BioShock PS3 Preview
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Bioshock - as you probably already know - has been out for ages on Xbox 360. The conversion's being handled by teams co-ordinated between San Francisco, Boston and Australia, and seems to be going smoothly, but is that all we're going to see? Well, it's already been confirmed that PS3 owners will get all of the downloadable content from the 360 version - including a dozen extra power-ups, a Sonic Boom plasmid that fires air blasts and a difficulty setting with no respawn points - on day one.
But will we get anything else? "Our hopes right now are that we can find something to add," says Executive Producer Alyssa Finley. "Sony have been tremendously supportive, but we don't have anything we can talk about yet. Anything new that we do is going through the same collaborative process that we used to make the original Bioshock." Does that mean they're angling for Sixaxis control? Alyssa says no. "Sony love Bioshock and they've been very helpful. They aren't making us do anything."