Bioshock E3 Preview
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Wandering through this creepy, leaky environment, it's immediately apparent just how much effort has gone into creating a believable world. Full of typically moody next-gen lighting, the dimmed ambience sets the tone for what's to come, but it's by no means a grubby, unpleasant place to explore. It doesn't look like it's been long since all the trouble started, and it's easy to see how salubrious it once was, with ornate furniture all around, but with streaks of fresh blood around and puddles of (incredibly realistic) water forming all over the place, you're left in no doubt that this isn't the best place you could have washed up. Frankly, it looks like the place could collapse before long - perhaps it will.
In fact, whoever's left seems to want to make it their business to make sure your stay will be a brief one, with makeshift gun turrets tied to the backs of chairs being one of the early obstacles to negotiate, while flying security drones patrol other areas. But with use of the 'plasmid' upgrades you'll be able to augment your abilities in a pseudo RPG manner and work your way around such hazards. In this instance, we're shown how you can dodge the gunfire of the turret by fixing yourself up with a speed boost implant and dashing past it. Later you'll find some armour piercing shells and take it down - but was it the only solution? Probably not.