Guild Wars Reviews
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Few games of this nature began their life so smoothly, as even the massive influx of players on launch date and beyond did little to disrupt the enjoyment of the game. Think back a few months to WoW's release and you may better appreciate just how glitch-free Guild War's beginnings were. You can attribute this to the clever way in which ArenaNet's technology allocates players to the least crowded servers when they warp back to a town. It makes it a little bit of a pain to have to reform a party in a specific district, but it's an easy pill to swallow given how painless it is to switch "servers." In total, Guild Wars is a sexy, streamlined new entry into an increasingly crowded genre. It sends a message to the industry, loud and clear, that you can bring large amounts of people together to enjoy a smart, and simple game that rewards you with every step. Other games may have done some things bigger and better, but with those plusses come a whole batch of cons. Guild Wars strikes what might be the perfect balance between the massive and the multi. If Arenanet wanted to cultivate a dedicated and loyal fanbase, they certainly put all the right pieces in place. A technological showcase, a fun and attractive game, and a generous olive branch to the consumer, Guild Wars is more good things than any one MMO has a right to be. Rich with potential and ripe with features bursting from the vine, Guild Wars redefines, going forward, what to expect from an online game. Anything less would be not enough.
The second is at Game Revolution with an overall score of "B":
While Guild Wars has little in common with an epic MMO like World of Warcraft, it does provide a wide array of online RPG content for a mere fraction of the cost. You can log in and quest with henchmen, kill mobs with friends, screw around in arenas, enter tournaments with guild-mates and endlessly agonize over the distribution of your skills and abilities. The story isn't compelling, the PvE gameplay isn't deep and it definitely won't feed you grapes, but this double-edged sword mostly cuts the right way.
And the third is at GameOgre with an overall score of 9.0/10:
The lack of a completely interactive world means that this game will not drive all the pay-to-play MMORPGs out of business, but look for Guild Wars to still have a huge impact on the industry. Although all MMORPGs could eventually feel the effect of this new MMORPG model, Guild Wars will more likely have the biggest impact on smaller MMORPGs that either rely on low or no monthly fees to attract gamers. Why scour the Internet for free MMORPGs when there is a great high profile one right in front of you?