythic) Ultima Online received the first-ever o...
BioWare Mythic has announced a new "Return of the Legends" promotion that will give returning players to Ultima Online, Warha...
Ultima creator Richard Garriott and Doom creator John Carmack were on hand at this weekend's QuakeCon to talk about space tra...
In attempt to add new players and bring back former ones, EA has announced a new Ultima Online "Call to Arms" promotion that ...
That's the title of a new editorial on Virtual Reality, which ultimately claims that the MMORPG industry needs more innovatio...
A new editorial on Examiner points out the differences between Ultima Online and World of Warcraft in an attempt to figure ou...
In their 100th podcast episode, Massively chats with Richard Garriott about the early days of the Ultima franchise, the reaso...
Massively has published an entertaining interview with Richard Garriott about the development of Ultima Online, from the desi...
A new entry to 1UP's RPG blog takes a closer look at the evolution of player vs. player mechanics by examining the way PvP ha...
Gamasutra has slapped up a five-page interview with Richard Garriott about his new Portalarium venture, improving interactive...
IGN AU caught up with Richard Garriott for a two-page Q&A about his new Portalarium venture and his plans to bring Ultima Onl...
Even though there's no real mention of Ultima or anything truly RPG-related, I thought some of you might be interested in a ...
After chatting with EA Mythic's Paul Barnett about their fond memories of the Ultima series, Rock, Paper, Shotgun's Kieron Gi...
MMORPG.com managed to corner Ultima Online lead engineer Derek Brinkmann in order to get his input on why sandbox gameplay is...
Mythic Entertainment sent us a press release late yesterday announcing their plans for various holiday events in Warhammer On...
I can't say that I agree with all of their picks, but at least Forbes did enough research to ensure that the fourteen games ...
Total PC has published the first in what will most likely be several installments to a "complete history of Ultima", with qui...
Ultima Online producer Calvin Crowner has penned a new letter to the community that briefly reflects back on the game's twelv...
This week's "Five on Friday" Q&A feature on the official Ultima Online website covers questions about continued support for t...
This week's "Five on Friday" Q&A feature on the official Ultima Online website covers questions about new story arcs, Fire Is...
Following the launch of Stygian Abyss, Gamasutra had the chance to sit down with Ultima Online lead designer Tim Cotten for a...
One of the guys over at Destructoid used to be an Ultima Online GM during the early days, and he's been busy churning out int...
This week's "Five on Friday" Q&A feature on the official Ultima Online website covers questions about character and guild sea...
This week's "Five on Friday" Q&A feature on the official Ultima Online website covers questions about the retouching tool, th...
This week's "Five on Friday" Q&A feature on the official Ultima Online website covers questions about the new loyalty system,...
This week's "Five on Friday" Q&A feature on the official Ultima Online website covers questions about the Cleansing Winds spe...
Mythic Entertainment just sent us over a press release announcing that they've reactivated all inactive Ultima Online player ...
This week's "Five on Friday" Q&A feature on the official Ultima Online website covers questions about higher circle Mysticism...
MMORPG.com has cranked out an article-style interview they conducted with Ultima Online's Tim Cotten during the recent Austin...
This week's "Five on Friday" Q&A feature on the official Ultima Online website covers questions about gargoyle pets, point re...
Ten Ton Hammer managed to track down Ultima Online producer Cal Crowner for a Q&A about the game's newly launched Stygian Aby...
This week's "Five on Friday" Q&A feature on the official Ultima Online website covers questions about pet equipment, the old ...
Mythic Entertainment just fired over a press release announcing the launch and immediate availability of their Ultima Online:...
The folks at Curse were able to conduct an interview with Mythic's Cal Crowner and Josh Drescher about the soon-to-be-release...
This week's "Five on Friday" Q&A feature on the official Ultima Online website covers questions about housing placement in Te...
This week's "Five on Friday" Q&A feature on the official Ultima Online website covers questions about accessing the Stygian A...
MMORPG.com is offering up a quick interview with Ultima Online development manager Calvin Crowner about the game's 12th anniv...
This week's "Five on Friday" Q&A feature on the official Ultima Online website covers questions about PvP in Stygian Abyss, h...
In G4's latest MMO Report video, host Casey Schreiner covers an annual conference set up by members of a large MMO guild call...
UGO had the chance to sit down with Mythic Entertainment's Josh Drescher and Calvin Crowner for a Q&A session about the past,...
This week's "Five on Friday" Q&A feature on the official Ultima Online website covers questions about accessing Stygian Abyss...
IndustryGamers has tossed up a two-page interview with Mythic Entertainment's Josh Drescher and Calvin Crowner about the upco...
Electronic Arts sent out a press release today announcing that Ultima Online: Stygian Abyss will be available for digital dow...