The Dwarves Receives Patch for PC and Consoles
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The Dwarves, an action-RPG by KING Art Games, has received a new patch for PC and consoles. This update improves the overall performance and fixes a few bugs. Continued work on the game throughout 2017 is also promised. Here are the complete changelogs:
PS4
- Decreased loading times between different scenes (the game loads most scenes at least twice as fast)
- Decreased restart times in battles (65-75% faster restart times)
- Improved performance through better audio playback handling
- Removed framerate stutters due to audio processing in combat
- Fixed an error in battle of Mifurdania
- Fixed an error in the Golem battle
- Fixed "Greater Healing Potion"
- Improved performance in Toboribor
- Improved moving on the worldmap
- Fixed an error in portrait icons
Xbox One
- Decreased loading times between different scenes (the game loads most scenes at least twice as fast)
- Decreased restart times in battles (65-75% faster restart times)
- Fixed an error in battle of Mifurdania
- Fixed an error in the Golem battle
- Fixed "Greater Healing Potion"
PC
- Removed framerate stutters due to audio processing in combat
- Decreased loading times between different scenes
- Decreased restart times in battles
- Fixed an error in battle of Mifurdania
- Fixed an error in the Golem battle
- Fixed "Greater Healing Potion"
- Fixed an error in portrait icons
Additionally, this update outlines a future content patch that is set to introduce a new “Challenge Mode” to the game. Here's a bit on that:
After today’s patch, the next thing KING Art will work on is a content patch for The Dwarves. The patch is expected to release in March 2017 on all platforms and, among other things, offers the so-called “Challenge Mode”, a new game mode, which confronts players with various challenges on different maps, i.e. standing against new enemies as long as possible, or defeating a specific amount of enemies as fast as possible etc. Stay tuned!