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Did we miss anything on this map? Is there something we didn't discover? Let us know!
A - Hunter's Ghost Path
As you enter the path you will see a Dark Treant. It will try to escape through the southeast exit. You can try to catch it now and kill it or wait until you reach the next path.
B - Dark Treant Path
You now find all of the Dark Treants. There are several Dark Treants, an Elder Dark Treant and a Greater Dark Treant. These are all very tough. Any type of fire will cause them a lot of damage. You can focus your melee fighters on one while your spell casters do fire damage to the others. After you have defeated them a path to the north opens up. This is the path to the Cold Marshes. Rest your party before proceeding.
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