Diablo III Hotfixes Dramatically Increase Drop Rates For High-end Items
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June 29
Bug Fixes
June 28
- General
- Fixed a bug that allowed players to temporarily increase their attack speed or double-cast a skill by clicking repeatedly on Town Portal while performing an ability
- Identifying an item will no longer allow players to circumvent a skill's attack animation cooldown
- Fixed some additional (but rare) game crashes
- Auction House
- Fixed a bug that was causing stacks of commodities in a player's stash to update incorrectly if the items being sent from the Completed Tab were purchased from multiple different sellers
Items
- General
- The drop rates for high-end items (items level 61-63) have been increased for Acts III and IV of Hell difficulty and Acts I IV of Inferno difficulty
- The new approximate drop rates are as follows:
- Hell Act III and Act IV
- iLvl 61: 9% to 13.9%
- iLvl 62: 1.9% to 3.45%
- iLvl 63: 0% (no change)
- Inferno Act I
- iLvl 61: 17.7% to 23.9%
- iLvl 62: 7.9% to 12.6%
- iLvl 63: 2.0% to 4.8%
- Inferno Act II
- iLvl 61: 18.6% to 23.3%
- iLvl 62: 12.4% to 18.6%
- iLvl 63: 4.1% to 9.3%
- Inferno Act III and Act IV
- iLvl 61: 24.1% to 27.1%
- iLvl 62: 16.1% to 21.7%
- iLvl 63: 8.0% to 16.3%
- Bug Fixes
- Fixed a bug with several items that would allow those items to block pathing when dropped on the ground
Bosses
Bug Fixes
- Bosses are now guaranteed to drop at least 1 Rare item for players with 4 stacks of Nephalem Valor and at least 2 Rare items for players with 5 stacks of Nephalem Valor
- Fixed a crash that could sometimes occur when a player was interacting with environment objects (e.g. opening chests or clicking on a lectern)