G4 is hosting a three-part video walkthrough series with Kingdoms of Amalur: Reckoning lead designer Ian Frazier, the lot of which amount to a total of about seven minutes worth of commentary and gameplay footage. Part one focuses on Brigand's Hall, collectible armor sets, and the conveniences they've added to dialogue, part two delves into the fast-paced combat, dungeon traps and how to avoid them, and the socketing system, and part three covers stealth, pickpocketing, and the importance of Fate Energy.