There were recently rumors swirling about the potential Antarctic setting of the next BioShock game that may or may not launc...
GOG’s annual Winter Sale is now live, offering great deals across the board, a number of specialized bundles, and a free co...
If you visit GOG.com between now and November 4, 2019, you'll be able to purchase a great deal of heavily discounted horror-a...
In order to distract us all from the sweltering unpleasantness that is summer, the good folks over at GOG.COM have launched t...
Ken Levine, who recently moved away from AAA game development and formed a smaller studio, Ghost Story Games, has participate...
Ken Levine's Irrational Games studio has been going through internal changes for some time now. And while we still don't have...
BioShock: The Collection has received updates for the consoles as well as the PC, addressing a number of issues the new editi...
Irrational Games is responsible for some amazing video games, including System Shock 2, the Freedom Force series, and the Bio...
Digital Foundry has published a comprehensive analysis of the performance and the technological makeup of the BioShock remast...
From System Shock spiritual successor to a mega franchise all on its own, there's no doubt that BioShock will be remembered f...
The remastered versions of BioShock, BioShock 2 and BioShock Infinite are now available on PC, PlayStation 4 and Xbox One, ei...
The 2K Games blog not only brings word that BioShock: The Collection will launch this coming week on September 15th, but it a...
In case you were wondering how the remastered BioShock: The Collection stacks up to the original titles, you'll want to check...
While remasters were already popular during the PlayStation 3 and Xbox 360 days, they've really taken off with the current c...
In a new editorial posted over the weekend, Eurogamer points to the way in which lore is delivered to us in video games, call...
While it should be noted that the game is still very much in its early phases (so early, in fact, that a prototype still has ...
The team behind the isometric horror title Stasis has cleverly created a number of mock screenshots demonstrating what BioSho...
In case you're interested in reading up about Irrational Games' history, EDGE has you served with a brief article on it with ...
We haven't been covering BioShock Infinite as closely as the other titles in our database, given that the only reason we have...
Through an official Take-Two press release we learn that BioShock Infinite, originally planned for an October release, has be...
Word comes via the official Irrational Games website that BioShock Infinite will be released across all three platforms on Oc...
It seems like Ken Levine and his team strongly believe in their recently announced 1999 mode for BioShock Infinite, at least ...
You know, Irrational Games' newly announced 1999 mode for BioShock Infinite is likely going to be enough for this System Shoc...
We haven't been following BioShock Infinite a whole lot since it's unclear if it will add any RPG elements beyond what we saw...
1UP has whipped together a nifty little "20 Facts From 20 Games You Don't Already Know" feature that includes twenty small de...
Talking to VG247, Ken Levine notes Take Two had no problem with the complex themes of his upcoming FPSRPG BioShock Infinite, ...
CNN offers an editorial on the recent resurgence of video game storytelling, using Deus Ex: Human Revolution and BioShock: In...
Considering that some of the same developers were heavily involved with both System Shock at Looking Glass Studios and Deus E...
Eurogamer has a solid 3-page interview with BioShock Infinite lead artist Shaun Robertson, digging into the root of the game...
Giant Bomb has a massive 45-minute video interview with Ken Levine, covering a wide variety of ideas behind the game, how it...
A 10-minute gameplay trailer for BioShock Infinite hit Xbox 360's Live yesterday, and seems to have been popping up all over ...
While I'm still not entirely clear on BioShock Infinite's gameplay style and RPG elements, it's hard to deny its art style. G...
Ken Levine takes Game Informer through the setting of BioShock Infinite, detailing the civil war that is tearing the city of ...
Atomic Gamer catches up with Irrational Games' Director of Development Timothy Gerritsen. Want to know what genre BioShock In...
It's not often that you see a bunch of game magazine covers get a reveal at a gaming show like PAX and then lots of press aro...
Irrational has done a tide of interviews for their recently announced BioShock prequel, BioShock Infinite. They provide littl...
Irrational Games' Project Icarus has been revealed as BioShock Infinite, an indirect sequel to the series that originally beg...