The Dwarves Receives Patch for PC and Consoles

The Dwarves, an action-RPG by KING Art Games, has received a new patch for PC and consoles. This update improves the overall performance and fixes a few bugs. Continued work on the game throughout 2017 is also promised. Here are the complete changelogs:

PS4
  • Decreased loading times between different scenes (the game loads most scenes at least twice as fast)
  • Decreased restart times in battles (65-75% faster restart times)
  • Improved performance through better audio playback handling
  • Removed framerate stutters due to audio processing in combat
  • Fixed an error in battle of Mifurdania
  • Fixed an error in the Golem battle
  • Fixed "Greater Healing Potion"
  • Improved performance in Toboribor
  • Improved moving on the worldmap
  • Fixed an error in portrait icons

Xbox One
  • Decreased loading times between different scenes (the game loads most scenes at least twice as fast)
  • Decreased restart times in battles (65-75% faster restart times)
  • Fixed an error in battle of Mifurdania
  • Fixed an error in the Golem battle
  • Fixed "Greater Healing Potion"

PC
  • Removed framerate stutters due to audio processing in combat
  • Decreased loading times between different scenes
  • Decreased restart times in battles
  • Fixed an error in battle of Mifurdania
  • Fixed an error in the Golem battle
  • Fixed "Greater Healing Potion"
  • Fixed an error in portrait icons

Additionally, this update outlines a future content patch that is set to introduce a new “Challenge Mode” to the game. Here's a bit on that:

After today’s patch, the next thing KING Art will work on is a content patch for The Dwarves. The patch is expected to release in March 2017 on all platforms and, among other things, offers the so-called “Challenge Mode”, a new game mode, which confronts players with various challenges on different maps, i.e. standing against new enemies as long as possible, or defeating a specific amount of enemies as fast as possible etc. Stay tuned!