BioShock PS3 Interview
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(When you get a chance to work on something that was really creative you get the temptation to re-do things,) the PS3 version's senior producer, Melissa Miller of 2K Marin, told MTV Multiplayer. (We chose not to.)
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The PS3 version will present gamers the same final hours of gameplay. The core storyline, graphics and gameplay progression is no different than what 360 gamers played. (We wanted to respect it,) Miller told Multiplayer. (The things we wanted to add were things that would complement what was created.) Those additions include a new difficulty mode and platform-exclusive downloadable content consisting of (challenge rooms) built from the gameplay structures and characters of the core game.